#VRML V2.0 utf8 #Exported from Wings 3D 1.4.1 DEF cube8_copy121 Transform { children [ Shape { appearance Appearance { material DEF pins Material { diffuseColor 1.0 0.8 0.1 emissiveColor 1.0 0.8 0.1 specularColor 1.0 0.8 0.1 ambientIntensity 0.6333333333333334 transparency 0.0 shininess 1.0 } } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -7.1 2.9000000000000004 0.9, -7.1 3.0999999999999996 0.9, -6.9 3.0999999999999996 0.9, -6.9 2.9000000000000004 0.9, -7.1 2.9000000000000004 -0.8999999999999999, -7.1 3.0999999999999996 -0.8999999999999999, -6.9 3.0999999999999996 -0.8999999999999999, -6.9 2.9000000000000004 -0.8999999999999999, -7.025 3.0250000000000004 1.0, -7.025 2.9749999999999996 1.0, -6.975 2.9749999999999996 1.0, -6.975 3.0250000000000004 1.0, -7.025 2.9749999999999996 -1.0, -7.025 3.0250000000000004 -1.0, -6.975 3.0250000000000004 -1.0, -6.975 2.9749999999999996 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy120 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -7.1 -3.0999999999999996 0.9, -7.1 -2.9000000000000004 0.9, -6.9 -2.9000000000000004 0.9, -6.9 -3.0999999999999996 0.9, -7.1 -3.0999999999999996 -0.8999999999999999, -7.1 -2.9000000000000004 -0.8999999999999999, -6.9 -2.9000000000000004 -0.8999999999999999, -6.9 -3.0999999999999996 -0.8999999999999999, -7.025 -2.9749999999999996 1.0, -7.025 -3.0250000000000004 1.0, -6.975 -3.0250000000000004 1.0, -6.975 -2.9749999999999996 1.0, -7.025 -3.0250000000000004 -1.0, -7.025 -2.9749999999999996 -1.0, -6.975 -2.9749999999999996 -1.0, -6.975 -3.0250000000000004 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy119 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -6.1 2.9000000000000004 0.9, -6.1 3.0999999999999996 0.9, -5.9 3.0999999999999996 0.9, -5.9 2.9000000000000004 0.9, -6.1 2.9000000000000004 -0.8999999999999999, -6.1 3.0999999999999996 -0.8999999999999999, -5.9 3.0999999999999996 -0.8999999999999999, -5.9 2.9000000000000004 -0.8999999999999999, -6.025 3.0250000000000004 1.0, -6.025 2.9749999999999996 1.0, -5.975 2.9749999999999996 1.0, -5.975 3.0250000000000004 1.0, -6.025 2.9749999999999996 -1.0, -6.025 3.0250000000000004 -1.0, -5.975 3.0250000000000004 -1.0, -5.975 2.9749999999999996 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy118 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -6.1 -3.0999999999999996 0.9, -6.1 -2.9000000000000004 0.9, -5.9 -2.9000000000000004 0.9, -5.9 -3.0999999999999996 0.9, -6.1 -3.0999999999999996 -0.8999999999999999, -6.1 -2.9000000000000004 -0.8999999999999999, -5.9 -2.9000000000000004 -0.8999999999999999, -5.9 -3.0999999999999996 -0.8999999999999999, -6.025 -2.9749999999999996 1.0, -6.025 -3.0250000000000004 1.0, -5.975 -3.0250000000000004 1.0, -5.975 -2.9749999999999996 1.0, -6.025 -3.0250000000000004 -1.0, -6.025 -2.9749999999999996 -1.0, -5.975 -2.9749999999999996 -1.0, -5.975 -3.0250000000000004 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy117 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -5.1 2.9000000000000004 0.9, -5.1 3.0999999999999996 0.9, -4.9 3.0999999999999996 0.9, -4.9 2.9000000000000004 0.9, -5.1 2.9000000000000004 -0.8999999999999999, -5.1 3.0999999999999996 -0.8999999999999999, -4.9 3.0999999999999996 -0.8999999999999999, -4.9 2.9000000000000004 -0.8999999999999999, -5.025 3.0250000000000004 1.0, -5.025 2.9749999999999996 1.0, -4.975 2.9749999999999996 1.0, -4.975 3.0250000000000004 1.0, -5.025 2.9749999999999996 -1.0, -5.025 3.0250000000000004 -1.0, -4.975 3.0250000000000004 -1.0, -4.975 2.9749999999999996 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy116 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -5.1 -3.0999999999999996 0.9, -5.1 -2.9000000000000004 0.9, -4.9 -2.9000000000000004 0.9, -4.9 -3.0999999999999996 0.9, -5.1 -3.0999999999999996 -0.8999999999999999, -5.1 -2.9000000000000004 -0.8999999999999999, -4.9 -2.9000000000000004 -0.8999999999999999, -4.9 -3.0999999999999996 -0.8999999999999999, -5.025 -2.9749999999999996 1.0, -5.025 -3.0250000000000004 1.0, -4.975 -3.0250000000000004 1.0, -4.975 -2.9749999999999996 1.0, -5.025 -3.0250000000000004 -1.0, -5.025 -2.9749999999999996 -1.0, -4.975 -2.9749999999999996 -1.0, -4.975 -3.0250000000000004 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy115 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -4.1 2.9000000000000004 0.9, -4.1 3.0999999999999996 0.9, -3.9000000000000004 3.0999999999999996 0.9, -3.9000000000000004 2.9000000000000004 0.9, -4.1 2.9000000000000004 -0.8999999999999999, -4.1 3.0999999999999996 -0.8999999999999999, -3.9000000000000004 3.0999999999999996 -0.8999999999999999, -3.9000000000000004 2.9000000000000004 -0.8999999999999999, -4.025 3.0250000000000004 1.0, -4.025 2.9749999999999996 1.0, -3.9749999999999996 2.9749999999999996 1.0, -3.9749999999999996 3.0250000000000004 1.0, -4.025 2.9749999999999996 -1.0, -4.025 3.0250000000000004 -1.0, -3.9749999999999996 3.0250000000000004 -1.0, -3.9749999999999996 2.9749999999999996 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy114 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -4.1 -3.0999999999999996 0.9, -4.1 -2.9000000000000004 0.9, -3.9000000000000004 -2.9000000000000004 0.9, -3.9000000000000004 -3.0999999999999996 0.9, -4.1 -3.0999999999999996 -0.8999999999999999, -4.1 -2.9000000000000004 -0.8999999999999999, -3.9000000000000004 -2.9000000000000004 -0.8999999999999999, -3.9000000000000004 -3.0999999999999996 -0.8999999999999999, -4.025 -2.9749999999999996 1.0, -4.025 -3.0250000000000004 1.0, -3.9749999999999996 -3.0250000000000004 1.0, -3.9749999999999996 -2.9749999999999996 1.0, -4.025 -3.0250000000000004 -1.0, -4.025 -2.9749999999999996 -1.0, -3.9749999999999996 -2.9749999999999996 -1.0, -3.9749999999999996 -3.0250000000000004 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy113 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -3.0999999999999996 2.9000000000000004 0.9, -3.0999999999999996 3.0999999999999996 0.9, -2.9000000000000004 3.0999999999999996 0.9, -2.9000000000000004 2.9000000000000004 0.9, -3.0999999999999996 2.9000000000000004 -0.8999999999999999, -3.0999999999999996 3.0999999999999996 -0.8999999999999999, -2.9000000000000004 3.0999999999999996 -0.8999999999999999, -2.9000000000000004 2.9000000000000004 -0.8999999999999999, -3.0250000000000004 3.0250000000000004 1.0, -3.0250000000000004 2.9749999999999996 1.0, -2.9749999999999996 2.9749999999999996 1.0, -2.9749999999999996 3.0250000000000004 1.0, -3.0250000000000004 2.9749999999999996 -1.0, -3.0250000000000004 3.0250000000000004 -1.0, -2.9749999999999996 3.0250000000000004 -1.0, -2.9749999999999996 2.9749999999999996 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy112 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -3.0999999999999996 -3.0999999999999996 0.9, -3.0999999999999996 -2.9000000000000004 0.9, -2.9000000000000004 -2.9000000000000004 0.9, -2.9000000000000004 -3.0999999999999996 0.9, -3.0999999999999996 -3.0999999999999996 -0.8999999999999999, -3.0999999999999996 -2.9000000000000004 -0.8999999999999999, -2.9000000000000004 -2.9000000000000004 -0.8999999999999999, -2.9000000000000004 -3.0999999999999996 -0.8999999999999999, -3.0250000000000004 -2.9749999999999996 1.0, -3.0250000000000004 -3.0250000000000004 1.0, -2.9749999999999996 -3.0250000000000004 1.0, -2.9749999999999996 -2.9749999999999996 1.0, -3.0250000000000004 -3.0250000000000004 -1.0, -3.0250000000000004 -2.9749999999999996 -1.0, -2.9749999999999996 -2.9749999999999996 -1.0, -2.9749999999999996 -3.0250000000000004 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy111 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -2.0999999999999996 2.9000000000000004 0.9, -2.0999999999999996 3.0999999999999996 0.9, -1.9000000000000004 3.0999999999999996 0.9, -1.9000000000000004 2.9000000000000004 0.9, -2.0999999999999996 2.9000000000000004 -0.8999999999999999, -2.0999999999999996 3.0999999999999996 -0.8999999999999999, -1.9000000000000004 3.0999999999999996 -0.8999999999999999, -1.9000000000000004 2.9000000000000004 -0.8999999999999999, -2.0250000000000004 3.0250000000000004 1.0, -2.0250000000000004 2.9749999999999996 1.0, -1.9749999999999996 2.9749999999999996 1.0, -1.9749999999999996 3.0250000000000004 1.0, -2.0250000000000004 2.9749999999999996 -1.0, -2.0250000000000004 3.0250000000000004 -1.0, -1.9749999999999996 3.0250000000000004 -1.0, -1.9749999999999996 2.9749999999999996 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy110 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -2.0999999999999996 -3.0999999999999996 0.9, -2.0999999999999996 -2.9000000000000004 0.9, -1.9000000000000004 -2.9000000000000004 0.9, -1.9000000000000004 -3.0999999999999996 0.9, -2.0999999999999996 -3.0999999999999996 -0.8999999999999999, -2.0999999999999996 -2.9000000000000004 -0.8999999999999999, -1.9000000000000004 -2.9000000000000004 -0.8999999999999999, -1.9000000000000004 -3.0999999999999996 -0.8999999999999999, -2.0250000000000004 -2.9749999999999996 1.0, -2.0250000000000004 -3.0250000000000004 1.0, -1.9749999999999996 -3.0250000000000004 1.0, -1.9749999999999996 -2.9749999999999996 1.0, -2.0250000000000004 -3.0250000000000004 -1.0, -2.0250000000000004 -2.9749999999999996 -1.0, -1.9749999999999996 -2.9749999999999996 -1.0, -1.9749999999999996 -3.0250000000000004 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy109 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -1.0999999999999996 2.9000000000000004 0.9, -1.0999999999999996 3.0999999999999996 0.9, -0.9000000000000004 3.0999999999999996 0.9, -0.9000000000000004 2.9000000000000004 0.9, -1.0999999999999996 2.9000000000000004 -0.8999999999999999, -1.0999999999999996 3.0999999999999996 -0.8999999999999999, -0.9000000000000004 3.0999999999999996 -0.8999999999999999, -0.9000000000000004 2.9000000000000004 -0.8999999999999999, -1.0250000000000004 3.0250000000000004 1.0, -1.0250000000000004 2.9749999999999996 1.0, -0.9749999999999996 2.9749999999999996 1.0, -0.9749999999999996 3.0250000000000004 1.0, -1.0250000000000004 2.9749999999999996 -1.0, -1.0250000000000004 3.0250000000000004 -1.0, -0.9749999999999996 3.0250000000000004 -1.0, -0.9749999999999996 2.9749999999999996 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy108 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -1.0999999999999996 -3.0999999999999996 0.9, -1.0999999999999996 -2.9000000000000004 0.9, -0.9000000000000004 -2.9000000000000004 0.9, -0.9000000000000004 -3.0999999999999996 0.9, -1.0999999999999996 -3.0999999999999996 -0.8999999999999999, -1.0999999999999996 -2.9000000000000004 -0.8999999999999999, -0.9000000000000004 -2.9000000000000004 -0.8999999999999999, -0.9000000000000004 -3.0999999999999996 -0.8999999999999999, -1.0250000000000004 -2.9749999999999996 1.0, -1.0250000000000004 -3.0250000000000004 1.0, -0.9749999999999996 -3.0250000000000004 1.0, -0.9749999999999996 -2.9749999999999996 1.0, -1.0250000000000004 -3.0250000000000004 -1.0, -1.0250000000000004 -2.9749999999999996 -1.0, -0.9749999999999996 -2.9749999999999996 -1.0, -0.9749999999999996 -3.0250000000000004 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy107 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -0.09999999999999964 2.9000000000000004 0.9, -0.09999999999999964 3.0999999999999996 0.9, 0.09999999999999964 3.0999999999999996 0.9, 0.09999999999999964 2.9000000000000004 0.9, -0.09999999999999964 2.9000000000000004 -0.8999999999999999, -0.09999999999999964 3.0999999999999996 -0.8999999999999999, 0.09999999999999964 3.0999999999999996 -0.8999999999999999, 0.09999999999999964 2.9000000000000004 -0.8999999999999999, -0.025000000000000355 3.0250000000000004 1.0, -0.025000000000000355 2.9749999999999996 1.0, 0.025000000000000355 2.9749999999999996 1.0, 0.025000000000000355 3.0250000000000004 1.0, -0.025000000000000355 2.9749999999999996 -1.0, -0.025000000000000355 3.0250000000000004 -1.0, 0.025000000000000355 3.0250000000000004 -1.0, 0.025000000000000355 2.9749999999999996 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy106 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -0.09999999999999964 -3.0999999999999996 0.9, -0.09999999999999964 -2.9000000000000004 0.9, 0.09999999999999964 -2.9000000000000004 0.9, 0.09999999999999964 -3.0999999999999996 0.9, -0.09999999999999964 -3.0999999999999996 -0.8999999999999999, -0.09999999999999964 -2.9000000000000004 -0.8999999999999999, 0.09999999999999964 -2.9000000000000004 -0.8999999999999999, 0.09999999999999964 -3.0999999999999996 -0.8999999999999999, -0.025000000000000355 -2.9749999999999996 1.0, -0.025000000000000355 -3.0250000000000004 1.0, 0.025000000000000355 -3.0250000000000004 1.0, 0.025000000000000355 -2.9749999999999996 1.0, -0.025000000000000355 -3.0250000000000004 -1.0, -0.025000000000000355 -2.9749999999999996 -1.0, 0.025000000000000355 -2.9749999999999996 -1.0, 0.025000000000000355 -3.0250000000000004 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy105 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 0.9000000000000004 2.9000000000000004 0.9, 0.9000000000000004 3.0999999999999996 0.9, 1.0999999999999996 3.0999999999999996 0.9, 1.0999999999999996 2.9000000000000004 0.9, 0.9000000000000004 2.9000000000000004 -0.8999999999999999, 0.9000000000000004 3.0999999999999996 -0.8999999999999999, 1.0999999999999996 3.0999999999999996 -0.8999999999999999, 1.0999999999999996 2.9000000000000004 -0.8999999999999999, 0.9749999999999996 3.0250000000000004 1.0, 0.9749999999999996 2.9749999999999996 1.0, 1.0250000000000004 2.9749999999999996 1.0, 1.0250000000000004 3.0250000000000004 1.0, 0.9749999999999996 2.9749999999999996 -1.0, 0.9749999999999996 3.0250000000000004 -1.0, 1.0250000000000004 3.0250000000000004 -1.0, 1.0250000000000004 2.9749999999999996 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy104 