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0.3233808333817787 0.3233808333817776 -0.8892972917998871, 0.3233808333817787 -0.3233808333817776 -0.8892972917998871 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy35 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -1.5999999999999996 -0.1 2.9, -1.5999999999999996 0.1 2.9, -1.4000000000000004 0.1 2.9, -1.4000000000000004 -0.1 2.9, -1.5999999999999996 -0.1 -0.9, -1.5999999999999996 0.1 -0.9, -1.4000000000000004 0.1 -0.9, -1.4000000000000004 -0.1 -0.9, -1.5250000000000004 0.024999999999999994 3.0, -1.5250000000000004 -0.024999999999999994 3.0, -1.4749999999999996 -0.024999999999999994 3.0, -1.4749999999999996 0.024999999999999994 3.0, -1.5250000000000004 -0.024999999999999994 -1.0, -1.5250000000000004 0.024999999999999994 -1.0, -1.4749999999999996 0.024999999999999994 -1.0, -1.4749999999999996 -0.024999999999999994 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668323 -0.6396021490668313 0.42640143271121933, -0.6396021490668323 0.6396021490668313 0.42640143271121933, 0.6396021490668323 0.6396021490668313 0.42640143271121933, 0.6396021490668323 -0.6396021490668313 0.42640143271121933, -0.6396021490668322 -0.6396021490668312 -0.42640143271121966, -0.6396021490668322 0.6396021490668312 -0.42640143271121966, 0.6396021490668322 0.6396021490668312 -0.42640143271121966, 0.6396021490668322 -0.6396021490668312 -0.42640143271121966, -0.32338083338177886 0.3233808333817777 0.8892972917998867, -0.32338083338177886 -0.3233808333817777 0.8892972917998867, 0.32338083338177886 -0.3233808333817777 0.8892972917998867, 0.32338083338177886 0.3233808333817777 0.8892972917998867, -0.3233808333817787 -0.3233808333817776 -0.8892972917998871, -0.3233808333817787 0.3233808333817776 -0.8892972917998871, 0.3233808333817787 0.3233808333817776 -0.8892972917998871, 0.3233808333817787 -0.3233808333817776 -0.8892972917998871 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy34 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -0.5999999999999996 -0.1 2.9, -0.5999999999999996 0.1 2.9, -0.40000000000000036 0.1 2.9, -0.40000000000000036 -0.1 2.9, -0.5999999999999996 -0.1 -0.9, -0.5999999999999996 0.1 -0.9, -0.40000000000000036 0.1 -0.9, -0.40000000000000036 -0.1 -0.9, -0.5250000000000004 0.024999999999999994 3.0, -0.5250000000000004 -0.024999999999999994 3.0, -0.47499999999999964 -0.024999999999999994 3.0, -0.47499999999999964 0.024999999999999994 3.0, -0.5250000000000004 -0.024999999999999994 -1.0, -0.5250000000000004 0.024999999999999994 -1.0, -0.47499999999999964 0.024999999999999994 -1.0, -0.47499999999999964 -0.024999999999999994 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668323 -0.6396021490668313 0.42640143271121933, -0.6396021490668323 0.6396021490668313 0.42640143271121933, 0.6396021490668323 0.6396021490668313 0.42640143271121933, 0.6396021490668323 -0.6396021490668313 0.42640143271121933, -0.6396021490668322 -0.6396021490668312 -0.42640143271121966, -0.6396021490668322 0.6396021490668312 -0.42640143271121966, 0.6396021490668322 0.6396021490668312 -0.42640143271121966, 0.6396021490668322 -0.6396021490668312 -0.42640143271121966, -0.32338083338177886 0.3233808333817777 0.8892972917998867, -0.32338083338177886 -0.3233808333817777 0.8892972917998867, 0.32338083338177886 -0.3233808333817777 0.8892972917998867, 0.32338083338177886 0.3233808333817777 0.8892972917998867, -0.3233808333817787 -0.3233808333817776 -0.8892972917998871, -0.3233808333817787 0.3233808333817776 -0.8892972917998871, 0.3233808333817787 0.3233808333817776 -0.8892972917998871, 0.3233808333817787 -0.3233808333817776 -0.8892972917998871 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy33 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 0.40000000000000036 -0.1 2.9, 0.40000000000000036 0.1 2.9, 0.5999999999999996 0.1 2.9, 0.5999999999999996 -0.1 2.9, 0.40000000000000036 -0.1 -0.9, 0.40000000000000036 0.1 -0.9, 0.5999999999999996 0.1 -0.9, 0.5999999999999996 -0.1 -0.9, 0.47499999999999964 0.024999999999999994 3.0, 0.47499999999999964 -0.024999999999999994 3.0, 0.5250000000000004 -0.024999999999999994 3.0, 0.5250000000000004 0.024999999999999994 3.0, 0.47499999999999964 -0.024999999999999994 -1.0, 0.47499999999999964 0.024999999999999994 -1.0, 0.5250000000000004 0.024999999999999994 -1.0, 0.5250000000000004 -0.024999999999999994 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668323 -0.6396021490668313 0.42640143271121933, -0.6396021490668323 0.6396021490668313 0.42640143271121933, 0.6396021490668323 0.6396021490668313 0.42640143271121933, 0.6396021490668323 -0.6396021490668313 0.42640143271121933, -0.6396021490668322 -0.6396021490668312 -0.42640143271121966, -0.6396021490668322 0.6396021490668312 -0.42640143271121966, 0.6396021490668322 0.6396021490668312 -0.42640143271121966, 0.6396021490668322 -0.6396021490668312 -0.42640143271121966, -0.32338083338177886 0.3233808333817777 0.8892972917998867, -0.32338083338177886 -0.3233808333817777 0.8892972917998867, 0.32338083338177886 -0.3233808333817777 0.8892972917998867, 0.32338083338177886 0.3233808333817777 0.8892972917998867, -0.3233808333817787 -0.3233808333817776 -0.8892972917998871, -0.3233808333817787 0.3233808333817776 -0.8892972917998871, 0.3233808333817787 0.3233808333817776 -0.8892972917998871, 0.3233808333817787 -0.3233808333817776 -0.8892972917998871 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube1_copy19 Transform { children [ Shape { appearance Appearance { material USE body } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 3.0 0.3999996666666667 0.8999996666666668, 3.0 -0.39999966666666664 0.8999996666666668, 2.899999666666667 -0.5 0.8999996666666668, 2.100000333333334 -0.5 0.8999996666666668, 2.100000333333333 0.5 0.8999996666666668, 2.899999666666666 0.5 0.8999996666666668, 2.0 -0.3999996666666667 0.8999996666666668, 2.0 0.39999966666666664 0.8999996666666668, 3.0 0.3999996666666667 0.10000033333333336, 3.0 -0.39999966666666664 0.10000033333333336, 2.899999666666667 -0.5 0.10000033333333336, 2.100000333333334 -0.5 0.10000033333333336, 2.100000333333333 0.5 0.10000033333333336, 2.899999666666666 0.5 0.10000033333333336, 2.0 -0.3999996666666667 0.10000033333333336, 2.0 0.39999966666666664 0.10000033333333336, 2.100000333333333 0.39999966666666664 1.0, 2.899999666666666 0.39999966666666664 1.0, 2.899999666666667 0.3999996666666667 0.0, 2.100000333333334 0.39999966666666664 0.0, 2.899999666666667 -0.39999966666666664 1.0, 2.100000333333334 -0.39999966666666664 1.0, 2.100000333333333 -0.3999996666666667 0.0, 2.899999666666666 -0.39999966666666664 0.0 ] } coordIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 20, 17, -1, 18, 23, 22, 19, -1 ] normal Normal 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0.367001001070657 0.8547634353587379, 0.3670010010706554 