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26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] } } ] } DEF cube1_copy87 Transform { children [ Shape { appearance Appearance { material USE body } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 7.499999999999999 9.899999666666666 2.9049996666666664, 7.499999999999999 9.100000333333334 2.9049996666666664, 7.399999666666665 9.0 2.9049996666666664, 6.600000333333333 9.0 2.9049996666666664, 6.600000333333333 10.0 2.9049996666666664, 7.399999666666665 10.0 2.9049996666666664, 6.499999999999999 9.100000333333334 2.9049996666666664, 6.499999999999999 9.899999666666666 2.9049996666666664, 7.499999999999999 9.899999666666666 0.10500033333333325, 7.499999999999999 9.100000333333334 0.10500033333333325, 7.399999666666665 9.0 0.10500033333333325, 6.600000333333333 9.0 0.10500033333333325, 6.600000333333333 10.0 0.10500033333333325, 7.399999666666665 10.0 0.10500033333333325, 6.499999999999999 9.100000333333334 0.10500033333333325, 6.499999999999999 9.899999666666666 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5.600000333333333 9.899999666666666 0.005, 6.399999666666665 9.100000333333334 3.005, 5.600000333333333 9.100000333333334 3.005, 5.600000333333333 9.100000333333334 0.005, 6.399999666666665 9.100000333333334 0.005, 6.239999799999999 9.7399998 3.005, 5.7600001999999995 9.7399998 3.005, 5.7600001999999995 9.2600002 3.005, 6.239999799999999 9.2600002 3.005, 6.237599801999999 9.737599802 1.005, 5.762400197999999 9.737599802 1.005, 5.762400197999999 9.262400198 1.005, 6.237599801999999 9.262400198 1.005 ] } coordIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 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7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] } } ] } DEF cube1_copy84 Transform { children [ Shape { appearance Appearance { material USE body } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 10.5 9.899999666666666 2.9049996666666664, 10.5 9.100000333333334 2.9049996666666664, 10.399999666666666 9.0 2.9049996666666664, 9.600000333333334 9.0 2.9049996666666664, 9.600000333333334 10.0 2.9049996666666664, 10.399999666666666 10.0 2.9049996666666664, 9.5 9.100000333333334 2.9049996666666664, 9.5 9.899999666666666 2.9049996666666664, 10.5 9.899999666666666 0.10500033333333325, 10.5 9.100000333333334 0.10500033333333325, 10.399999666666666 9.0 0.10500033333333325, 9.600000333333334 9.0 0.10500033333333325, 9.600000333333334 10.0 0.10500033333333325, 10.399999666666666 10.0 0.10500033333333325, 9.5 9.100000333333334 0.10500033333333325, 9.5 9.899999666666666 0.10500033333333325, 9.600000333333334 9.899999666666666 3.005, 10.399999666666666 9.899999666666666 3.005, 10.399999666666666 9.899999666666666 0.005, 9.600000333333334 9.899999666666666 0.005, 10.399999666666666 9.100000333333334 3.005, 9.600000333333334 9.100000333333334 3.005, 9.600000333333334 9.100000333333334 0.005, 10.399999666666666 9.100000333333334 0.005, 10.2399998 9.7399998 3.005, 9.7600002 9.7399998 3.005, 9.7600002 9.2600002 3.005, 10.2399998 9.2600002 3.005, 10.237599802 9.737599802 1.005, 9.762400197999998 9.737599802 1.005, 9.762400198 9.262400198 1.005, 10.237599802000002 9.262400198 1.005 ] } coordIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 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0.5768882513862997 -0.5768882513862997 0.5782731973945489, 0.5768882513862997 0.5768882513862997 0.5782731973945489, -0.5768882513862994 0.5768882513862994 0.5782731973945495 ] } normalIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] } } ] } DEF cube1_copy82 Transform { children [ Shape { appearance Appearance { material USE body } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 8.5 9.899999666666666 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25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] } } ] } DEF cube8_copy79 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -3.6999999999999993 9.4 0.9, -3.6999999999999993 9.6 0.9, -3.5 9.6 0.9, -3.5 9.4 0.9, -3.6999999999999993 9.4 -2.9, -3.6999999999999993 9.6 -2.9, -3.5 9.6 -2.9, -3.5 9.4 -2.9, -3.625 9.525 1.0, -3.625 9.475 1.0, -3.5749999999999993 9.475 1.0, -3.5749999999999993 9.525 1.0, -3.625 9.475 -3.0, -3.625 9.525 -3.0, -3.5749999999999993 9.525 -3.0, -3.5749999999999993 9.475 -3.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 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2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy78 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 4.9 9.4 0.9, 4.9 9.6 0.9, 5.1 9.6 0.9, 5.1 9.4 0.9, 4.9 9.4 -2.9, 4.9 9.6 -2.9, 5.1 9.6 -2.9, 5.1 9.4 -2.9, 4.975 9.525 1.0, 4.975 9.475 1.0, 5.025 9.475 1.0, 5.025 9.525 1.0, 4.975 9.475 -3.0, 4.975 9.525 -3.0, 5.025 9.525 -3.0, 5.025 9.475 -3.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy76 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 11.9 9.4 0.9, 11.9 9.6 0.9, 12.1 9.6 0.9, 12.1 9.4 0.9, 11.9 9.4 -2.9, 11.9 9.6 -2.9, 12.1 9.6 -2.9, 12.1 9.4 -2.9, 11.975 9.525 1.0, 11.975 9.475 1.0, 12.025 9.475 1.0, 12.025 9.525 1.0, 11.975 9.475 -3.0, 11.975 9.525 -3.0, 12.025 9.525 -3.0, 12.025 9.475 -3.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube1_copy73 Transform { children [ Shape { appearance Appearance { material USE body } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -1.0999999999999996 9.899999666666666 2.9049996666666664, -1.0999999999999996 9.100000333333334 2.9049996666666664, -1.2000003333333336 9.0 2.9049996666666664, -1.9999996666666657 9.0 2.9049996666666664, -1.9999996666666657 10.0 2.9049996666666664, -1.2000003333333336 10.0 2.9049996666666664, -2.0999999999999996 9.100000333333334 2.9049996666666664, -2.0999999999999996 9.899999666666666 2.9049996666666664, -1.0999999999999996 9.899999666666666 0.10500033333333325, -1.0999999999999996 9.100000333333334 0.10500033333333325, -1.2000003333333336 9.0 0.10500033333333325, -1.9999996666666657 9.0 0.10500033333333325, -1.9999996666666657 10.0 0.10500033333333325, -1.2000003333333336 10.0 0.10500033333333325, -2.0999999999999996 9.100000333333334 0.10500033333333325, -2.0999999999999996 9.899999666666666 0.10500033333333325, -1.9999996666666657 9.899999666666666 3.005, -1.2000003333333336 9.899999666666666 3.005, -1.2000003333333336 9.899999666666666 0.005, -1.9999996666666657 9.899999666666666 0.005, -1.2000003333333336 9.100000333333334 3.005, -1.9999996666666657 9.100000333333334 3.005, -1.9999996666666657 9.100000333333334 0.005, -1.2000003333333336 9.100000333333334 0.005, -1.3600002 9.7399998 3.005, -1.8399997999999993 9.7399998 3.005, -1.8399997999999993 9.2600002 3.005, -1.3600002 9.2600002 3.005, -1.3624001979999996 9.737599802 1.005, -1.8375998019999997 9.737599802 1.005, -1.8375998019999997 9.262400198 1.005, -1.3624001979999996 9.262400198 1.005 ] } coordIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] normal Normal { vector [ 0.8547634353587369 0.36700100107065736 0.36700100107065875, 0.854763435358737 -0.3670010010706573 0.3670010010706587, 0.3670010010706563 -0.8547634353587374 0.3670010010706586, -0.3670010010706563 -0.8547634353587374 0.3670010010706586, -0.3670010010706563 0.8547634353587374 0.3670010010706586, 0.36700100107065625 0.8547634353587376 0.36700100107065853, -0.8547634353587369 -0.36700100107065736 0.36700100107065875, -0.8547634353587369 0.36700100107065736 