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 0.9000000000000004 -3.0999999999999996 0.9, 0.9000000000000004 -2.9000000000000004 0.9, 1.0999999999999996 -2.9000000000000004 0.9, 1.0999999999999996 -3.0999999999999996 0.9, 0.9000000000000004 -3.0999999999999996 -0.8999999999999999, 0.9000000000000004 -2.9000000000000004 -0.8999999999999999, 1.0999999999999996 -2.9000000000000004 -0.8999999999999999, 1.0999999999999996 -3.0999999999999996 -0.8999999999999999, 0.9749999999999996 -2.9749999999999996 1.0, 0.9749999999999996 -3.0250000000000004 1.0, 1.0250000000000004 -3.0250000000000004 1.0, 1.0250000000000004 -2.9749999999999996 1.0, 0.9749999999999996 -3.0250000000000004 -1.0, 0.9749999999999996 -2.9749999999999996 -1.0, 1.0250000000000004 -2.9749999999999996 -1.0, 1.0250000000000004 -3.0250000000000004 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy103 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 1.9000000000000004 2.9000000000000004 0.9, 1.9000000000000004 3.0999999999999996 0.9, 2.0999999999999996 3.0999999999999996 0.9, 2.0999999999999996 2.9000000000000004 0.9, 1.9000000000000004 2.9000000000000004 -0.8999999999999999, 1.9000000000000004 3.0999999999999996 -0.8999999999999999, 2.0999999999999996 3.0999999999999996 -0.8999999999999999, 2.0999999999999996 2.9000000000000004 -0.8999999999999999, 1.9749999999999996 3.0250000000000004 1.0, 1.9749999999999996 2.9749999999999996 1.0, 2.0250000000000004 2.9749999999999996 1.0, 2.0250000000000004 3.0250000000000004 1.0, 1.9749999999999996 2.9749999999999996 -1.0, 1.9749999999999996 3.0250000000000004 -1.0, 2.0250000000000004 3.0250000000000004 -1.0, 2.0250000000000004 2.9749999999999996 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy102 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 1.9000000000000004 -3.0999999999999996 0.9, 1.9000000000000004 -2.9000000000000004 0.9, 2.0999999999999996 -2.9000000000000004 0.9, 2.0999999999999996 -3.0999999999999996 0.9, 1.9000000000000004 -3.0999999999999996 -0.8999999999999999, 1.9000000000000004 -2.9000000000000004 -0.8999999999999999, 2.0999999999999996 -2.9000000000000004 -0.8999999999999999, 2.0999999999999996 -3.0999999999999996 -0.8999999999999999, 1.9749999999999996 -2.9749999999999996 1.0, 1.9749999999999996 -3.0250000000000004 1.0, 2.0250000000000004 -3.0250000000000004 1.0, 2.0250000000000004 -2.9749999999999996 1.0, 1.9749999999999996 -3.0250000000000004 -1.0, 1.9749999999999996 -2.9749999999999996 -1.0, 2.0250000000000004 -2.9749999999999996 -1.0, 2.0250000000000004 -3.0250000000000004 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy101 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 2.9000000000000004 2.9000000000000004 0.9, 2.9000000000000004 3.0999999999999996 0.9, 3.0999999999999996 3.0999999999999996 0.9, 3.0999999999999996 2.9000000000000004 0.9, 2.9000000000000004 2.9000000000000004 -0.8999999999999999, 2.9000000000000004 3.0999999999999996 -0.8999999999999999, 3.0999999999999996 3.0999999999999996 -0.8999999999999999, 3.0999999999999996 2.9000000000000004 -0.8999999999999999, 2.9749999999999996 3.0250000000000004 1.0, 2.9749999999999996 2.9749999999999996 1.0, 3.0250000000000004 2.9749999999999996 1.0, 3.0250000000000004 3.0250000000000004 1.0, 2.9749999999999996 2.9749999999999996 -1.0, 2.9749999999999996 3.0250000000000004 -1.0, 3.0250000000000004 3.0250000000000004 -1.0, 3.0250000000000004 2.9749999999999996 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy100 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 2.9000000000000004 -3.0999999999999996 0.9, 2.9000000000000004 -2.9000000000000004 0.9, 3.0999999999999996 -2.9000000000000004 0.9, 3.0999999999999996 -3.0999999999999996 0.9, 2.9000000000000004 -3.0999999999999996 -0.8999999999999999, 2.9000000000000004 -2.9000000000000004 -0.8999999999999999, 3.0999999999999996 -2.9000000000000004 -0.8999999999999999, 3.0999999999999996 -3.0999999999999996 -0.8999999999999999, 2.9749999999999996 -2.9749999999999996 1.0, 2.9749999999999996 -3.0250000000000004 1.0, 3.0250000000000004 -3.0250000000000004 1.0, 3.0250000000000004 -2.9749999999999996 1.0, 2.9749999999999996 -3.0250000000000004 -1.0, 2.9749999999999996 -2.9749999999999996 -1.0, 3.0250000000000004 -2.9749999999999996 -1.0, 3.0250000000000004 -3.0250000000000004 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy99 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 3.9000000000000004 2.9000000000000004 0.9, 3.9000000000000004 3.0999999999999996 0.9, 4.1 3.0999999999999996 0.9, 4.1 2.9000000000000004 0.9, 3.9000000000000004 2.9000000000000004 -0.8999999999999999, 3.9000000000000004 3.0999999999999996 -0.8999999999999999, 4.1 3.0999999999999996 -0.8999999999999999, 4.1 2.9000000000000004 -0.8999999999999999, 3.9749999999999996 3.0250000000000004 1.0, 3.9749999999999996 2.9749999999999996 1.0, 4.025 2.9749999999999996 1.0, 4.025 3.0250000000000004 1.0, 3.9749999999999996 2.9749999999999996 -1.0, 3.9749999999999996 3.0250000000000004 -1.0, 4.025 3.0250000000000004 -1.0, 4.025 2.9749999999999996 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy98 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 3.9000000000000004 -3.0999999999999996 0.9, 3.9000000000000004 -2.9000000000000004 0.9, 4.1 -2.9000000000000004 0.9, 4.1 -3.0999999999999996 0.9, 3.9000000000000004 -3.0999999999999996 -0.8999999999999999, 3.9000000000000004 -2.9000000000000004 -0.8999999999999999, 4.1 -2.9000000000000004 -0.8999999999999999, 4.1 -3.0999999999999996 -0.8999999999999999, 3.9749999999999996 -2.9749999999999996 1.0, 3.9749999999999996 -3.0250000000000004 1.0, 4.025 -3.0250000000000004 1.0, 4.025 -2.9749999999999996 1.0, 3.9749999999999996 -3.0250000000000004 -1.0, 3.9749999999999996 -2.9749999999999996 -1.0, 4.025 -2.9749999999999996 -1.0, 4.025 -3.0250000000000004 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy97 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 4.9 2.9000000000000004 0.9, 4.9 3.0999999999999996 0.9, 5.1 3.0999999999999996 0.9, 5.1 2.9000000000000004 0.9, 4.9 2.9000000000000004 -0.8999999999999999, 4.9 3.0999999999999996 -0.8999999999999999, 5.1 3.0999999999999996 -0.8999999999999999, 5.1 2.9000000000000004 -0.8999999999999999, 4.975 3.0250000000000004 1.0, 4.975 2.9749999999999996 1.0, 5.025 2.9749999999999996 1.0, 5.025 3.0250000000000004 1.0, 4.975 2.9749999999999996 -1.0, 4.975 3.0250000000000004 -1.0, 5.025 3.0250000000000004 -1.0, 5.025 2.9749999999999996 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy96 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 4.9 -3.0999999999999996 0.9, 4.9 -2.9000000000000004 0.9, 5.1 -2.9000000000000004 0.9, 5.1 -3.0999999999999996 0.9, 4.9 -3.0999999999999996 -0.8999999999999999, 4.9 -2.9000000000000004 -0.8999999999999999, 5.1 -2.9000000000000004 -0.8999999999999999, 5.1 -3.0999999999999996 -0.8999999999999999, 4.975 -2.9749999999999996 1.0, 4.975 -3.0250000000000004 1.0, 5.025 -3.0250000000000004 1.0, 5.025 -2.9749999999999996 1.0, 4.975 -3.0250000000000004 -1.0, 4.975 -2.9749999999999996 -1.0, 5.025 -2.9749999999999996 -1.0, 5.025 -3.0250000000000004 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 -0.3233808333817792 -0.8892972917998863 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy95 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 5.9 2.9000000000000004 0.9, 5.9 3.0999999999999996 0.9, 6.1 3.0999999999999996 0.9, 6.1 2.9000000000000004 0.9, 5.9 2.9000000000000004 -0.8999999999999999, 5.9 3.0999999999999996 -0.8999999999999999, 6.1 3.0999999999999996 -0.8999999999999999, 6.1 2.9000000000000004 -0.8999999999999999, 5.975 3.0250000000000004 1.0, 5.975 2.9749999999999996 1.0, 6.025 2.9749999999999996 1.0, 6.025 3.0250000000000004 1.0, 5.975 2.9749999999999996 -1.0, 5.975 3.0250000000000004 -1.0, 6.025 3.0250000000000004 -1.0, 6.025 2.9749999999999996 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 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emissiveColor 0.0 0.0 0.0 specularColor 0.2 0.2 0.2 ambientIntensity 0.20000000000000004 transparency 0.0 shininess 1.0 } } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -5.5 -2.600000333333334 2.9049996666666664, -5.5 -3.399999666666666 2.9049996666666664, -5.600000333333334 -3.5 2.9049996666666664, -6.399999666666666 -3.5 2.9049996666666664, -6.399999666666666 -2.5 2.9049996666666664, -5.600000333333334 -2.5 2.9049996666666664, -6.5 -3.399999666666666 2.9049996666666664, -6.5 -2.600000333333334 2.9049996666666664, -5.5 -2.600000333333334 0.10500033333333325, -5.5 -3.399999666666666 0.10500033333333325, -5.600000333333334 -3.5 0.10500033333333325, -6.399999666666666 -3.5 0.10500033333333325, -6.399999666666666 -2.5 0.10500033333333325, -5.600000333333334 -2.5 0.10500033333333325, -6.5 -3.399999666666666 0.10500033333333325, -6.5 -2.600000333333334 0.10500033333333325, -6.399999666666666 -2.600000333333334 3.005, -5.600000333333334 -2.600000333333334 3.005, 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29, 30, 31, -1 ] } } ] } DEF cube1_copy84 Transform { children [ Shape { appearance Appearance { material USE body } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 5.5 3.399999666666666 2.9049996666666664, 