#VRML V2.0 utf8 #Exported from Wings 3D 1.4.1 DEF cube1_copy40 Transform { children [ Shape { appearance Appearance { material DEF body Material { diffuseColor 0.2 0.2 0.2 emissiveColor 0.0 0.0 0.0 specularColor 0.2 0.2 0.2 ambientIntensity 0.20000000000000004 transparency 0.0 shininess 1.0 } } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 0.0 0.3999996666666667 0.8999996666666668, 0.0 -0.39999966666666664 0.8999996666666668, -0.10000033333333302 -0.5 0.8999996666666668, -0.8999996666666661 -0.5 0.8999996666666668, -0.899999666666667 0.5 0.8999996666666668, -0.10000033333333391 0.5 0.8999996666666668, -1.0 -0.3999996666666667 0.8999996666666668, -1.0 0.39999966666666664 0.8999996666666668, 0.0 0.3999996666666667 0.10000033333333336, 0.0 -0.39999966666666664 0.10000033333333336, -0.10000033333333302 -0.5 0.10000033333333336, -0.8999996666666661 -0.5 0.10000033333333336, -0.899999666666667 0.5 0.10000033333333336, -0.10000033333333391 0.5 0.10000033333333336, -1.0 -0.3999996666666667 0.10000033333333336, -1.0 0.39999966666666664 0.10000033333333336, -0.899999666666667 0.39999966666666664 1.0, -0.10000033333333391 0.39999966666666664 1.0, -0.10000033333333302 0.3999996666666667 0.0, -0.8999996666666661 0.39999966666666664 0.0, -0.10000033333333302 -0.39999966666666664 1.0, -0.8999996666666661 -0.39999966666666664 1.0, -0.899999666666667 -0.3999996666666667 0.0, -0.10000033333333391 -0.39999966666666664 0.0 ] } coordIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 20, 17, -1, 18, 23, 22, 19, -1 ] normal Normal { vector [ 0.8547634353587367 0.3670010010706585 0.36700100107065825, 0.8547634353587381 -0.36700100107065636 0.36700100107065714, 0.367001001070658 -0.8547634353587373 0.3670010010706572, -0.3670010010706553 -0.8547634353587383 0.36700100107065775, -0.36700100107065814 0.8547634353587372 0.36700100107065736, 0.3670010010706554 0.8547634353587382 0.3670010010706577, -0.8547634353587367 -0.3670010010706586 0.3670010010706583, -0.8547634353587381 0.3670010010706561 0.3670010010706572, 0.8547634353587372 0.36700100107065864 -0.36700100107065675, 0.8547634353587378 -0.36700100107065625 -0.36700100107065803, 0.3670010010706575 -0.8547634353587372 -0.36700100107065803, -0.3670010010706561 -0.8547634353587386 -0.3670010010706562, -0.3670010010706575 0.8547634353587371 -0.36700100107065803, 0.36700100107065603 0.8547634353587387 -0.3670010010706561, -0.8547634353587373 -0.3670010010706586 -0.36700100107065686, -0.8547634353587377 0.36700100107065614 -0.36700100107065803, -0.36700100107065725 0.36700100107065636 0.854763435358738, 0.36700100107065575 0.36700100107065725 0.8547634353587382, 0.367001001070657 0.36700100107065803 -0.8547634353587374, -0.36700100107065675 0.3670010010706564 -0.8547634353587382, 0.3670010010706572 -0.36700100107065664 0.8547634353587379, -0.3670010010706556 -0.36700100107065725 0.8547634353587382, -0.36700100107065703 -0.3670010010706579 -0.8547634353587374, 0.36700100107065664 -0.3670010010706565 -0.8547634353587382 ] } normalIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 20, 17, -1, 18, 23, 22, 19, -1 ] } } ] } DEF cube1_copy39 Transform { children [ Shape { appearance Appearance { material USE body } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -1.0 0.3999996666666667 0.8999996666666668, -1.0 -0.39999966666666664 0.8999996666666668, -1.100000333333333 -0.5 0.8999996666666668, -1.899999666666666 -0.5 0.8999996666666668, -1.899999666666667 0.5 0.8999996666666668, -1.100000333333334 0.5 0.8999996666666668, -2.0 -0.3999996666666667 0.8999996666666668, -2.0 0.39999966666666664 0.8999996666666668, -1.0 0.3999996666666667 0.10000033333333336, -1.0 -0.39999966666666664 0.10000033333333336, -1.100000333333333 -0.5 0.10000033333333336, -1.899999666666666 -0.5 0.10000033333333336, -1.899999666666667 0.5 0.10000033333333336, -1.100000333333334 0.5 0.10000033333333336, -2.0 -0.3999996666666667 0.10000033333333336, -2.0 0.39999966666666664 0.10000033333333336, -1.899999666666667 0.39999966666666664 1.0, -1.100000333333334 0.39999966666666664 1.0, -1.100000333333333 0.3999996666666667 