0.36700100107065875, 0.8547634353587372 0.367001001070657 -0.36700100107065853, 0.8547634353587372 -0.367001001070657 -0.36700100107065853, 0.367001001070657 -0.8547634353587372 -0.36700100107065853, -0.367001001070657 -0.8547634353587372 -0.36700100107065853, -0.367001001070657 0.8547634353587372 -0.36700100107065853, 0.367001001070657 0.8547634353587372 -0.36700100107065853, -0.8547634353587372 -0.367001001070657 -0.36700100107065853, -0.8547634353587372 0.367001001070657 -0.36700100107065853, -0.2928900602208696 0.29289006022087033 0.9101817539632567, 0.2928900602208696 0.29289006022087033 0.9101817539632567, 0.3670010010706557 0.3670010010706558 -0.854763435358739, -0.36700100107065575 0.3670010010706558 -0.8547634353587389, 0.2928900602208696 -0.29289006022087033 0.9101817539632567, -0.2928900602208696 -0.29289006022087033 0.9101817539632567, -0.36700100107065575 -0.3670010010706558 -0.8547634353587389, 0.3670010010706557 -0.3670010010706558 -0.854763435358739, -0.40792169228653125 -0.40792169228653125 0.816822983224753, 0.40792169228653125 -0.40792169228653125 0.816822983224753, 0.40792169228653125 0.40792169228653125 0.816822983224753, -0.40792169228653125 0.40792169228653125 0.816822983224753, -0.5768882513862996 -0.5768882513862996 0.5782731973945492, 0.5768882513862996 -0.5768882513862996 0.5782731973945492, 0.5768882513862996 0.5768882513862996 0.5782731973945492, -0.5768882513862996 0.5768882513862996 0.5782731973945492 ] } normalIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] } } ] } DEF cube1_copy72 Transform { children [ Shape { appearance Appearance { material USE body } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -2.0999999999999996 9.899999666666666 2.9049996666666664, -2.0999999999999996 9.100000333333334 2.9049996666666664, -2.2000003333333336 9.0 2.9049996666666664, -2.9999996666666657 9.0 2.9049996666666664, -2.9999996666666657 10.0 2.9049996666666664, -2.2000003333333336 10.0 2.9049996666666664, -3.0999999999999996 9.100000333333334 2.9049996666666664, -3.0999999999999996 9.899999666666666 2.9049996666666664, -2.0999999999999996 9.899999666666666 0.10500033333333325, -2.0999999999999996 9.100000333333334 0.10500033333333325, -2.2000003333333336 9.0 0.10500033333333325, -2.9999996666666657 9.0 0.10500033333333325, -2.9999996666666657 10.0 0.10500033333333325, -2.2000003333333336 10.0 0.10500033333333325, -3.0999999999999996 9.100000333333334 0.10500033333333325, -3.0999999999999996 9.899999666666666 0.10500033333333325, -2.9999996666666657 9.899999666666666 3.005, -2.2000003333333336 9.899999666666666 3.005, -2.2000003333333336 9.899999666666666 0.005, -2.9999996666666657 9.899999666666666 0.005, -2.2000003333333336 9.100000333333334 3.005, -2.9999996666666657 9.100000333333334 3.005, -2.9999996666666657 9.100000333333334 0.005, -2.2000003333333336 9.100000333333334 0.005, -2.3600002 9.7399998 3.005, -2.8399997999999993 9.7399998 3.005, -2.8399997999999993 9.2600002 3.005, -2.3600002 9.2600002 3.005, -2.3624001979999996 9.737599802 1.005, -2.8375998019999997 9.737599802 1.005, -2.8375998019999997 9.262400198 1.005, -2.3624001979999996 9.262400198 1.005 ] } coordIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] normal Normal { vector [ 0.8547634353587369 0.36700100107065736 0.36700100107065875, 0.854763435358737 -0.3670010010706573 0.3670010010706587, 0.3670010010706563 -0.8547634353587374 0.3670010010706586, -0.3670010010706559 -0.8547634353587378 0.36700100107065814, -0.3670010010706559 0.8547634353587378 0.36700100107065814, 0.36700100107065625 0.8547634353587376 0.36700100107065853, -0.8547634353587368 -0.36700100107065803 0.3670010010706585, -0.8547634353587368 0.36700100107065803 0.3670010010706585, 0.8547634353587372 0.367001001070657 -0.36700100107065853, 0.8547634353587372 -0.367001001070657 -0.36700100107065853, 0.367001001070657 -0.8547634353587372 -0.36700100107065853, -0.36700100107065653 -0.8547634353587377 -0.36700100107065814, -0.3670010010706566 0.8547634353587377 -0.3670010010706582, 0.367001001070657 0.8547634353587372 -0.36700100107065853, -0.854763435358737 -0.3670010010706577 -0.3670010010706583, -0.854763435358737 0.3670010010706577 -0.3670010010706583, -0.29289006022086944 0.2928900602208709 0.9101817539632566, 0.2928900602208696 0.29289006022087033 0.9101817539632567, 0.3670010010706557 0.3670010010706558 -0.854763435358739, -0.36700100107065553 0.3670010010706564 -0.8547634353587388, 0.2928900602208696 -0.29289006022087033 0.9101817539632567, -0.29289006022086944 -0.2928900602208709 0.9101817539632566, -0.36700100107065553 -0.3670010010706564 -0.8547634353587388, 0.3670010010706557 -0.3670010010706558 -0.854763435358739, -0.40792169228653125 -0.40792169228653125 0.816822983224753, 0.40792169228653125 -0.40792169228653125 0.816822983224753, 0.40792169228653125 0.40792169228653125 0.816822983224753, -0.40792169228653125 0.40792169228653125 0.816822983224753, -0.5768882513862996 -0.5768882513862996 0.5782731973945492, 0.5768882513862996 -0.5768882513862996 0.5782731973945492, 0.5768882513862996 0.5768882513862996 0.5782731973945492, -0.5768882513862996 0.5768882513862996 0.5782731973945492 ] } normalIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] } } ] } DEF cube8_copy71 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -2.6999999999999993 9.4 0.9, -2.6999999999999993 9.6 0.9, -2.5 9.6 0.9, -2.5 9.4 0.9, -2.6999999999999993 9.4 -2.9, -2.6999999999999993 9.6 -2.9, -2.5 9.6 -2.9, -2.5 9.4 -2.9, -2.625 9.525 1.0, -2.625 9.475 1.0, -2.5749999999999993 9.475 1.0, -2.5749999999999993 9.525 1.0, -2.625 9.475 -3.0, -2.625 9.525 -3.0, -2.5749999999999993 9.525 -3.0, -2.5749999999999993 9.475 -3.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy70 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -1.6999999999999993 9.4 0.9, -1.6999999999999993 9.6 0.9, -1.5 9.6 0.9, -1.5 9.4 0.9, -1.6999999999999993 9.4 -2.9, -1.6999999999999993 9.6 -2.9, -1.5 9.6 -2.9, -1.5 9.4 -2.9, -1.625 9.525 1.0, -1.625 9.475 1.0, -1.5749999999999993 9.475 1.0, -1.5749999999999993 9.525 1.0, -1.625 9.475 -3.0, -1.625 9.525 -3.0, -1.5749999999999993 9.525 -3.0, -1.5749999999999993 9.475 -3.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube1_copy69 Transform { children [ Shape { appearance Appearance { material USE body } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 2.9 9.899999666666666 2.9049996666666664, 2.9 9.100000333333334 2.9049996666666664, 2.799999666666667 9.0 2.9049996666666664, 2.0000003333333343 9.0 2.9049996666666664, 2.0000003333333334 10.0 2.9049996666666664, 2.799999666666666 10.0 2.9049996666666664, 1.9000000000000004 9.100000333333334 2.9049996666666664, 1.9000000000000004 9.899999666666666 2.9049996666666664, 2.9 9.899999666666666 0.10500033333333325, 2.9 9.100000333333334 0.10500033333333325, 2.799999666666667 9.0 0.10500033333333325, 2.0000003333333343 9.0 0.10500033333333325, 2.0000003333333334 10.0 0.10500033333333325, 2.799999666666666 10.0 0.10500033333333325, 1.9000000000000004 9.100000333333334 0.10500033333333325, 1.9000000000000004 9.899999666666666 0.10500033333333325, 2.0000003333333334 9.899999666666666 3.005, 2.799999666666666 9.899999666666666 3.005, 2.799999666666667 9.899999666666666 0.005, 2.0000003333333343 9.899999666666666 0.005, 2.799999666666667 9.100000333333334 3.005, 2.0000003333333343 