5.5 2.600000333333334 2.9049996666666664, 5.399999666666666 2.5 2.9049996666666664, 4.600000333333334 2.5 2.9049996666666664, 4.600000333333334 3.5 2.9049996666666664, 5.399999666666666 3.5 2.9049996666666664, 4.5 2.600000333333334 2.9049996666666664, 4.5 3.399999666666666 2.9049996666666664, 5.5 3.399999666666666 0.10500033333333325, 5.5 2.600000333333334 0.10500033333333325, 5.399999666666666 2.5 0.10500033333333325, 4.600000333333334 2.5 0.10500033333333325, 4.600000333333334 3.5 0.10500033333333325, 5.399999666666666 3.5 0.10500033333333325, 4.5 2.600000333333334 0.10500033333333325, 4.5 3.399999666666666 0.10500033333333325, 4.600000333333334 3.399999666666666 3.005, 5.399999666666666 3.399999666666666 3.005, 5.399999666666666 3.399999666666666 0.005, 4.600000333333334 3.399999666666666 0.005, 5.399999666666666 2.600000333333334 3.005, 4.600000333333334 2.600000333333334 3.005, 4.600000333333334 2.600000333333334 0.005, 5.399999666666666 2.600000333333334 0.005, 5.2399998 3.2399997999999997 3.005, 4.7600002 3.2399997999999997 3.005, 4.7600002 2.7600002000000003 3.005, 5.2399998 2.7600002000000003 3.005, 5.237599802 3.237599802 1.005, 4.762400197999998 3.237599802 1.005, 4.762400198 2.762400198 1.005, 5.237599802000002 2.762400198 1.005 ] } coordIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] normal Normal { vector [ 0.8547634353587368 0.36700100107065803 0.3670010010706585, 0.8547634353587368 -0.36700100107065803 0.3670010010706585, 0.36700100107065586 -0.8547634353587378 0.3670010010706581, -0.36700100107065664 -0.8547634353587372 0.3670010010706589, -0.36700100107065664 0.8547634353587372 0.3670010010706589, 0.36700100107065586 0.8547634353587378 0.3670010010706581, -0.8547634353587372 -0.36700100107065664 0.3670010010706589, -0.8547634353587372 0.36700100107065664 0.3670010010706589, 0.8547634353587377 0.367001001070655 -0.36700100107065936, 0.8547634353587377 -0.367001001070655 -0.36700100107065936, 0.3670010010706582 -0.8547634353587361 -0.36700100107065986, -0.36700100107065653 -0.8547634353587377 -0.36700100107065814, -0.3670010010706566 0.8547634353587377 -0.3670010010706582, 0.3670010010706582 0.8547634353587361 -0.36700100107065986, 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0.5782731973945486, -0.5768882513863001 0.576888251386299 0.5782731973945494 ] } normalIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] } } ] } DEF cube1_copy83 Transform { children [ Shape { appearance Appearance { material USE body } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 4.5 3.399999666666666 2.9049996666666664, 4.5 2.600000333333334 2.9049996666666664, 4.399999666666666 2.5 2.9049996666666664, 3.600000333333334 2.5 2.9049996666666664, 3.600000333333334 3.5 2.9049996666666664, 4.399999666666666 3.5 2.9049996666666664, 3.5 2.600000333333334 2.9049996666666664, 3.5 3.399999666666666 2.9049996666666664, 4.5 3.399999666666666 0.10500033333333325, 4.5 2.600000333333334 0.10500033333333325, 4.399999666666666 2.5 0.10500033333333325, 3.600000333333334 2.5 0.10500033333333325, 3.600000333333334 3.5 0.10500033333333325, 4.399999666666666 3.5 0.10500033333333325, 3.5 2.600000333333334 0.10500033333333325, 3.5 3.399999666666666 0.10500033333333325, 3.600000333333334 3.399999666666666 3.005, 4.399999666666666 3.399999666666666 3.005, 4.399999666666666 3.399999666666666 0.005, 3.600000333333334 3.399999666666666 0.005, 4.399999666666666 2.600000333333334 3.005, 3.600000333333334 2.600000333333334 3.005, 3.600000333333334 2.600000333333334 0.005, 4.399999666666666 2.600000333333334 0.005, 4.2399998 3.2399997999999997 3.005, 3.7600002000000003 3.2399997999999997 3.005, 3.7600002000000003 2.7600002000000003 3.005, 4.2399998 2.7600002000000003 3.005, 4.237599801999998 3.237599802 1.005, 3.762400197999998 3.237599802 1.005, 3.762400197999998 2.762400198 1.005, 4.237599801999998 2.762400198 1.005 ] } coordIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] normal Normal { vector [ 0.8547634353587372 0.3670010010706567 0.36700100107065897, 0.8547634353587372 -0.36700100107065664 0.3670010010706589, 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-1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] } } ] } DEF cube1_copy82 Transform { children [ Shape { appearance Appearance { material USE body } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 3.5 3.399999666666666 2.9049996666666664, 3.5 2.600000333333334 2.9049996666666664, 3.399999666666666 2.5 2.9049996666666664, 2.600000333333333 2.5 2.9049996666666664, 2.600000333333333 3.5 2.9049996666666664, 3.399999666666666 3.5 