0.0, -1.899999666666666 0.39999966666666664 0.0, -1.100000333333333 -0.39999966666666664 1.0, -1.899999666666666 -0.39999966666666664 1.0, -1.899999666666667 -0.3999996666666667 0.0, -1.100000333333334 -0.39999966666666664 0.0 ] } coordIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 20, 17, -1, 18, 23, 22, 19, -1 ] normal Normal { vector [ 0.8547634353587367 0.36700100107065853 0.36700100107065825, 0.8547634353587381 -0.3670010010706561 0.3670010010706572, 0.36700100107065814 -0.8547634353587372 0.36700100107065736, -0.3670010010706553 -0.8547634353587383 0.36700100107065775, -0.3670010010706577 0.8547634353587377 0.36700100107065703, 0.3670010010706554 0.8547634353587382 0.3670010010706577, -0.8547634353587367 -0.3670010010706586 0.3670010010706583, -0.8547634353587379 0.36700100107065675 0.367001001070657, 0.8547634353587373 0.3670010010706586 -0.36700100107065686, 0.8547634353587377 -0.36700100107065614 -0.36700100107065803, 0.3670010010706575 -0.8547634353587371 -0.36700100107065803, -0.3670010010706561 -0.8547634353587386 -0.3670010010706562, -0.3670010010706573 0.8547634353587373 -0.3670010010706578, 0.36700100107065603 0.8547634353587386 -0.36700100107065614, -0.8547634353587373 -0.3670010010706586 -0.36700100107065686, -0.8547634353587377 0.3670010010706565 -0.36700100107065786, -0.367001001070657 0.367001001070657 0.8547634353587379, 0.36700100107065575 0.36700100107065725 0.8547634353587382, 0.36700100107065703 0.3670010010706579 -0.8547634353587374, -0.36700100107065653 0.36700100107065675 -0.8547634353587381, 0.36700100107065725 -0.36700100107065636 0.854763435358738, -0.3670010010706556 -0.36700100107065725 0.8547634353587382, -0.36700100107065703 -0.3670010010706579 -0.8547634353587374, 0.36700100107065675 -0.3670010010706564 -0.8547634353587382 ] } normalIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 20, 17, -1, 18, 23, 22, 19, -1 ] } } ] } DEF cube1_copy38 Transform { children [ Shape { appearance Appearance { material USE body } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -2.0 0.3999996666666667 0.8999996666666668, -2.0 -0.39999966666666664 0.8999996666666668, -2.100000333333334 -0.5 0.8999996666666668, -2.899999666666666 -0.5 0.8999996666666668, -2.899999666666666 0.5 0.8999996666666668, -2.100000333333334 0.5 0.8999996666666668, -3.0 -0.3999996666666667 0.8999996666666668, -3.0 0.39999966666666664 0.8999996666666668, -2.0 0.3999996666666667 0.10000033333333336, -2.0 -0.39999966666666664 0.10000033333333336, -2.100000333333334 -0.5 0.10000033333333336, -2.899999666666666 -0.5 0.10000033333333336, -2.899999666666666 0.5 0.10000033333333336, -2.100000333333334 0.5 0.10000033333333336, -3.0 -0.3999996666666667 0.10000033333333336, -3.0 0.39999966666666664 0.10000033333333336, -2.899999666666666 0.39999966666666664 1.0, -2.100000333333334 0.39999966666666664 1.0, -2.100000333333334 0.3999996666666667 0.0, -2.899999666666666 0.39999966666666664 0.0, -2.100000333333334 -0.39999966666666664 1.0, -2.899999666666666 -0.39999966666666664 1.0, -2.899999666666666 -0.3999996666666667 0.0, -2.100000333333334 -0.39999966666666664 0.0 ] } coordIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 20, 17, -1, 18, 23, 22, 19, -1 ] normal Normal { vector [ 0.8547634353587364 0.3670010010706585 0.36700100107065875, 0.8547634353587367 -0.36700100107065825 0.3670010010706584, 0.3670010010706558 -0.8547634353587382 0.36700100107065736, -0.36700100107065486 -0.8547634353587386 0.3670010010706572, -0.36700100107065536 0.8547634353587386 0.367001001070657, 0.3670010010706554 0.8547634353587382 0.3670010010706577, -0.8547634353587362 -0.3670010010706592 0.36700100107065853, -0.8547634353587366 0.36700100107065897 0.36700100107065814, 0.8547634353587368 0.36700100107065825 -0.36700100107065825, 0.8547634353587368 -0.36700100107065825 -0.36700100107065814, 0.3670010010706559 -0.8547634353587382 -0.3670010010706572, -0.36700100107065614 -0.8547634353587378 -0.36700100107065764, -0.3670010010706563 0.8547634353587379 -0.36700100107065764, 0.36700100107065575 0.8547634353587383 -0.3670010010706572, -0.8547634353587369 -0.36700100107065764 -0.3670010010706585, -0.854763435358737 0.36700100107065753 -0.3670010010706584, -0.36700100107065536 0.3670010010706578 0.8547634353587382, 0.36700100107065525 0.3670010010706571 0.8547634353587386, 0.3670010010706558 0.3670010010706573 -0.8547634353587382, -0.36700100107065614 0.3670010010706566 -0.8547634353587384, 0.3670010010706556 -0.3670010010706571 0.8547634353587383, -0.367001001070655 -0.36700100107065775 0.8547634353587383, -0.3670010010706561 -0.36700100107065664 -0.8547634353587383, 0.367001001070656 -0.3670010010706572 -0.8547634353587382 ] } normalIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 20, 17, -1, 18, 23, 22, 19, -1 ] } } ] } DEF cube1_copy37 Transform { children [ Shape { appearance Appearance { material USE body } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -3.0 0.3999996666666667 0.8999996666666668, -3.0 -0.39999966666666664 0.8999996666666668, -3.100000333333334 -0.5 0.8999996666666668, -3.899999666666666 -0.5 0.8999996666666668, -3.899999666666666 0.5 0.8999996666666668, -3.100000333333334 0.5 0.8999996666666668, -4.0 -0.3999996666666667 0.8999996666666668, -4.0 0.39999966666666664 0.8999996666666668, -3.0 0.3999996666666667 0.10000033333333336, -3.0 -0.39999966666666664 0.10000033333333336, -3.100000333333334 -0.5 0.10000033333333336, -3.899999666666666 -0.5 0.10000033333333336, -3.899999666666666 0.5 0.10000033333333336, -3.100000333333334 0.5 0.10000033333333336, -4.0 -0.3999996666666667 0.10000033333333336, -4.0 0.39999966666666664 0.10000033333333336, -3.899999666666666 0.39999966666666664 1.0, -3.100000333333334 0.39999966666666664 1.0, -3.100000333333334 0.3999996666666667 0.0, -3.899999666666666 0.39999966666666664 0.0, -3.100000333333334 -0.39999966666666664 1.0, -3.899999666666666 -0.39999966666666664 1.0, -3.899999666666666 -0.3999996666666667 0.0, -3.100000333333334 -0.39999966666666664 0.0 ] } coordIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 20, 17, -1, 18, 23, 22, 19, -1 ] normal Normal { vector [ 0.8547634353587362 0.3670010010706592 0.36700100107065853, 0.8547634353587366 -0.36700100107065897 0.36700100107065814, 0.36700100107065536 -0.8547634353587386 0.367001001070657, -0.36700100107065486 -0.8547634353587386 0.3670010010706572, -0.36700100107065536 0.8547634353587386 0.367001001070657, 0.3670010010706549 0.8547634353587387 0.3670010010706572, -0.8547634353587362 -0.3670010010706592 0.36700100107065853, -0.8547634353587366 0.36700100107065897 0.36700100107065814, 0.8547634353587369 0.36700100107065764 -0.3670010010706585, 0.854763435358737 -0.36700100107065753 -0.3670010010706584, 0.3670010010706563 -0.8547634353587379 -0.36700100107065764, -0.36700100107065614 -0.8547634353587378 -0.36700100107065764, -0.3670010010706563 0.8547634353587379 -0.36700100107065764, 0.36700100107065614 0.854763435358738 -0.36700100107065764, -0.8547634353587369 -0.36700100107065764 -0.3670010010706585, -0.854763435358737 0.36700100107065753 -0.3670010010706584, -0.36700100107065536 0.3670010010706578 0.8547634353587382, 0.36700100107065503 0.3670010010706578 0.8547634353587383, 0.3670010010706561 0.36700100107065664 -0.8547634353587383, -0.36700100107065614 0.3670010010706566 -0.8547634353587384, 0.3670010010706553 -0.36700100107065775 0.8547634353587382, -0.367001001070655 -0.36700100107065775 0.8547634353587383, -0.3670010010706561 -0.36700100107065664 -0.8547634353587383, 0.36700100107065614 -0.3670010010706566 -0.8547634353587384 ] } normalIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 20, 17, -1, 18, 23, 22, 19, -1 ] } } ] } DEF cube8_copy36 Transform { children [ Shape { appearance Appearance { material DEF pins Material { diffuseColor 1.0 0.8 0.1 emissiveColor 1.0 0.8 0.1 specularColor 1.0 0.8 0.1 ambientIntensity 0.6333333333333334 transparency 0.0 shininess 1.0 } } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -3.5999999999999996 -0.1 2.9, -3.5999999999999996 0.1 2.9, -3.4000000000000004 0.1 2.9, -3.4000000000000004 -0.1 2.9, -3.5999999999999996 -0.1 -0.9, -3.5999999999999996 0.1 -0.9, -3.4000000000000004 0.1 -0.9, -3.4000000000000004 -0.1 -0.9, -3.5250000000000004 0.024999999999999994 3.0, -3.5250000000000004 -0.024999999999999994 3.0, -3.4749999999999996 -0.024999999999999994 3.0, -3.4749999999999996 0.024999999999999994 3.0, -3.5250000000000004 -0.024999999999999994 -1.0, -3.5250000000000004 0.024999999999999994 -1.0, -3.4749999999999996 0.024999999999999994 -1.0, -3.4749999999999996 -0.024999999999999994 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668323 -0.6396021490668313 0.42640143271121933, -0.6396021490668323 0.6396021490668313 0.42640143271121933, 0.6396021490668323 0.6396021490668313 0.42640143271121933, 0.6396021490668323 -0.6396021490668313 0.42640143271121933, -0.6396021490668322 -0.6396021490668312 -0.42640143271121966, -0.6396021490668322 0.6396021490668312 -0.42640143271121966, 0.6396021490668322 0.6396021490668312 -0.42640143271121966, 0.6396021490668322 -0.6396021490668312 -0.42640143271121966, -0.32338083338177886 0.3233808333817777 0.8892972917998867, -0.32338083338177886 -0.3233808333817777 0.8892972917998867, 0.32338083338177886 -0.3233808333817777 0.8892972917998867, 0.32338083338177886 0.3233808333817777 0.8892972917998867, -0.3233808333817787 -0.3233808333817776 -0.8892972917998871, -0.3233808333817787 0.3233808333817776 -0.8892972917998871, 0.3233808333817787 0.3233808333817776 -0.8892972917998871, 0.3233808333817787 -0.3233808333817776 -0.8892972917998871 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy35 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -2.5999999999999996 -0.1 2.9, -2.5999999999999996 0.1 2.9, -2.4000000000000004 0.1 2.9, -2.4000000000000004 -0.1 2.9, -2.5999999999999996 -0.1 -0.9, -2.5999999999999996 0.1 -0.9, -2.4000000000000004 0.1 -0.9, -2.4000000000000004 -0.1 -0.9, -2.5250000000000004 0.024999999999999994 3.0, -2.5250000000000004 -0.024999999999999994 3.0, -2.4749999999999996 -0.024999999999999994 3.0, -2.4749999999999996 0.024999999999999994 3.0, -2.5250000000000004 -0.024999999999999994 -1.0, -2.5250000000000004 0.024999999999999994 -1.0, -2.4749999999999996 0.024999999999999994 -1.0, -2.4749999999999996 -0.024999999999999994 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668323 -0.6396021490668313 0.42640143271121933, -0.6396021490668323 0.6396021490668313 0.42640143271121933, 0.6396021490668323 0.6396021490668313 0.42640143271121933, 0.6396021490668323 -0.6396021490668313 0.42640143271121933, -0.6396021490668322 -0.6396021490668312 -0.42640143271121966, -0.6396021490668322 0.6396021490668312 -0.42640143271121966, 0.6396021490668322 0.6396021490668312 -0.42640143271121966, 0.6396021490668322 -0.6396021490668312 -0.42640143271121966, -0.32338083338177886 0.3233808333817777 0.8892972917998867, -0.32338083338177886 -0.3233808333817777 0.8892972917998867, 0.32338083338177886 -0.3233808333817777 0.8892972917998867, 0.32338083338177886 0.3233808333817777 0.8892972917998867, -0.3233808333817787 -0.3233808333817776 -0.8892972917998871, -0.3233808333817787 0.3233808333817776 -0.8892972917998871, 0.3233808333817787 0.3233808333817776 -0.8892972917998871, 0.3233808333817787 -0.3233808333817776 -0.8892972917998871 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy34 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -1.5999999999999996 -0.1 2.9, -1.5999999999999996 0.1 2.9, -1.4000000000000004 0.1 2.9, -1.4000000000000004 -0.1 2.9, -1.5999999999999996 -0.1 -0.9, -1.5999999999999996 0.1 -0.9, -1.4000000000000004 0.1 -0.9, -1.4000000000000004 -0.1 -0.9, -1.5250000000000004 0.024999999999999994 3.0, -1.5250000000000004 -0.024999999999999994 3.0, -1.4749999999999996 -0.024999999999999994 3.0, -1.4749999999999996 0.024999999999999994 3.0, -1.5250000000000004 -0.024999999999999994 -1.0, -1.5250000000000004 0.024999999999999994 -1.0, -1.4749999999999996 0.024999999999999994 -1.0, -1.4749999999999996 -0.024999999999999994 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668323 -0.6396021490668313 0.42640143271121933, -0.6396021490668323 0.6396021490668313 0.42640143271121933, 0.6396021490668323 0.6396021490668313 0.42640143271121933, 0.6396021490668323 -0.6396021490668313 0.42640143271121933, -0.6396021490668322 -0.6396021490668312 -0.42640143271121966, -0.6396021490668322 0.6396021490668312 -0.42640143271121966, 0.6396021490668322 0.6396021490668312 -0.42640143271121966, 0.6396021490668322 -0.6396021490668312 -0.42640143271121966, -0.32338083338177886 0.3233808333817777 0.8892972917998867, -0.32338083338177886 -0.3233808333817777 0.8892972917998867, 0.32338083338177886 -0.3233808333817777 0.8892972917998867, 0.32338083338177886 0.3233808333817777 0.8892972917998867, -0.3233808333817787 -0.3233808333817776 -0.8892972917998871, -0.3233808333817787 0.3233808333817776 -0.8892972917998871, 0.3233808333817787 0.3233808333817776 -0.8892972917998871, 0.3233808333817787 -0.3233808333817776 -0.8892972917998871 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy33 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -0.5999999999999996 -0.1 2.9, -0.5999999999999996 0.1 2.9, -0.40000000000000036 0.1 2.9, -0.40000000000000036 -0.1 2.9, -0.5999999999999996 -0.1 -0.9, -0.5999999999999996 0.1 -0.9, -0.40000000000000036 0.1 -0.9, -0.40000000000000036 -0.1 -0.9, -0.5250000000000004 0.024999999999999994 3.0, -0.5250000000000004 -0.024999999999999994 3.0, -0.47499999999999964 -0.024999999999999994 3.0, -0.47499999999999964 0.024999999999999994 3.0, -0.5250000000000004 -0.024999999999999994 -1.0, -0.5250000000000004 0.024999999999999994 -1.0, -0.47499999999999964 0.024999999999999994 -1.0, -0.47499999999999964 -0.024999999999999994 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668323 -0.6396021490668313 0.42640143271121933, -0.6396021490668323 0.6396021490668313 0.42640143271121933, 0.6396021490668323 0.6396021490668313 0.42640143271121933, 0.6396021490668323 -0.6396021490668313 0.42640143271121933, -0.6396021490668322 -0.6396021490668312 -0.42640143271121966, -0.6396021490668322 0.6396021490668312 -0.42640143271121966, 0.6396021490668322 0.6396021490668312 -0.42640143271121966, 0.6396021490668322 -0.6396021490668312 -0.42640143271121966, -0.32338083338177886 0.3233808333817777 0.8892972917998867, -0.32338083338177886 -0.3233808333817777 0.8892972917998867, 0.32338083338177886 -0.3233808333817777 0.8892972917998867, 0.32338083338177886 0.3233808333817777 0.8892972917998867, -0.3233808333817787 -0.3233808333817776 -0.8892972917998871, -0.3233808333817787 0.3233808333817776 -0.8892972917998871, 0.3233808333817787 0.3233808333817776 -0.8892972917998871, 0.3233808333817787 -0.3233808333817776 -0.8892972917998871 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube1_copy21 Transform { children [ Shape { appearance Appearance { material USE body } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 4.0 0.3999996666666667 0.8999996666666668, 4.0 -0.39999966666666664 0.8999996666666668, 3.899999666666667 -0.5 0.8999996666666668, 3.100000333333334 -0.5 0.8999996666666668, 3.100000333333333 0.5 0.8999996666666668, 3.899999666666666 0.5 0.8999996666666668, 3.0 -0.3999996666666667 0.8999996666666668, 3.0 0.39999966666666664 0.8999996666666668, 4.0 0.3999996666666667 0.10000033333333336, 4.0 -0.39999966666666664 0.10000033333333336, 3.899999666666667 -0.5 0.10000033333333336, 3.100000333333334 -0.5 0.10000033333333336, 3.100000333333333 0.5 0.10000033333333336, 3.899999666666666 0.5 0.10000033333333336, 3.0 -0.3999996666666667 0.10000033333333336, 3.0 0.39999966666666664 0.10000033333333336, 3.100000333333333 0.39999966666666664 1.0, 3.899999666666666 0.39999966666666664 1.0, 3.899999666666667 0.3999996666666667 0.0, 3.100000333333334 0.39999966666666664 0.0, 3.899999666666667 -0.39999966666666664 1.0, 3.100000333333334 -0.39999966666666664 1.0, 3.100000333333333 -0.3999996666666667 0.0, 3.899999666666666 -0.39999966666666664 0.0 ] } coordIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 20, 17, -1, 18, 23, 22, 19, -1 ] normal Normal { vector [ 0.8547634353587364 0.36700100107065925 0.367001001070658, 0.8547634353587383 -0.3670010010706554 0.36700100107065753, 0.3670010010706585 -0.8547634353587369 0.3670010010706578, -0.36700100107065486 -0.8547634353587386 0.3670010010706572, -0.36700100107065853 