9.100000333333334 3.005, 2.0000003333333334 9.100000333333334 0.005, 2.799999666666666 9.100000333333334 0.005, 2.6399997999999996 9.7399998 3.005, 2.1600002 9.7399998 3.005, 2.1600002000000007 9.2600002 3.005, 2.6399998000000005 9.2600002 3.005, 2.637599802 9.737599802 1.005, 2.1624001979999994 9.737599802 1.005, 2.1624001980000003 9.262400198 1.005, 2.637599802000001 9.262400198 1.005 ] } coordIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] normal Normal { vector [ 0.8547634353587371 0.36700100107065803 0.3670010010706579, 0.8547634353587387 -0.3670010010706564 0.36700100107065564, 0.3670010010706587 -0.8547634353587373 0.3670010010706564, -0.3670010010706563 -0.8547634353587374 0.3670010010706586, -0.36700100107065875 0.8547634353587373 0.3670010010706565, 0.36700100107065586 0.8547634353587378 0.36700100107065803, -0.8547634353587372 -0.36700100107065736 0.3670010010706582, -0.8547634353587387 0.3670010010706564 0.36700100107065564, 0.8547634353587383 0.3670010010706572 -0.36700100107065564, 0.8547634353587387 -0.36700100107065436 -0.3670010010706576, 0.3670010010706597 -0.8547634353587359 -0.3670010010706589, -0.3670010010706579 -0.8547634353587378 -0.36700100107065586, -0.3670010010706588 0.8547634353587366 -0.36700100107065803, 0.36700100107065836 0.8547634353587376 -0.3670010010706563, -0.8547634353587382 -0.36700100107065786 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0.5768882513862988 0.5782731973945495 ] } normalIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] } } ] } DEF cube1_copy68 Transform { children [ Shape { appearance Appearance { material USE body } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 1.9000000000000004 9.899999666666666 2.9049996666666664, 1.9000000000000004 9.100000333333334 2.9049996666666664, 1.7999996666666673 9.0 2.9049996666666664, 1.0000003333333343 9.0 2.9049996666666664, 1.0000003333333334 10.0 2.9049996666666664, 1.7999996666666664 10.0 2.9049996666666664, 0.9000000000000004 9.100000333333334 2.9049996666666664, 0.9000000000000004 9.899999666666666 2.9049996666666664, 1.9000000000000004 9.899999666666666 0.10500033333333325, 1.9000000000000004 9.100000333333334 0.10500033333333325, 1.7999996666666673 9.0 0.10500033333333325, 1.0000003333333343 9.0 0.10500033333333325, 1.0000003333333334 10.0 0.10500033333333325, 1.7999996666666664 10.0 0.10500033333333325, 0.9000000000000004 9.100000333333334 0.10500033333333325, 0.9000000000000004 9.899999666666666 0.10500033333333325, 1.0000003333333334 9.899999666666666 3.005, 1.7999996666666664 9.899999666666666 3.005, 1.7999996666666673 9.899999666666666 0.005, 1.0000003333333343 9.899999666666666 0.005, 1.7999996666666673 9.100000333333334 3.005, 1.0000003333333343 9.100000333333334 3.005, 1.0000003333333334 9.100000333333334 0.005, 1.7999996666666664 9.100000333333334 0.005, 1.6399998 9.7399998 3.005, 1.1600001999999998 9.7399998 3.005, 1.1600002000000007 9.2600002 3.005, 1.639999800000001 9.2600002 3.005, 1.6375998020000004 9.737599802 1.005, 1.1624001979999994 9.737599802 1.005, 1.1624001980000003 9.262400198 1.005, 1.6375998020000013 9.262400198 1.005 ] } coordIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] normal Normal { vector [ 0.8547634353587372 0.36700100107065736 0.3670010010706582, 0.8547634353587387 -0.3670010010706564 0.36700100107065564, 0.3670010010706587 -0.8547634353587373 0.3670010010706564, -0.36700100107065625 -0.8547634353587376 0.36700100107065853, -0.3670010010706587 0.8547634353587373 0.3670010010706564, 0.36700100107065625 0.8547634353587376 0.36700100107065853, -0.8547634353587372 -0.36700100107065736 0.3670010010706582, -0.8547634353587387 0.3670010010706564 0.36700100107065564, 0.8547634353587382 0.36700100107065786 -0.3670010010706554, 0.8547634353587386 -0.36700100107065503 -0.3670010010706573, 0.3670010010706592 -0.8547634353587362 -0.36700100107065853, -0.367001001070658 -0.8547634353587379 -0.367001001070656, -0.367001001070659 0.8547634353587363 -0.3670010010706584, 0.367001001070658 0.8547634353587379 -0.367001001070656, -0.8547634353587382 -0.36700100107065786 -0.3670010010706554, -0.8547634353587384 0.3670010010706553 -0.3670010010706572, -0.29289006022087155 0.2928900602208711 0.9101817539632557, 0.29289006022087005 0.29289006022087055 0.9101817539632565, 0.3670010010706579 0.3670010010706574 -0.8547634353587373, -0.36700100107065725 0.3670010010706556 -0.8547634353587383, 0.29289006022087155 -0.2928900602208711 0.9101817539632557, -0.29289006022087005 -0.29289006022087055 0.9101817539632565, -0.3670010010706579 -0.3670010010706574 -0.8547634353587373, 0.3670010010706573 -0.3670010010706552 -0.8547634353587384, -0.40792169228653113 -0.40792169228653186 0.8168229832247528, 0.40792169228653136 -0.4079216922865305 0.8168229832247532, 0.40792169228653113 0.40792169228653186 0.8168229832247528, -0.40792169228653136 0.4079216922865305 0.8168229832247532, -0.5768882513862993 -0.5768882513863003 0.5782731973945489, 0.5768882513863 -0.5768882513862988 0.5782731973945495, 0.5768882513862993 0.5768882513863003 0.5782731973945489, -0.5768882513863 0.5768882513862988 0.5782731973945495 ] } normalIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] } } ] } DEF cube1_copy67 Transform { children [ Shape { appearance Appearance { material USE body } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 0.9000000000000004 9.899999666666666 2.9049996666666664, 0.9000000000000004 9.100000333333334 2.9049996666666664, 0.7999996666666664 9.0 2.9049996666666664, 3.333333342681044e-7 9.0 2.9049996666666664, 3.333333342681044e-7 10.0 2.9049996666666664, 0.7999996666666664 10.0 2.9049996666666664, -0.09999999999999964 9.100000333333334 2.9049996666666664, -0.09999999999999964 9.899999666666666 2.9049996666666664, 0.9000000000000004 9.899999666666666 0.10500033333333325, 0.9000000000000004 9.100000333333334 0.10500033333333325, 0.7999996666666664 9.0 0.10500033333333325, 3.333333342681044e-7 9.0 0.10500033333333325, 3.333333342681044e-7 10.0 0.10500033333333325, 0.7999996666666664 10.0 0.10500033333333325, -0.09999999999999964 9.100000333333334 0.10500033333333325, -0.09999999999999964 9.899999666666666 0.10500033333333325, 3.333333342681044e-7 9.899999666666666 3.005, 0.7999996666666664 9.899999666666666 3.005, 0.7999996666666664 9.899999666666666 0.005, 3.333333342681044e-7 9.899999666666666 0.005, 0.7999996666666664 9.100000333333334 3.005, 3.333333342681044e-7 9.100000333333334 3.005, 3.333333342681044e-7 9.100000333333334 0.005, 0.7999996666666664 9.100000333333334 0.005, 0.6399998 9.7399998 3.005, 0.1600002000000007 9.7399998 3.005, 0.1600002000000007 9.2600002 3.005, 0.6399998 9.2600002 3.005, 0.6375998020000004 9.737599802 1.005, 0.16240019800000027 9.737599802 1.005, 0.16240019800000027 9.262400198 1.005, 0.6375998020000004 9.262400198 1.005 ] } coordIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] normal Normal { vector [ 0.8547634353587369 0.36700100107065736 0.36700100107065875, 0.854763435358737 -0.3670010010706573 0.3670010010706587, 0.3670010010706563 -0.8547634353587374 0.3670010010706586, 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14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] } } ] } DEF cube1_copy66 Transform { children [ Shape { appearance Appearance { material USE body } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -0.09999999999999964 