2.9049996666666664, 2.499999999999999 2.600000333333334 2.9049996666666664, 2.499999999999999 3.399999666666666 2.9049996666666664, 3.5 3.399999666666666 0.10500033333333325, 3.5 2.600000333333334 0.10500033333333325, 3.399999666666666 2.5 0.10500033333333325, 2.600000333333333 2.5 0.10500033333333325, 2.600000333333333 3.5 0.10500033333333325, 3.399999666666666 3.5 0.10500033333333325, 2.499999999999999 2.600000333333334 0.10500033333333325, 2.499999999999999 3.399999666666666 0.10500033333333325, 2.600000333333333 3.399999666666666 3.005, 3.399999666666666 3.399999666666666 3.005, 3.399999666666666 3.399999666666666 0.005, 2.600000333333333 3.399999666666666 0.005, 3.399999666666666 2.600000333333334 3.005, 2.600000333333333 2.600000333333334 3.005, 2.600000333333333 2.600000333333334 0.005, 3.399999666666666 2.600000333333334 0.005, 3.2399997999999997 3.2399997999999997 3.005, 2.7600001999999995 3.2399997999999997 3.005, 2.7600001999999995 2.7600002000000003 3.005, 3.2399997999999997 2.7600002000000003 3.005, 3.2375998019999983 3.237599802 1.005, 2.762400197999999 3.237599802 1.005, 2.762400197999999 2.762400198 1.005, 3.2375998019999983 2.762400198 1.005 ] } coordIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] normal Normal { vector [ 0.8547634353587372 0.3670010010706567 0.36700100107065897, 0.8547634353587372 -0.36700100107065664 0.3670010010706589, 0.36700100107065664 -0.8547634353587372 0.3670010010706589, -0.36700100107065586 -0.8547634353587378 0.36700100107065803, -0.36700100107065586 0.8547634353587378 0.36700100107065803, 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14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] } } ] } DEF cube1_copy81 Transform { children [ Shape { appearance Appearance { material USE body } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 7.5 3.399999666666666 2.9049996666666664, 7.5 2.600000333333334 2.9049996666666664, 7.399999666666666 2.5 2.9049996666666664, 6.600000333333334 2.5 2.9049996666666664, 6.600000333333334 3.5 2.9049996666666664, 7.399999666666666 3.5 2.9049996666666664, 6.5 2.600000333333334 2.9049996666666664, 6.5 3.399999666666666 2.9049996666666664, 7.5 3.399999666666666 0.10500033333333325, 7.5 2.600000333333334 0.10500033333333325, 7.399999666666666 2.5 0.10500033333333325, 6.600000333333334 2.5 0.10500033333333325, 6.600000333333334 3.5 0.10500033333333325, 7.399999666666666 3.5 0.10500033333333325, 6.5 2.600000333333334 0.10500033333333325, 6.5 3.399999666666666 0.10500033333333325, 6.600000333333334 3.399999666666666 3.005, 7.399999666666666 3.399999666666666 3.005, 7.399999666666666 3.399999666666666 0.005, 6.600000333333334 3.399999666666666 0.005, 7.399999666666666 2.600000333333334 3.005, 6.600000333333334 2.600000333333334 3.005, 6.600000333333334 2.600000333333334 0.005, 7.399999666666666 2.600000333333334 0.005, 7.2399998 3.2399997999999997 3.005, 6.7600002 3.2399997999999997 3.005, 6.7600002 2.7600002000000003 3.005, 7.2399998 2.7600002000000003 3.005, 7.237599802 3.237599802 1.005, 6.762400197999998 3.237599802 1.005, 6.762400198 2.762400198 1.005, 7.237599802000002 2.762400198 1.005 ] } coordIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] normal Normal { vector [ 0.8547634353587368 0.36700100107065803 0.3670010010706585, 0.8547634353587368 -0.36700100107065803 0.3670010010706585, 0.36700100107065586 -0.8547634353587378 0.3670010010706581, -0.3670010010706559 -0.8547634353587378 0.36700100107065814, -0.3670010010706559 0.8547634353587378 0.36700100107065814, 0.36700100107065586 0.8547634353587378 0.3670010010706581, -0.8547634353587368 -0.36700100107065803 0.3670010010706585, -0.8547634353587368 0.36700100107065803 0.3670010010706585, 0.8547634353587377 0.367001001070655 -0.36700100107065936, 0.8547634353587377 -0.367001001070655 -0.36700100107065936, 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0.4079216922865319 0.8168229832247527, -0.4079216922865314 0.4079216922865306 0.8168229832247531, -0.5768882513862993 -0.5768882513863004 0.5782731973945486, 0.5768882513863001 -0.576888251386299 0.5782731973945494, 0.5768882513862993 0.5768882513863004 0.5782731973945486, -0.5768882513863001 0.576888251386299 0.5782731973945494 ] } normalIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] } } ] } DEF cube8_copy76 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 6.9 2.9000000000000004 0.9, 6.9 3.0999999999999996 0.9, 7.1 3.0999999999999996 0.9, 7.1 2.9000000000000004 0.9, 6.9 2.9000000000000004 -0.8999999999999999, 6.9 3.0999999999999996 -0.8999999999999999, 7.1 3.0999999999999996 -0.8999999999999999, 