0.8547634353587368 0.3670010010706578, 0.3670010010706549 0.8547634353587387 0.3670010010706572, -0.8547634353587364 -0.36700100107065925 0.36700100107065803, -0.8547634353587383 0.3670010010706554 0.36700100107065753, 0.8547634353587373 0.3670010010706578 -0.3670010010706571, 0.8547634353587381 -0.3670010010706552 -0.36700100107065836, 0.3670010010706582 -0.8547634353587367 -0.3670010010706587, -0.3670010010706565 -0.8547634353587382 -0.3670010010706566, -0.3670010010706582 0.8547634353587367 -0.3670010010706587, 0.3670010010706565 0.8547634353587382 -0.3670010010706566, -0.8547634353587373 -0.3670010010706578 -0.3670010010706571, -0.8547634353587381 0.3670010010706552 -0.36700100107065836, -0.36700100107065753 0.36700100107065575 0.8547634353587382, 0.3670010010706554 0.367001001070658 0.8547634353587381, 0.36700100107065725 0.3670010010706572 -0.8547634353587377, -0.3670010010706571 0.3670010010706554 -0.8547634353587386, 0.36700100107065753 -0.36700100107065575 0.8547634353587382, -0.3670010010706554 -0.367001001070658 0.8547634353587381, -0.36700100107065725 -0.3670010010706572 -0.8547634353587377, 0.3670010010706571 -0.3670010010706554 -0.8547634353587386 ] } normalIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 20, 17, -1, 18, 23, 22, 19, -1 ] } } ] } DEF cube1_copy20 Transform { children [ Shape { appearance Appearance { material USE body } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 3.0 0.3999996666666667 0.8999996666666668, 3.0 -0.39999966666666664 0.8999996666666668, 2.899999666666667 -0.5 0.8999996666666668, 2.100000333333334 -0.5 0.8999996666666668, 2.100000333333333 0.5 0.8999996666666668, 2.899999666666666 0.5 0.8999996666666668, 2.0 -0.3999996666666667 0.8999996666666668, 2.0 0.39999966666666664 0.8999996666666668, 3.0 0.3999996666666667 0.10000033333333336, 3.0 -0.39999966666666664 0.10000033333333336, 2.899999666666667 -0.5 0.10000033333333336, 2.100000333333334 -0.5 0.10000033333333336, 2.100000333333333 0.5 0.10000033333333336, 2.899999666666666 0.5 0.10000033333333336, 2.0 -0.3999996666666667 0.10000033333333336, 2.0 0.39999966666666664 0.10000033333333336, 2.100000333333333 0.39999966666666664 1.0, 2.899999666666666 0.39999966666666664 1.0, 2.899999666666667 0.3999996666666667 0.0, 2.100000333333334 0.39999966666666664 0.0, 2.899999666666667 -0.39999966666666664 1.0, 2.100000333333334 -0.39999966666666664 1.0, 2.100000333333333 -0.3999996666666667 0.0, 2.899999666666666 -0.39999966666666664 0.0 ] } coordIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 20, 17, -1, 18, 23, 22, 19, -1 ] normal Normal { vector [ 0.8547634353587364 0.36700100107065925 0.367001001070658, 0.8547634353587383 -0.3670010010706554 0.36700100107065753, 0.3670010010706585 -0.8547634353587369 0.3670010010706578, -0.3670010010706553 -0.8547634353587383 0.36700100107065775, -0.3670010010706577 0.8547634353587377 0.36700100107065703, 0.3670010010706549 0.8547634353587387 0.3670010010706572, -0.8547634353587367 -0.3670010010706586 0.3670010010706583, -0.8547634353587379 0.36700100107065675 0.367001001070657, 0.8547634353587373 0.3670010010706578 -0.3670010010706571, 0.8547634353587381 -0.3670010010706552 -0.36700100107065836, 0.3670010010706582 -0.8547634353587367 -0.3670010010706587, -0.3670010010706561 -0.8547634353587386 -0.3670010010706562, -0.3670010010706573 0.8547634353587373 -0.3670010010706578, 0.3670010010706565 0.8547634353587382 -0.3670010010706566, -0.8547634353587373 -0.3670010010706586 -0.36700100107065686, -0.8547634353587377 0.3670010010706565 -0.36700100107065786, -0.367001001070657 0.367001001070657 0.8547634353587379, 0.3670010010706554 0.367001001070658 0.8547634353587381, 0.36700100107065725 0.3670010010706572 -0.8547634353587377, -0.36700100107065653 0.36700100107065675 -0.8547634353587381, 0.36700100107065753 -0.36700100107065575 0.8547634353587382, -0.3670010010706556 -0.36700100107065725 0.8547634353587382, -0.36700100107065703 -0.3670010010706579 -0.8547634353587374, 0.3670010010706571 -0.3670010010706554 -0.8547634353587386 ] } normalIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 