9.899999666666666 2.9049996666666664, -0.09999999999999964 9.100000333333334 2.9049996666666664, -0.20000033333333356 9.0 2.9049996666666664, -0.9999996666666657 9.0 2.9049996666666664, -0.9999996666666657 10.0 2.9049996666666664, -0.20000033333333356 10.0 2.9049996666666664, -1.0999999999999996 9.100000333333334 2.9049996666666664, -1.0999999999999996 9.899999666666666 2.9049996666666664, -0.09999999999999964 9.899999666666666 0.10500033333333325, -0.09999999999999964 9.100000333333334 0.10500033333333325, -0.20000033333333356 9.0 0.10500033333333325, -0.9999996666666657 9.0 0.10500033333333325, -0.9999996666666657 10.0 0.10500033333333325, -0.20000033333333356 10.0 0.10500033333333325, -1.0999999999999996 9.100000333333334 0.10500033333333325, -1.0999999999999996 9.899999666666666 0.10500033333333325, -0.9999996666666657 9.899999666666666 3.005, -0.20000033333333356 9.899999666666666 3.005, -0.20000033333333356 9.899999666666666 0.005, -0.9999996666666657 9.899999666666666 0.005, -0.20000033333333356 9.100000333333334 3.005, -0.9999996666666657 9.100000333333334 3.005, -0.9999996666666657 9.100000333333334 0.005, -0.20000033333333356 9.100000333333334 0.005, -0.3600002 9.7399998 3.005, -0.8399997999999993 9.7399998 3.005, -0.8399997999999993 9.2600002 3.005, -0.3600002 9.2600002 3.005, -0.36240019799999956 9.737599802 1.005, -0.8375998019999997 9.737599802 1.005, -0.8375998019999997 9.262400198 1.005, -0.36240019799999956 9.262400198 1.005 ] } coordIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] normal Normal { vector [ 0.8547634353587368 0.3670010010706576 0.3670010010706586, 0.8547634353587368 -0.3670010010706576 0.3670010010706586, 0.36700100107065614 -0.8547634353587377 0.3670010010706584, -0.3670010010706563 -0.8547634353587374 0.3670010010706586, -0.3670010010706563 0.8547634353587374 0.3670010010706586, 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0.9101817539632567, -0.36700100107065575 -0.3670010010706558 -0.8547634353587389, 0.3670010010706558 -0.3670010010706557 -0.854763435358739, -0.40792169228653125 -0.40792169228653125 0.816822983224753, 0.40792169228653125 -0.40792169228653125 0.816822983224753, 0.40792169228653125 0.40792169228653125 0.816822983224753, -0.40792169228653125 0.40792169228653125 0.816822983224753, -0.5768882513862996 -0.5768882513862996 0.5782731973945492, 0.5768882513862996 -0.5768882513862996 0.5782731973945492, 0.5768882513862996 0.5768882513862996 0.5782731973945492, -0.5768882513862996 0.5768882513862996 0.5782731973945492 ] } normalIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] } } ] } DEF cube8_copy65 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -0.6999999999999993 9.4 0.9, -0.6999999999999993 9.6 0.9, -0.5 9.6 0.9, -0.5 9.4 0.9, -0.6999999999999993 9.4 -2.9, -0.6999999999999993 9.6 -2.9, -0.5 9.6 -2.9, -0.5 9.4 -2.9, -0.625 9.525 1.0, -0.625 9.475 1.0, -0.5749999999999993 9.475 1.0, -0.5749999999999993 9.525 1.0, -0.625 9.475 -3.0, -0.625 9.525 -3.0, -0.5749999999999993 9.525 -3.0, -0.5749999999999993 9.475 -3.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy64 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 0.3000000000000007 9.4 0.9, 0.3000000000000007 9.6 0.9, 0.5 9.6 0.9, 0.5 9.4 0.9, 0.3000000000000007 9.4 -2.9, 0.3000000000000007 9.6 -2.9, 0.5 9.6 -2.9, 0.5 9.4 -2.9, 0.375 9.525 1.0, 0.375 9.475 1.0, 0.4250000000000007 9.475 1.0, 0.4250000000000007 9.525 1.0, 0.375 9.475 -3.0, 0.375 9.525 -3.0, 0.4250000000000007 9.525 -3.0, 0.4250000000000007 9.475 -3.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy63 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 1.3000000000000007 9.4 0.9, 1.3000000000000007 9.6 0.9, 1.5 9.6 0.9, 1.5 9.4 0.9, 1.3000000000000007 9.4 -2.9, 1.3000000000000007 9.6 -2.9, 1.5 9.6 -2.9, 1.5 9.4 -2.9, 1.375 9.525 1.0, 1.375 9.475 1.0, 1.4250000000000007 9.475 1.0, 1.4250000000000007 9.525 1.0, 1.375 9.475 -3.0, 1.375 9.525 -3.0, 1.4250000000000007 9.525 -3.0, 1.4250000000000007 9.475 -3.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy62 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 2.3000000000000007 9.4 0.9, 2.3000000000000007 9.6 0.9, 2.5 9.6 0.9, 2.5 9.4 0.9, 2.3000000000000007 9.4 -2.9, 2.3000000000000007 9.6 -2.9, 2.5 9.6 -2.9, 2.5 9.4 -2.9, 2.375 9.525 1.0, 2.375 9.475 1.0, 2.4250000000000007 9.475 1.0, 2.4250000000000007 9.525 1.0, 2.375 9.475 -3.0, 2.375 9.525 -3.0, 2.4250000000000007 9.525 -3.0, 2.4250000000000007 9.475 -3.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube1_copy56 Transform { children [ Shape { appearance Appearance { material USE body } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 3.9 9.899999666666666 2.9049996666666664, 3.9 9.100000333333334 2.9049996666666664, 3.799999666666667 9.0 2.9049996666666664, 3.000000333333334 9.0 2.9049996666666664, 3.000000333333333 10.0 2.9049996666666664, 3.799999666666666 10.0 2.9049996666666664, 2.9 9.100000333333334 2.9049996666666664, 2.9 9.899999666666666 2.9049996666666664, 3.9 9.899999666666666 0.10500033333333325, 3.9 9.100000333333334 0.10500033333333325, 3.799999666666667 9.0 0.10500033333333325, 3.000000333333334 9.0 0.10500033333333325, 3.000000333333333 10.0 0.10500033333333325, 3.799999666666666 10.0 0.10500033333333325, 2.9 9.100000333333334 0.10500033333333325, 2.9 9.899999666666666 0.10500033333333325, 3.000000333333333 9.899999666666666 3.005, 3.799999666666666 9.899999666666666 3.005, 3.799999666666667 9.899999666666666 0.005, 3.000000333333334 9.899999666666666 0.005, 3.799999666666667 9.100000333333334 3.005, 3.000000333333334 9.100000333333334 3.005, 3.000000333333333 9.100000333333334 0.005, 3.799999666666666 9.100000333333334 0.005, 3.6399997999999996 9.7399998 3.005, 3.1600001999999994 9.7399998 3.005, 3.1600002000000003 9.2600002 3.005, 3.6399998000000005 9.2600002 3.005, 3.637599802 9.737599802 1.005, 3.162400197999999 9.737599802 1.005, 3.162400198 9.262400198 1.005, 3.637599802000001 9.262400198 1.005 ] } coordIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] normal Normal { vector [ 0.8547634353587371 0.36700100107065803 0.3670010010706579, 0.8547634353587387 -0.3670010010706564 0.36700100107065564, 0.3670010010706587 -0.8547634353587373 0.3670010010706564, -0.36700100107065586 -0.8547634353587378 0.36700100107065803, -0.3670010010706587 0.8547634353587373 0.3670010010706564, 0.36700100107065586 0.8547634353587378 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-0.3670010010706582 -0.3670010010706567 -0.8547634353587374, 0.36700100107065764 -0.36700100107065464 -0.8547634353587387, -0.40792169228653113 -0.40792169228653186 0.8168229832247528, 0.40792169228653136 -0.4079216922865305 0.8168229832247532, 0.40792169228653113 0.40792169228653186 0.8168229832247528, -0.40792169228653136 0.4079216922865305 0.8168229832247532, -0.5768882513862993 -0.5768882513863003 0.5782731973945489, 0.5768882513863 -0.5768882513862988 0.5782731973945495, 0.5768882513862993 0.5768882513863003 0.5782731973945489, -0.5768882513863 0.5768882513862988 0.5782731973945495 ] } normalIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] } } ] } DEF cube8_copy55 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 3.3000000000000003 9.4 0.9, 3.3000000000000003 9.6 0.9, 3.4999999999999996 9.6 0.9, 3.4999999999999996 9.4 0.9, 3.3000000000000003 9.4 -2.9, 3.3000000000000003 9.6 -2.9, 3.4999999999999996 9.6 -2.9, 3.4999999999999996 9.4 -2.9, 3.3749999999999996 9.525 1.0, 3.3749999999999996 9.475 1.0, 3.4250000000000003 9.475 1.0, 3.4250000000000003 9.525 1.0, 3.3749999999999996 9.475 -3.0, 3.3749999999999996 9.525 -3.0, 3.4250000000000003 9.525 -3.0, 3.4250000000000003 9.475 -3.