7.1 2.9000000000000004 -0.8999999999999999, 6.975 3.0250000000000004 1.0, 6.975 2.9749999999999996 1.0, 7.025 2.9749999999999996 1.0, 7.025 3.0250000000000004 1.0, 6.975 2.9749999999999996 -1.0, 6.975 3.0250000000000004 -1.0, 7.025 3.0250000000000004 -1.0, 7.025 2.9749999999999996 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 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8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube1_copy64 Transform { children [ Shape { appearance Appearance { material USE body } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 6.499999999999999 -2.600000333333334 2.9049996666666664, 6.499999999999999 -3.399999666666666 2.9049996666666664, 6.399999666666665 -3.5 2.9049996666666664, 5.600000333333333 -3.5 2.9049996666666664, 5.600000333333333 -2.5 2.9049996666666664, 6.399999666666665 -2.5 2.9049996666666664, 5.499999999999999 -3.399999666666666 2.9049996666666664, 5.499999999999999 -2.600000333333334 2.9049996666666664, 6.499999999999999 -2.600000333333334 0.10500033333333325, 6.499999999999999 -3.399999666666666 0.10500033333333325, 6.399999666666665 -3.5 0.10500033333333325, 5.600000333333333 -3.5 0.10500033333333325, 5.600000333333333 -2.5 0.10500033333333325, 6.399999666666665 -2.5 0.10500033333333325, 5.499999999999999 -3.399999666666666 0.10500033333333325, 5.499999999999999 -2.600000333333334 0.10500033333333325, 5.600000333333333 -2.600000333333334 3.005, 6.399999666666665 -2.600000333333334 3.005, 6.399999666666665 -2.600000333333334 0.005, 5.600000333333333 -2.600000333333334 0.005, 6.399999666666665 -3.399999666666666 3.005, 5.600000333333333 -3.399999666666666 3.005, 5.600000333333333 -3.399999666666666 0.005, 6.399999666666665 -3.399999666666666 0.005, 6.239999799999999 -2.7600002000000003 3.005, 5.7600001999999995 -2.7600002000000003 3.005, 5.7600001999999995 -3.2399997999999997 3.005, 6.239999799999999 -3.2399997999999997 3.005, 6.237599801999999 -2.762400198 1.005, 5.762400197999999 -2.762400198 1.005, 5.762400197999999 -3.237599802 1.005, 6.237599801999999 -3.237599802 1.005 ] } coordIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 26, 25, -1, 16, 25, 24, 17, -1, 17, 24, 27, 20, -1, 18, 23, 22, 19, -1, 20, 27, 26, 21, -1, 24, 25, 29, 28, -1, 24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] normal Normal { vector [ 0.8547634353587374 0.3670010010706554 0.36700100107065947, 0.8547634353587374 -0.3670010010706554 0.36700100107065947, 0.36700100107065753 -0.8547634353587364 0.3670010010706598, -0.3670010010706559 -0.8547634353587378 0.36700100107065814, -0.3670010010706559 0.8547634353587378 0.36700100107065814, 0.3670010010706575 0.8547634353587364 0.36700100107065975, -0.8547634353587368 -0.36700100107065803 0.3670010010706585, -0.8547634353587368 0.36700100107065803 0.3670010010706585, 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24, 28, 31, 27, -1, 25, 26, 30, 29, -1, 26, 27, 31, 30, -1, 28, 29, 30, 31, -1 ] } } ] } DEF cube1_copy62 Transform { children [ Shape { appearance Appearance { material USE body } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 7.5 -2.600000333333334 2.9049996666666664, 7.5 -3.399999666666666 2.9049996666666664, 7.399999666666666 -3.5 2.9049996666666664, 6.600000333333333 -3.5 2.9049996666666664, 6.600000333333333 -2.5 2.9049996666666664, 7.399999666666666 -2.5 2.9049996666666664, 6.499999999999999 -3.399999666666666 2.9049996666666664, 6.499999999999999 -2.600000333333334 2.9049996666666664, 7.5 -2.600000333333334 0.10500033333333325, 7.5 -3.399999666666666 0.10500033333333325, 7.399999666666666 -3.5 0.10500033333333325, 6.600000333333333 -3.5 0.10500033333333325, 6.600000333333333 -2.5 0.10500033333333325, 7.399999666666666 -2.5 0.10500033333333325, 6.499999999999999 -3.399999666666666 0.10500033333333325, 6.499999999999999 -2.600000333333334 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6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 0.6396021490668322 0.42640143271121833, 0.6396021490668322 -0.6396021490668322 0.42640143271121833, -0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 0.6396021490668323 -0.42640143271121805, 0.6396021490668323 -0.6396021490668323 -0.42640143271121805, -0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 -0.32338083338177903 0.8892972917998865, 0.32338083338177903 0.32338083338177903 0.8892972917998865, -0.3233808333817792 -0.3233808333817792 -0.8892972917998863, -0.3233808333817792 0.3233808333817792 -0.8892972917998863, 0.3233808333817792 0.3233808333817792 -0.8892972917998863, 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