20, 17, -1, 18, 23, 22, 19, -1 ] } } ] } DEF cube1_copy19 Transform { children [ Shape { appearance Appearance { material USE body } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 2.0 0.3999996666666667 0.8999996666666668, 2.0 -0.39999966666666664 0.8999996666666668, 1.899999666666667 -0.5 0.8999996666666668, 1.100000333333334 -0.5 0.8999996666666668, 1.100000333333333 0.5 0.8999996666666668, 1.899999666666666 0.5 0.8999996666666668, 1.0 -0.3999996666666667 0.8999996666666668, 1.0 0.39999966666666664 0.8999996666666668, 2.0 0.3999996666666667 0.10000033333333336, 2.0 -0.39999966666666664 0.10000033333333336, 1.899999666666667 -0.5 0.10000033333333336, 1.100000333333334 -0.5 0.10000033333333336, 1.100000333333333 0.5 0.10000033333333336, 1.899999666666666 0.5 0.10000033333333336, 1.0 -0.3999996666666667 0.10000033333333336, 1.0 0.39999966666666664 0.10000033333333336, 1.100000333333333 0.39999966666666664 1.0, 1.899999666666666 0.39999966666666664 1.0, 1.899999666666667 0.3999996666666667 0.0, 1.100000333333334 0.39999966666666664 0.0, 1.899999666666667 -0.39999966666666664 1.0, 1.100000333333334 -0.39999966666666664 1.0, 1.100000333333333 -0.3999996666666667 0.0, 1.899999666666666 -0.39999966666666664 0.0 ] } coordIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 20, 17, -1, 18, 23, 22, 19, -1 ] normal Normal { vector [ 0.8547634353587367 0.36700100107065853 0.36700100107065825, 0.8547634353587379 -0.36700100107065675 0.367001001070657, 0.3670010010706577 -0.8547634353587377 0.36700100107065703, -0.3670010010706553 -0.8547634353587383 0.36700100107065775, -0.36700100107065814 0.8547634353587372 0.36700100107065736, 0.3670010010706554 0.8547634353587382 0.3670010010706577, -0.8547634353587367 -0.3670010010706586 0.3670010010706583, -0.8547634353587381 0.3670010010706561 0.3670010010706572, 0.8547634353587373 0.3670010010706586 -0.36700100107065686, 0.8547634353587377 -0.3670010010706565 -0.36700100107065786, 0.3670010010706573 -0.8547634353587373 -0.3670010010706578, -0.3670010010706561 -0.8547634353587386 -0.3670010010706562, -0.3670010010706575 0.8547634353587371 -0.36700100107065803, 0.36700100107065603 0.8547634353587386 -0.36700100107065614, -0.8547634353587373 -0.3670010010706586 -0.36700100107065686, -0.8547634353587377 0.36700100107065614 -0.36700100107065803, -0.36700100107065725 0.36700100107065636 0.854763435358738, 0.36700100107065575 0.36700100107065725 0.8547634353587382, 0.36700100107065703 0.3670010010706579 -0.8547634353587374, -0.36700100107065675 0.3670010010706564 -0.8547634353587382, 0.367001001070657 -0.367001001070657 0.8547634353587379, -0.3670010010706556 -0.36700100107065725 0.8547634353587382, -0.36700100107065703 -0.3670010010706579 -0.8547634353587374, 0.36700100107065653 -0.36700100107065675 -0.8547634353587381 ] } normalIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 20, 17, -1, 18, 23, 22, 19, -1 ] } } ] } DEF cube1_copy18 Transform { children [ Shape { appearance Appearance { material USE body } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 1.0 0.3999996666666667 0.8999996666666668, 1.0 -0.39999966666666664 0.8999996666666668, 0.899999666666667 -0.5 0.8999996666666668, 0.10000033333333391 -0.5 0.8999996666666668, 0.10000033333333302 0.5 0.8999996666666668, 0.8999996666666661 0.5 0.8999996666666668, 0.0 -0.3999996666666667 0.8999996666666668, 0.0 0.39999966666666664 0.8999996666666668, 1.0 0.3999996666666667 0.10000033333333336, 1.0 -0.39999966666666664 0.10000033333333336, 0.899999666666667 -0.5 0.10000033333333336, 0.10000033333333391 -0.5 0.10000033333333336, 0.10000033333333302 0.5 0.10000033333333336, 0.8999996666666661 0.5 0.10000033333333336, 0.0 -0.3999996666666667 0.10000033333333336, 0.0 0.39999966666666664 0.10000033333333336, 0.10000033333333302 0.39999966666666664 1.0, 0.8999996666666661 0.39999966666666664 1.0, 0.899999666666667 0.3999996666666667 0.0, 0.10000033333333391 0.39999966666666664 0.0, 0.899999666666667 -0.39999966666666664 1.0, 0.10000033333333391 -0.39999966666666664 1.0, 0.10000033333333302 -0.3999996666666667 0.0, 