0.367001001070658 0.8547634353587381, 0.36700100107065725 0.3670010010706572 -0.8547634353587377, -0.36700100107065653 0.36700100107065675 -0.8547634353587381, 0.36700100107065753 -0.36700100107065575 0.8547634353587382, -0.3670010010706556 -0.36700100107065725 0.8547634353587382, -0.36700100107065703 -0.3670010010706579 -0.8547634353587374, 0.3670010010706571 -0.3670010010706554 -0.8547634353587386 ] } normalIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 20, 17, -1, 18, 23, 22, 19, -1 ] } } ] } DEF cube1_copy18 Transform { children [ Shape { appearance Appearance { material USE body } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 2.0 0.3999996666666667 0.8999996666666668, 2.0 -0.39999966666666664 0.8999996666666668, 1.899999666666667 -0.5 0.8999996666666668, 1.100000333333334 -0.5 0.8999996666666668, 1.100000333333333 0.5 0.8999996666666668, 1.899999666666666 0.5 0.8999996666666668, 1.0 -0.3999996666666667 0.8999996666666668, 1.0 0.39999966666666664 0.8999996666666668, 2.0 0.3999996666666667 0.10000033333333336, 2.0 -0.39999966666666664 0.10000033333333336, 1.899999666666667 -0.5 0.10000033333333336, 1.100000333333334 -0.5 0.10000033333333336, 1.100000333333333 0.5 0.10000033333333336, 1.899999666666666 0.5 0.10000033333333336, 1.0 -0.3999996666666667 0.10000033333333336, 1.0 0.39999966666666664 0.10000033333333336, 1.100000333333333 0.39999966666666664 1.0, 1.899999666666666 0.39999966666666664 1.0, 1.899999666666667 0.3999996666666667 0.0, 1.100000333333334 0.39999966666666664 0.0, 1.899999666666667 -0.39999966666666664 1.0, 1.100000333333334 -0.39999966666666664 1.0, 1.100000333333333 -0.3999996666666667 0.0, 1.899999666666666 -0.39999966666666664 0.0 ] } coordIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 20, 17, -1, 18, 23, 22, 19, -1 ] normal Normal { vector [ 0.8547634353587367 0.36700100107065853 0.36700100107065825, 0.8547634353587379 -0.36700100107065675 0.367001001070657, 0.3670010010706577 -0.8547634353587377 0.36700100107065703, -0.3670010010706553 -0.8547634353587383 0.36700100107065775, -0.36700100107065814 0.8547634353587372 0.36700100107065736, 0.3670010010706554 0.8547634353587382 0.3670010010706577, -0.8547634353587367 -0.3670010010706586 0.3670010010706583, -0.8547634353587381 0.3670010010706561 0.3670010010706572, 0.8547634353587373 0.3670010010706586 -0.36700100107065686, 0.8547634353587377 -0.3670010010706565 -0.36700100107065786, 0.3670010010706573 -0.8547634353587373 -0.3670010010706578, -0.3670010010706561 -0.8547634353587386 -0.3670010010706562, -0.3670010010706575 0.8547634353587371 -0.36700100107065803, 0.36700100107065603 0.8547634353587386 -0.36700100107065614, -0.8547634353587373 -0.3670010010706586 -0.36700100107065686, -0.8547634353587377 0.36700100107065614 -0.36700100107065803, -0.36700100107065725 0.36700100107065636 0.854763435358738, 0.36700100107065575 0.36700100107065725 0.8547634353587382, 0.36700100107065703 0.3670010010706579 -0.8547634353587374, -0.36700100107065675 0.3670010010706564 -0.8547634353587382, 0.367001001070657 -0.367001001070657 0.8547634353587379, -0.3670010010706556 -0.36700100107065725 0.8547634353587382, -0.36700100107065703 -0.3670010010706579 -0.8547634353587374, 0.36700100107065653 -0.36700100107065675 -0.8547634353587381 ] } normalIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 20, 17, -1, 18, 23, 22, 19, -1 ] } } ] } DEF cube8_copy11 