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy54 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 5.9 9.4 0.9, 5.9 9.6 0.9, 6.1 9.6 0.9, 6.1 9.4 0.9, 5.9 9.4 -2.9, 5.9 9.6 -2.9, 6.1 9.6 -2.9, 6.1 9.4 -2.9, 5.975 9.525 1.0, 5.975 9.475 1.0, 6.025 9.475 1.0, 6.025 9.525 1.0, 5.975 9.475 -3.0, 5.975 9.525 -3.0, 6.025 9.525 -3.0, 6.025 9.475 -3.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy53 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 10.9 9.4 0.9, 10.9 9.6 0.9, 11.1 9.6 0.9, 11.1 9.4 0.9, 10.9 9.4 -2.9, 10.9 9.6 -2.9, 11.1 9.6 -2.9, 11.1 9.4 -2.9, 10.975 9.525 1.0, 10.975 9.475 1.0, 11.025 9.475 1.0, 11.025 9.525 1.0, 10.975 9.475 -3.0, 10.975 9.525 -3.0, 11.025 9.525 -3.0, 11.025 9.475 -3.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy52 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 9.9 9.4 0.9, 9.9 9.6 0.9, 10.1 9.6 0.9, 10.1 9.4 0.9, 9.9 9.4 -2.9, 9.9 9.6 -2.9, 10.1 9.6 -2.9, 10.1 9.4 -2.9, 9.975 9.525 1.0, 9.975 9.475 1.0, 10.025 9.475 1.0, 10.025 9.525 1.0, 9.975 9.475 -3.0, 9.975 9.525 -3.0, 10.025 9.525 -3.0, 10.025 9.475 -3.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy51 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 8.899999999999999 9.4 0.9, 8.899999999999999 9.6 0.9, 9.1 9.6 0.9, 9.1 9.4 0.9, 8.899999999999999 9.4 -2.9, 8.899999999999999 9.6 -2.9, 9.1 9.6 -2.9, 9.1 9.4 -2.9, 8.975 9.525 1.0, 8.975 9.475 1.0, 9.025 9.475 1.0, 9.025 9.525 1.0, 8.975 9.475 -3.0, 8.975 9.525 -3.0, 9.025 9.525 -3.0, 9.025 9.475 -3.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668299 -0.6396021490668322 0.4264014327112216, -0.6396021490668299 0.6396021490668322 0.4264014327112216, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.63960214906683 -0.6396021490668324 -0.4264014327112213, -0.63960214906683 0.6396021490668324 -0.4264014327112213, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177553 0.3233808333817782 0.8892972917998879, -0.32338083338177553 -0.3233808333817782 0.8892972917998879, 0.32338083338177903 -0.323380833381779 0.8892972917998865, 0.32338083338177903 0.323380833381779 0.8892972917998865, -0.3233808333817756 -0.3233808333817784 -0.8892972917998878, -0.3233808333817756 0.3233808333817784 -0.8892972917998878, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy50 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 7.9 9.4 0.9, 7.9 9.6 0.9, 8.1 9.6 0.9, 8.1 9.4 0.9, 7.9 9.4 -2.9, 7.9 9.6 -2.9, 8.1 9.6 -2.9, 8.1 9.4 -2.9, 7.975 9.525 1.0, 7.975 9.475 1.0, 8.025 9.475 1.0, 8.025 9.525 1.0, 7.975 9.475 -3.0, 7.975 9.525 -3.0, 8.025 9.525 -3.0, 8.025 9.475 -3.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy49 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 6.9 9.4 0.9, 6.9 9.6 0.9, 7.1 9.6 0.9, 7.1 9.4 0.9, 6.9 9.4 -2.9, 6.9 9.6 -2.9, 7.1 9.6 -2.9, 7.1 9.4 -2.9, 6.975 9.525 1.0, 6.975 9.475 1.0, 7.025 9.475 1.0, 7.025 9.525 1.0, 6.975 9.475 -3.0, 6.975 9.525 -3.0, 7.025 9.525 -3.0, 7.025 9.475 -3.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube1_copy64 Transform { children [ Shape { appearance Appearance { material USE body } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 7.499999999999999 -9.100000333333334 2.9049996666666664, 7.499999999999999 -9.899999666666666 2.9049996666666664, 7.399999666666665 -10.0 2.9049996666666664, 6.600000333333333 -10.0 2.9049996666666664, 6.600000333333333 -9.0 2.9049996666666664, 7.399999666666665 -9.0 2.9049996666666664, 6.499999999999999 -9.899999666666666 2.9049996666666664, 6.499999999999999 -9.100000333333334 2.9049996666666664, 7.499999999999999 -9.100000333333334 0.10500033333333325, 7.499999999999999 -9.899999666666666 0.10500033333333325, 7.399999666666665 -10.0 0.10500033333333325, 6.600000333333333 -10.0 0.10500033333333325, 6.600000333333333 -9.0 0.10500033333333325, 7.399999666666665 -9.0 0.10500033333333325, 6.499999999999999 -9.899999666666666 0.10500033333333325, 6.499999999999999 -9.100000333333334 0.10500033333333325, 6.600000333333333 -9.100000333333334 3.005, 7.399999666666665 -9.100000333333334 3.005, 7.399999666666665 -9.100000333333334 0.005, 6.600000333333333 -9.100000333333334 0.005, 7.399999666666665 -9.899999666666666 3.005, 6.600000333333333 -9.899999666666666 3.005, 6.600000333333333 -9.899999666666666 0.005, 7.399999666666665 -9.899999666666666 0.005, 7.239999799999999 -9.2600002 3.005, 6.7600001999999995 -9.2600002 3.005, 6.7600001999999995 -9.7399998 3.005, 7.239999799999999 -9.7399998 3.005, 7.237599801999999 -9.262400198 1.005, 6.762400197999999 -9.262400198 1.005, 6.762400197999999 -9.737599802 1.005, 7.237599801999999 -9.737599802 1.005 ] } coordIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] normal Normal { vector [ 0.8547634353587374 0.3670010010706554 0.36700100107065947, 0.8547634353587374 -0.3670010010706554 0.36700100107065947, 0.36700100107065753 -0.8547634353587364 0.3670010010706598, -0.3670010010706559 -0.8547634353587378 0.36700100107065814, -0.3670010010706559 0.8547634353587378 0.36700100107065814, 0.3670010010706575 0.8547634353587364 0.36700100107065975, -0.8547634353587368 -0.36700100107065803 0.3670010010706585, -0.8547634353587368 0.36700100107065803 0.3670010010706585, 0.8547634353587377 0.367001001070655 -0.36700100107065936, 0.8547634353587377 -0.367001001070655 -0.36700100107065936, 0.3670010010706582 -0.8547634353587361 -0.36700100107065986, -0.36700100107065653 -0.8547634353587377 -0.36700100107065814, -0.3670010010706566 0.8547634353587377 -0.3670010010706582, 0.3670010010706582 0.8547634353587361 -0.36700100107065986, -0.854763435358737 -0.3670010010706577 -0.3670010010706583, -0.854763435358737 0.3670010010706577 -0.3670010010706583, -0.29289006022086944 0.2928900602208709 0.9101817539632566, 0.29289006022087016 0.2928900602208687 0.910181753963257, 0.3670010010706565 0.36700100107065375 -0.8547634353587394, -0.36700100107065553 0.3670010010706564 -0.8547634353587388, 0.29289006022087016 -0.2928900602208687 0.910181753963257, -0.29289006022086944 -0.2928900602208709 0.9101817539632566, -0.36700100107065553 -0.3670010010706564 -0.8547634353587388, 0.3670010010706565 -0.36700100107065375 -0.8547634353587394, -0.40792169228653125 -0.40792169228653125 0.816822983224753, 0.40792169228653125 -0.40792169228653125 0.816822983224753, 0.40792169228653125 0.40792169228653125 0.816822983224753, -0.40792169228653125 0.40792169228653125 0.816822983224753, -0.5768882513862996 -0.5768882513862996 0.5782731973945492, 0.5768882513862996 -0.5768882513862996 0.5782731973945492, 0.5768882513862996 0.5768882513862996 0.5782731973945492, -0.5768882513862996 0.5768882513862996 0.5782731973945492 ] } normalIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] } } ] } DEF cube1_copy63 Transform { children [ Shape { appearance Appearance { material USE body } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 9.5 -9.100000333333334 2.9049996666666664, 9.5 -9.899999666666666 2.9049996666666664, 9.399999666666666 -10.0 2.9049996666666664, 8.600000333333334 -10.0 2.9049996666666664, 8.600000333333334 -9.0 2.9049996666666664, 9.399999666666666 -9.0 2.9049996666666664, 8.5 -9.899999666666666 2.9049996666666664, 8.5 -9.100000333333334 2.9049996666666664, 9.5 -9.100000333333334 0.10500033333333325, 9.5 -9.899999666666666 0.10500033333333325, 9.399999666666666 -10.0 0.10500033333333325, 8.600000333333334 -10.0 0.10500033333333325, 8.600000333333334 -9.0 0.10500033333333325, 9.399999666666666 -9.0 0.10500033333333325, 8.5 -9.899999666666666 0.10500033333333325, 8.5 -9.100000333333334 0.10500033333333325, 8.600000333333334 -9.100000333333334 3.005, 9.399999666666666 -9.100000333333334 3.005, 9.399999666666666 -9.100000333333334 0.005, 8.600000333333334 -9.100000333333334 0.005, 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7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] } } ] } DEF cube8_copy55 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -2.0999999999999996 -9.6 0.9, -2.0999999999999996 -9.4 0.9, -1.9000000000000004 -9.4 0.9, -1.9000000000000004 -9.6 0.9, -2.0999999999999996 -9.6 -2.9, -2.0999999999999996 -9.4 -2.9, -1.9000000000000004 -9.4 -2.9, -1.9000000000000004 -9.6 -2.9, -2.0250000000000004 -9.475 1.0, -2.0250000000000004 -9.525 1.0, -1.9749999999999996 -9.525 1.0, -1.9749999999999996 -9.475 1.0, -2.0250000000000004 -9.525 -3.0, -2.0250000000000004 -9.475 -3.0, -1.9749999999999996 -9.475 -3.0, -1.9749999999999996 -9.525 -3.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 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-3.0, 6.975 -9.475 -3.0, 7.025 -9.475 -3.0, 7.025 -9.525 -3.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 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2.9049996666666664, -0.5 -9.899999666666666 2.9049996666666664, -0.5 -9.100000333333334 2.9049996666666664, 0.5 -9.100000333333334 0.10500033333333325, 0.5 -9.899999666666666 0.10500033333333325, 0.3999996666666661 -10.0 0.10500033333333325, -0.3999996666666661 -10.0 0.10500033333333325, -0.3999996666666661 -9.0 0.10500033333333325, 0.3999996666666661 -9.0 0.10500033333333325, -0.5 -9.899999666666666 0.10500033333333325, -0.5 -9.100000333333334 0.10500033333333325, -0.3999996666666661 -9.100000333333334 3.005, 0.3999996666666661 -9.100000333333334 3.005, 0.3999996666666661 -9.100000333333334 0.005, -0.3999996666666661 -9.100000333333334 0.005, 0.3999996666666661 -9.899999666666666 3.005, -0.3999996666666661 -9.899999666666666 3.005, -0.3999996666666661 -9.899999666666666 0.005, 0.3999996666666661 -9.899999666666666 0.005, 0.23999979999999965 -9.2600002 3.005, -0.23999979999999965 -9.2600002 3.005, -0.23999979999999965 -9.7399998 3.005, 0.23999979999999965 -9.7399998 3.005, 0.23759980200000008 -9.262400198 1.005, -0.23759980200000008 -9.262400198 1.005, -0.23759980200000008 -9.737599802 1.005, 0.23759980200000008 -9.737599802 1.005 ] } coordIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] normal Normal { vector [ 0.8547634353587368 0.3670010010706577 0.3670010010706586, 0.8547634353587368 -0.3670010010706577 0.3670010010706586, 0.3670010010706561 -0.8547634353587377 0.36700100107065836, 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-0.8547634353587389, 0.2928900602208695 -0.2928900602208706 0.9101817539632566, -0.2928900602208695 -0.2928900602208706 0.9101817539632566, -0.36700100107065575 -0.3670010010706558 -0.8547634353587389, 0.3670010010706557 -0.3670010010706558 -0.854763435358739, -0.40792169228653125 -0.40792169228653125 0.816822983224753, 0.40792169228653125 -0.40792169228653125 0.816822983224753, 0.40792169228653125 0.40792169228653125 0.816822983224753, -0.40792169228653125 0.40792169228653125 0.816822983224753, -0.5768882513862996 -0.5768882513862996 0.5782731973945492, 0.5768882513862996 -0.5768882513862996 0.5782731973945492, 0.5768882513862996 0.5768882513862996 0.5782731973945492, -0.5768882513862996 0.5768882513862996 0.5782731973945492 ] } normalIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] } } ] } DEF cube1_copy43 Transform { children [ Shape { appearance Appearance { material USE body } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -0.5 -9.100000333333334 2.9049996666666664, -0.5 -9.899999666666666 2.9049996666666664, -0.6000003333333339 -10.0 2.9049996666666664, -1.399999666666666 -10.0 2.9049996666666664, -1.399999666666666 -9.0 2.9049996666666664, -0.6000003333333339 -9.0 2.9049996666666664, -1.5 -9.899999666666666 2.9049996666666664, -1.5 -9.100000333333334 2.9049996666666664, -0.5 -9.100000333333334 0.10500033333333325, -0.5 -9.899999666666666 0.10500033333333325, -0.6000003333333339 -10.0 0.10500033333333325, -1.399999666666666 -10.0 0.10500033333333325, -1.399999666666666 -9.0 0.10500033333333325, -0.6000003333333339 -9.0 0.10500033333333325, -1.5 -9.899999666666666 0.10500033333333325, -1.5 -9.100000333333334 0.10500033333333325, -1.399999666666666 -9.100000333333334 3.005, -0.6000003333333339 -9.100000333333334 3.005, -0.6000003333333339 -9.100000333333334 0.005, -1.399999666666666 -9.100000333333334 0.005, -0.6000003333333339 -9.899999666666666 3.005, -1.399999666666666 -9.899999666666666 3.005, -1.399999666666666 -9.899999666666666 0.005, -0.6000003333333339 -9.899999666666666 0.005, -0.7600002000000003 -9.2600002 3.005, -1.2399997999999997 -9.2600002 3.005, -1.2399997999999997 -9.7399998 3.005, -0.7600002000000003 -9.7399998 3.005, -0.7624001979999999 -9.262400198 1.005, -1.237599802 -9.262400198 1.005, -1.237599802 -9.737599802 1.005, -0.7624001979999999 -9.737599802 1.005 ] } coordIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] normal Normal { vector [ 0.8547634353587368 0.3670010010706577 0.3670010010706586, 0.8547634353587368 -0.3670010010706577 0.3670010010706586, 0.3670010010706561 -0.8547634353587377 0.36700100107065836, -0.3670010010706559 -0.8547634353587378 0.36700100107065814, -0.3670010010706559 0.8547634353587378 0.36700100107065814, 0.3670010010706561 0.8547634353587377 0.36700100107065836, -0.8547634353587368 -0.36700100107065803 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-0.3670010010706558 -0.854763435358739, -0.40792169228653125 -0.40792169228653125 0.816822983224753, 0.40792169228653125 -0.40792169228653125 0.816822983224753, 0.40792169228653125 0.40792169228653125 0.816822983224753, -0.40792169228653125 0.40792169228653125 0.816822983224753, -0.5768882513862996 -0.5768882513862996 0.5782731973945492, 0.5768882513862996 -0.5768882513862996 0.5782731973945492, 0.5768882513862996 0.5768882513862996 0.5782731973945492, -0.5768882513862996 0.5768882513862996 0.5782731973945492 ] } normalIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] } } ] } DEF cube8_copy42 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -1.0999999999999996 -9.6 0.9, -1.0999999999999996 -9.4 0.9, -0.9000000000000004 -9.4 0.9, -0.9000000000000004 -9.6 0.9, -1.0999999999999996 -9.6 -2.9, -1.0999999999999996 -9.4 -2.9, -0.9000000000000004 -9.4 -2.9, -0.9000000000000004 -9.6 -2.9, -1.0250000000000004 -9.475 1.0, -1.0250000000000004 -9.525 1.0, -0.9749999999999996 -9.525 1.0, -0.9749999999999996 -9.475 1.0, -1.0250000000000004 -9.525 -3.0, -1.0250000000000004 -9.475 -3.0, -0.9749999999999996 -9.475 -3.0, -0.9749999999999996 -9.525 -3.