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 1.4000000000000004 -0.1 2.9, 1.4000000000000004 0.1 2.9, 1.5999999999999996 0.1 2.9, 1.5999999999999996 -0.1 2.9, 1.4000000000000004 -0.1 -0.9, 1.4000000000000004 0.1 -0.9, 1.5999999999999996 0.1 -0.9, 1.5999999999999996 -0.1 -0.9, 1.4749999999999996 0.024999999999999994 3.0, 1.4749999999999996 -0.024999999999999994 3.0, 1.5250000000000004 -0.024999999999999994 3.0, 1.5250000000000004 0.024999999999999994 3.0, 1.4749999999999996 -0.024999999999999994 -1.0, 1.4749999999999996 0.024999999999999994 -1.0, 1.5250000000000004 0.024999999999999994 -1.0, 1.5250000000000004 -0.024999999999999994 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668323 -0.6396021490668313 0.42640143271121933, -0.6396021490668323 0.6396021490668313 0.42640143271121933, 0.6396021490668323 0.6396021490668313 0.42640143271121933, 0.6396021490668323 -0.6396021490668313 0.42640143271121933, -0.6396021490668322 -0.6396021490668312 -0.42640143271121966, -0.6396021490668322 0.6396021490668312 -0.42640143271121966, 0.6396021490668322 0.6396021490668312 -0.42640143271121966, 0.6396021490668322 -0.6396021490668312 -0.42640143271121966, -0.32338083338177886 0.3233808333817777 0.8892972917998867, -0.32338083338177886 -0.3233808333817777 0.8892972917998867, 0.32338083338177886 -0.3233808333817777 0.8892972917998867, 0.32338083338177886 0.3233808333817777 0.8892972917998867, -0.3233808333817787 -0.3233808333817776 -0.8892972917998871, -0.3233808333817787 0.3233808333817776 -0.8892972917998871, 0.3233808333817787 0.3233808333817776 -0.8892972917998871, 0.3233808333817787 -0.3233808333817776 -0.8892972917998871 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy10 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 2.4000000000000004 -0.1 2.9, 2.4000000000000004 0.1 2.9, 2.5999999999999996 0.1 2.9, 2.5999999999999996 -0.1 2.9, 2.4000000000000004 -0.1 -0.9, 2.4000000000000004 0.1 -0.9, 2.5999999999999996 0.1 -0.9, 2.5999999999999996 -0.1 -0.9, 2.4749999999999996 0.024999999999999994 3.0, 2.4749999999999996 -0.024999999999999994 3.0, 2.5250000000000004 -0.024999999999999994 3.0, 2.5250000000000004 0.024999999999999994 3.0, 2.4749999999999996 -0.024999999999999994 -1.0, 2.4749999999999996 0.024999999999999994 -1.0, 2.5250000000000004 0.024999999999999994 -1.0, 2.5250000000000004 -0.024999999999999994 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668323 -0.6396021490668313 0.42640143271121933, -0.6396021490668323 0.6396021490668313 0.42640143271121933, 0.6396021490668323 0.6396021490668313 0.42640143271121933, 0.6396021490668323 -0.6396021490668313 0.42640143271121933, -0.6396021490668322 -0.6396021490668312 -0.42640143271121966, -0.6396021490668322 0.6396021490668312 -0.42640143271121966, 0.6396021490668322 0.6396021490668312 -0.42640143271121966, 0.6396021490668322 -0.6396021490668312 -0.42640143271121966, -0.32338083338177886 0.3233808333817777 0.8892972917998867, -0.32338083338177886 -0.3233808333817777 0.8892972917998867, 0.32338083338177886 -0.3233808333817777 0.8892972917998867, 0.32338083338177886 0.3233808333817777 0.8892972917998867, -0.3233808333817787 -0.3233808333817776 -0.8892972917998871, -0.3233808333817787 0.3233808333817776 -0.8892972917998871, 0.3233808333817787 0.3233808333817776 -0.8892972917998871, 0.3233808333817787 -0.3233808333817776 -0.8892972917998871 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] }