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy41 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -0.09999999999999964 -9.6 0.9, -0.09999999999999964 -9.4 0.9, 0.09999999999999964 -9.4 0.9, 0.09999999999999964 -9.6 0.9, -0.09999999999999964 -9.6 -2.9, -0.09999999999999964 -9.4 -2.9, 0.09999999999999964 -9.4 -2.9, 0.09999999999999964 -9.6 -2.9, -0.025000000000000355 -9.475 1.0, -0.025000000000000355 -9.525 1.0, 0.025000000000000355 -9.525 1.0, 0.025000000000000355 -9.475 1.0, -0.025000000000000355 -9.525 -3.0, -0.025000000000000355 -9.475 -3.0, 0.025000000000000355 -9.475 -3.0, 0.025000000000000355 -9.525 -3.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube1_copy40 Transform { children [ Shape { appearance Appearance { material USE body } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 4.5 -9.100000333333334 2.9049996666666664, 4.5 -9.899999666666666 2.9049996666666664, 4.399999666666667 -10.0 2.9049996666666664, 3.600000333333334 -10.0 2.9049996666666664, 3.600000333333333 -9.0 2.9049996666666664, 4.399999666666666 -9.0 2.9049996666666664, 3.5 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3.762400198 -9.737599802 1.005, 4.237599802000001 -9.737599802 1.005 ] } coordIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] normal Normal { vector [ 0.8547634353587373 0.3670010010706567 0.3670010010706585, 0.8547634353587391 -0.3670010010706551 0.36700100107065614, 0.3670010010706596 -0.8547634353587367 0.3670010010706573, -0.36700100107065664 -0.8547634353587372 0.3670010010706589, -0.3670010010706587 0.8547634353587373 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-0.29289006022087 0.9101817539632566, -0.3670010010706582 -0.3670010010706567 -0.8547634353587374, 0.36700100107065664 -0.36700100107065725 -0.854763435358738, -0.40792169228653113 -0.40792169228653186 0.8168229832247528, 0.40792169228653136 -0.4079216922865305 0.8168229832247532, 0.40792169228653113 0.40792169228653186 0.8168229832247528, -0.40792169228653136 0.4079216922865305 0.8168229832247532, -0.5768882513862993 -0.5768882513863003 0.5782731973945489, 0.5768882513863 -0.5768882513862988 0.5782731973945495, 0.5768882513862993 0.5768882513863003 0.5782731973945489, -0.5768882513863 0.5768882513862988 0.5782731973945495 ] } normalIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] } } ] } DEF cube1_copy39 Transform { children [ Shape { appearance Appearance { material USE body } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 3.5 -9.100000333333334 2.9049996666666664, 3.5 -9.899999666666666 2.9049996666666664, 3.399999666666667 -10.0 2.9049996666666664, 2.600000333333334 -10.0 2.9049996666666664, 2.600000333333333 -9.0 2.9049996666666664, 3.399999666666666 -9.0 2.9049996666666664, 2.5 -9.899999666666666 2.9049996666666664, 2.5 -9.100000333333334 2.9049996666666664, 3.5 -9.100000333333334 0.10500033333333325, 3.5 -9.899999666666666 0.10500033333333325, 3.399999666666667 -10.0 0.10500033333333325, 2.600000333333334 -10.0 0.10500033333333325, 2.600000333333333 -9.0 0.10500033333333325, 3.399999666666666 -9.0 0.10500033333333325, 2.5 -9.899999666666666 0.10500033333333325, 2.5 -9.100000333333334 0.10500033333333325, 2.600000333333333 -9.100000333333334 3.005, 3.399999666666666 -9.100000333333334 3.005, 3.399999666666667 -9.100000333333334 0.005, 2.600000333333334 -9.100000333333334 0.005, 3.399999666666667 -9.899999666666666 3.005, 2.600000333333334 -9.899999666666666 3.005, 2.600000333333333 -9.899999666666666 0.005, 3.399999666666666 -9.899999666666666 0.005, 3.2399997999999997 -9.2600002 3.005, 2.7600001999999995 -9.2600002 3.005, 2.7600002000000003 -9.7399998 3.005, 3.2399998000000005 -9.7399998 3.005, 3.237599802 -9.262400198 1.005, 2.762400197999999 -9.262400198 1.005, 2.762400198 -9.737599802 1.005, 3.237599802000001 -9.737599802 1.005 ] } coordIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] normal Normal { vector [ 0.8547634353587373 0.3670010010706567 0.3670010010706585, 0.8547634353587387 -0.3670010010706564 0.36700100107065564, 0.3670010010706587 -0.8547634353587373 0.3670010010706564, -0.36700100107065664 -0.8547634353587372 0.3670010010706589, -0.3670010010706587 0.8547634353587373 0.3670010010706564, 0.36700100107065664 0.8547634353587372 0.3670010010706589, -0.8547634353587373 -0.3670010010706567 0.3670010010706585, -0.8547634353587387 0.3670010010706564 0.36700100107065564, 0.8547634353587383 0.3670010010706572 -0.36700100107065564, 0.8547634353587383 -0.36700100107065575 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0.40792169228653113 0.40792169228653186 0.8168229832247528, -0.40792169228653136 0.4079216922865305 0.8168229832247532, -0.5768882513862993 -0.5768882513863003 0.5782731973945489, 0.5768882513863 -0.5768882513862988 0.5782731973945495, 0.5768882513862993 0.5768882513863003 0.5782731973945489, -0.5768882513863 0.5768882513862988 0.5782731973945495 ] } normalIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] } } ] } DEF cube1_copy38 Transform { children [ Shape { appearance Appearance { material USE body } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 2.5 -9.100000333333334 2.9049996666666664, 2.5 -9.899999666666666 2.9049996666666664, 2.399999666666666 -10.0 2.9049996666666664, 1.600000333333334 -10.0 2.9049996666666664, 1.600000333333334 -9.0 2.9049996666666664, 2.399999666666666 -9.0 2.9049996666666664, 1.5 -9.899999666666666 2.9049996666666664, 1.5 -9.100000333333334 2.9049996666666664, 2.5 -9.100000333333334 0.10500033333333325, 2.5 -9.899999666666666 0.10500033333333325, 2.399999666666666 -10.0 0.10500033333333325, 1.600000333333334 -10.0 0.10500033333333325, 1.600000333333334 -9.0 0.10500033333333325, 2.399999666666666 -9.0 0.10500033333333325, 1.5 -9.899999666666666 0.10500033333333325, 1.5 -9.100000333333334 0.10500033333333325, 1.600000333333334 -9.100000333333334 3.005, 2.399999666666666 -9.100000333333334 3.005, 2.399999666666666 -9.100000333333334 0.005, 1.600000333333334 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7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] } } ] } DEF cube8_copy36 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 0.9000000000000004 -9.6 0.9, 0.9000000000000004 -9.4 0.9, 1.0999999999999996 -9.4 0.9, 1.0999999999999996 -9.6 0.9, 0.9000000000000004 -9.6 -2.9, 0.9000000000000004 -9.4 -2.9, 1.0999999999999996 -9.4 -2.9, 1.0999999999999996 -9.6 -2.9, 0.9749999999999996 -9.475 1.0, 0.9749999999999996 -9.525 1.0, 1.0250000000000004 -9.525 1.0, 1.0250000000000004 -9.475 1.0, 0.9749999999999996 -9.525 -3.0, 0.9749999999999996 -9.475 -3.0, 1.0250000000000004 -9.475 -3.0, 1.0250000000000004 -9.525 -3.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy35 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 1.9000000000000004 -9.6 0.9, 1.9000000000000004 -9.4 0.9, 2.0999999999999996 -9.4 0.9, 2.0999999999999996 -9.6 0.9, 1.9000000000000004 -9.6 -2.9, 1.9000000000000004 -9.4 -2.9, 2.0999999999999996 -9.4 -2.9, 2.0999999999999996 -9.6 -2.9, 1.9749999999999996 -9.475 1.0, 1.9749999999999996 -9.525 1.0, 2.0250000000000004 -9.525 1.0, 2.0250000000000004 -9.475 1.0, 1.9749999999999996 -9.525 -3.0, 1.9749999999999996 -9.475 -3.0, 2.0250000000000004 -9.475 -3.0, 2.0250000000000004 -9.525 -3.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy34 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 2.9000000000000004 -9.6 0.9, 2.9000000000000004 -9.4 0.9, 3.0999999999999996 -9.4 0.9, 3.0999999999999996 -9.6 0.9, 2.9000000000000004 -9.6 -2.9, 2.9000000000000004 -9.4 -2.9, 3.0999999999999996 -9.4 -2.9, 3.0999999999999996 -9.6 -2.9, 2.9749999999999996 -9.475 1.0, 2.9749999999999996 -9.525 1.0, 3.0250000000000004 -9.525 1.0, 3.0250000000000004 -9.475 1.0, 2.9749999999999996 -9.525 -3.0, 2.9749999999999996 -9.475 -3.0, 3.0250000000000004 -9.475 -3.0, 3.0250000000000004 -9.525 -3.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy33 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 3.9000000000000004 -9.6 0.9, 3.9000000000000004 -9.4 0.9, 4.1 -9.4 0.9, 4.1 -9.6 0.9, 3.9000000000000004 -9.6 -2.9, 3.9000000000000004 -9.4 -2.9, 4.1 -9.4 -2.9, 4.1 -9.6 -2.9, 3.9749999999999996 -9.475 1.0, 3.9749999999999996 -9.525 1.0, 4.025 -9.525 1.0, 4.025 -9.475 1.0, 3.9749999999999996 -9.525 -3.0, 3.9749999999999996 -9.475 -3.0, 4.025 -9.475 -3.0, 4.025 -9.525 -3.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube1_copy18 Transform { children [ Shape { appearance Appearance { material USE body } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 5.5 -9.100000333333334 2.9049996666666664, 5.5 -9.899999666666666 2.9049996666666664, 5.399999666666667 -10.0 2.9049996666666664, 4.600000333333334 -10.0 2.9049996666666664, 4.600000333333333 -9.0 2.9049996666666664, 5.399999666666666 -9.0 2.9049996666666664, 4.5 -9.899999666666666 2.9049996666666664, 4.5 -9.100000333333334 2.9049996666666664, 5.5 -9.100000333333334 0.10500033333333325, 5.5 -9.899999666666666 0.10500033333333325, 5.399999666666667 -10.0 0.10500033333333325, 4.600000333333334 -10.0 0.10500033333333325, 4.600000333333333 -9.0 0.10500033333333325, 5.399999666666666 -9.0 0.10500033333333325, 4.5 -9.899999666666666 0.10500033333333325, 4.5 -9.100000333333334 0.10500033333333325, 4.600000333333333 -9.100000333333334 3.005, 5.399999666666666 -9.100000333333334 3.005, 5.399999666666667 -9.100000333333334 0.005, 4.600000333333334 -9.100000333333334 0.005, 5.399999666666667 -9.899999666666666 3.005, 4.600000333333334 -9.899999666666666 3.005, 4.600000333333333 -9.899999666666666 0.005, 5.399999666666666 -9.899999666666666 0.005, 5.2399998 -9.2600002 3.005, 4.7600001999999995 -9.2600002 3.005, 4.7600002 -9.7399998 3.005, 5.2399998000000005 -9.7399998 3.005, 5.237599802 -9.262400198 1.005, 4.762400197999999 -9.262400198 1.005, 4.762400198 -9.737599802 1.005, 5.237599802000001 -9.737599802 1.005 ] } coordIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] normal Normal { vector [ 0.8547634353587371 0.36700100107065803 0.3670010010706579, 0.8547634353587391 -0.3670010010706551 0.36700100107065614, 0.3670010010706596 -0.8547634353587367 0.3670010010706573, -0.36700100107065664 -0.8547634353587372 0.3670010010706589, -0.3670010010706596 0.8547634353587367 0.3670010010706573, 0.36700100107065586 0.8547634353587378 0.36700100107065803, -0.8547634353587373 -0.3670010010706567 0.3670010010706585, -0.8547634353587391 0.3670010010706551 0.36700100107065614, 0.8547634353587387 0.3670010010706558 -0.3670010010706562, 0.8547634353587387 -0.36700100107065436 -0.3670010010706576, 0.3670010010706597 -0.8547634353587359 -0.3670010010706589, -0.36700100107065753 -0.8547634353587382 -0.36700100107065553, -0.367001001070658 0.8547634353587372 -0.3670010010706573, 0.36700100107065925 0.8547634353587368 -0.36700100107065725, -0.854763435358738 -0.3670010010706585 -0.3670010010706551, -0.854763435358738 0.36700100107065703 -0.3670010010706566, -0.292890060220872 0.2928900602208701 0.9101817539632561, 0.2928900602208698 0.292890060220871 0.9101817539632564, 0.3670010010706587 0.3670010010706554 -0.8547634353587379, -0.36700100107065664 0.36700100107065725 -0.854763435358738, 0.292890060220872 -0.2928900602208701 0.9101817539632561, -0.29289006022087016 -0.29289006022087 0.9101817539632566, -0.3670010010706577 -0.36700100107065803 -0.8547634353587371, 0.36700100107065764 -0.36700100107065464 -0.8547634353587387, -0.40792169228653113 -0.40792169228653186 0.8168229832247528, 0.40792169228653136 -0.4079216922865305 0.8168229832247532, 0.40792169228653113 0.40792169228653186 0.8168229832247528, -0.40792169228653136 0.4079216922865305 0.8168229832247532, -0.5768882513862993 -0.5768882513863003 0.5782731973945489, 0.5768882513863 -0.5768882513862988 0.5782731973945495, 0.5768882513862993 0.5768882513863003 0.5782731973945489, -0.5768882513863 0.5768882513862988 0.5782731973945495 ] } normalIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] } } ] } DEF cube8_copy11 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 4.9 -9.6 0.9, 4.9 -9.4 0.9, 5.1 -9.4 0.9, 5.1 -9.6 0.9, 4.9 -9.6 -2.9, 4.9 -9.4 -2.9, 5.1 -9.4 -2.9, 5.1 -9.6 -2.9, 4.975 -9.475 1.0, 4.975 -9.525 1.0, 5.025 -9.525 1.0, 5.025 -9.475 1.0, 4.975 -9.525 -3.0, 4.975 -9.475 -3.0, 5.025 -9.475 -3.0, 5.025 -9.525 -3.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy8 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 7.9 -9.6 0.9, 7.9 -9.4 0.9, 8.1 -9.4 0.9, 8.1 -9.6 0.9, 7.9 -9.6 -2.9, 7.9 -9.4 -2.9, 8.1 -9.4 -2.9, 8.1 -9.6 -2.9, 7.975 -9.475 1.0, 7.975 -9.525 1.0, 8.025 -9.525 1.0, 8.025 -9.475 1.0, 7.975 -9.525 -3.0, 7.975 -9.475 -3.0, 8.025 -9.475 -3.0, 8.025 -9.525 -3.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy11 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 11.9 -9.6 0.9, 11.9 -9.4 0.9, 12.1 -9.4 0.9, 12.1 -9.6 0.9, 11.9 -9.6 -2.9, 11.9 -9.4 -2.9, 12.1 -9.4 -2.9, 12.1 -9.6 -2.9, 11.975 -9.475 1.0, 11.975 -9.525 1.0, 12.025 -9.525 1.0, 12.025 -9.475 1.0, 11.975 -9.525 -3.0, 11.975 -9.475 -3.0, 12.025 -9.475 -3.0, 12.025 -9.525 -3.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy10 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 10.899999999999999 -9.6 0.9, 10.899999999999999 -9.4 0.9, 11.1 -9.4 0.9, 11.1 -9.6 0.9, 10.899999999999999 -9.6 -2.9, 10.899999999999999 -9.4 -2.9, 11.1 -9.4 -2.9, 11.1 -9.6 -2.9, 10.975 -9.475 1.0, 10.975 -9.525 1.0, 11.025 -9.525 1.0, 11.025 -9.475 1.0, 10.975 -9.525 -3.0, 10.975 -9.475 -3.0, 11.025 -9.475 -3.0, 11.025 -9.525 -3.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668299 -0.6396021490668322 0.4264014327112216, -0.6396021490668299 0.6396021490668322 0.4264014327112216, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.63960214906683 -0.6396021490668324 -0.4264014327112213, -0.63960214906683 0.6396021490668324 -0.4264014327112213, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177553 0.3233808333817782 0.8892972917998879, -0.32338083338177553 -0.3233808333817782 0.8892972917998879, 0.32338083338177903 -0.323380833381779 0.8892972917998865, 0.32338083338177903 0.323380833381779 0.8892972917998865, -0.3233808333817756 -0.3233808333817784 -0.8892972917998878, -0.3233808333817756 0.3233808333817784 -0.8892972917998878, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy9 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 9.9 -9.6 0.9, 9.9 -9.4 0.9, 10.1 -9.4 0.9, 10.1 -9.6 0.9, 9.9 -9.6 -2.9, 9.9 -9.4 -2.9, 10.1 -9.4 -2.9, 10.1 -9.6 -2.9, 9.975 -9.475 1.0, 9.975 -9.525 1.0, 10.025 -9.525 1.0, 10.025 -9.475 1.0, 9.975 -9.525 -3.0, 9.975 -9.475 -3.0, 10.025 -9.475 -3.0, 10.025 -9.525 -3.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 8.9 -9.6 0.9, 8.9 -9.4 0.9, 9.1 -9.4 0.9, 9.1 -9.6 0.9, 8.9 -9.6 -2.9, 8.9 -9.4 -2.9, 9.1 -9.4 -2.9, 9.1 -9.6 -2.9, 8.975 -9.475 1.0, 8.975 -9.525 1.0, 9.025 -9.525 1.0, 9.025 -9.475 1.0, 8.975 -9.525 -3.0, 8.975 -9.475 -3.0, 9.025 -9.475 -3.0, 9.025 -9.525 -3.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] }