0.8999996666666661 -0.39999966666666664 0.0 ] } coordIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 20, 17, -1, 18, 23, 22, 19, -1 ] normal Normal { vector [ 0.8547634353587367 0.36700100107065853 0.36700100107065825, 0.8547634353587381 -0.3670010010706561 0.3670010010706572, 0.36700100107065814 -0.8547634353587372 0.36700100107065736, -0.3670010010706553 -0.8547634353587383 0.36700100107065775, -0.367001001070658 0.8547634353587373 0.3670010010706572, 0.3670010010706554 0.8547634353587382 0.3670010010706577, -0.8547634353587367 -0.3670010010706586 0.3670010010706583, -0.8547634353587381 0.36700100107065636 0.36700100107065714, 0.8547634353587373 0.3670010010706586 -0.36700100107065686, 0.8547634353587377 -0.36700100107065614 -0.36700100107065803, 0.3670010010706575 -0.8547634353587371 -0.36700100107065803, -0.36700100107065603 -0.8547634353587387 -0.3670010010706561, -0.3670010010706575 0.8547634353587372 -0.36700100107065803, 0.36700100107065603 0.8547634353587386 -0.36700100107065614, -0.8547634353587372 -0.36700100107065864 -0.36700100107065675, -0.8547634353587378 0.36700100107065625 -0.36700100107065803, -0.3670010010706572 0.36700100107065664 0.8547634353587379, 0.36700100107065575 0.36700100107065725 0.8547634353587382, 0.36700100107065703 0.3670010010706579 -0.8547634353587374, -0.36700100107065664 0.3670010010706565 -0.8547634353587382, 0.36700100107065725 -0.36700100107065636 0.854763435358738, -0.3670010010706556 -0.36700100107065725 0.8547634353587382, -0.367001001070657 -0.36700100107065803 -0.8547634353587374, 0.36700100107065675 -0.3670010010706564 -0.8547634353587382 ] } normalIndex [ 0, 1, 9, 8, -1, 0, 5, 17, -1, 0, 8, 13, 5, -1, 0, 17, 20, 1, -1, 1, 2, 10, 9, -1, 1, 20, 2, -1, 2, 3, 11, 10, -1, 2, 20, 21, 3, -1, 3, 6, 14, 11, -1, 3, 21, 6, -1, 4, 5, 13, 12, -1, 4, 7, 16, -1, 4, 12, 15, 7, -1, 4, 16, 17, 5, -1, 6, 7, 15, 14, -1, 6, 21, 16, 7, -1, 8, 9, 23, 18, -1, 8, 18, 13, -1, 9, 10, 23, -1, 10, 11, 22, 23, -1, 11, 14, 22, -1, 12, 13, 18, 19, -1, 12, 19, 15, -1, 14, 15, 19, 22, -1, 16, 21, 20, 17, -1, 18, 23, 22, 19, -1 ] } } ] } DEF cube8_copy11 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 0.40000000000000036 -0.1 2.9, 0.40000000000000036 0.1 2.9, 0.5999999999999996 0.1 2.9, 0.5999999999999996 -0.1 2.9, 0.40000000000000036 -0.1 -0.9, 0.40000000000000036 0.1 -0.9, 0.5999999999999996 0.1 -0.9, 0.5999999999999996 -0.1 -0.9, 0.47499999999999964 0.024999999999999994 3.0, 0.47499999999999964 -0.024999999999999994 3.0, 0.5250000000000004 -0.024999999999999994 3.0, 0.5250000000000004 0.024999999999999994 3.0, 0.47499999999999964 -0.024999999999999994 -1.0, 0.47499999999999964 0.024999999999999994 -1.0, 0.5250000000000004 0.024999999999999994 -1.0, 0.5250000000000004 -0.024999999999999994 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668323 -0.6396021490668313 0.42640143271121933, -0.6396021490668323 0.6396021490668313 0.42640143271121933, 0.6396021490668323 0.6396021490668313 0.42640143271121933, 0.6396021490668323 -0.6396021490668313 0.42640143271121933, -0.6396021490668322 -0.6396021490668312 -0.42640143271121966, -0.6396021490668322 0.6396021490668312 -0.42640143271121966, 0.6396021490668322 0.6396021490668312 -0.42640143271121966, 0.6396021490668322 -0.6396021490668312 -0.42640143271121966, -0.32338083338177886 0.3233808333817777 0.8892972917998867, -0.32338083338177886 -0.3233808333817777 0.8892972917998867, 0.32338083338177886 -0.3233808333817777 0.8892972917998867, 0.32338083338177886 0.3233808333817777 0.8892972917998867, -0.3233808333817787 -0.3233808333817776 -0.8892972917998871, -0.3233808333817787 0.3233808333817776 -0.8892972917998871, 0.3233808333817787 0.3233808333817776 -0.8892972917998871, 0.3233808333817787 -0.3233808333817776 -0.8892972917998871 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy10 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 1.4000000000000004 -0.1 2.9, 1.4000000000000004 0.1 2.9, 1.5999999999999996 0.1 2.9, 1.5999999999999996 -0.1 2.9, 1.4000000000000004 -0.1 -0.9, 1.4000000000000004 0.1 -0.9, 1.5999999999999996 0.1 -0.9, 1.5999999999999996 -0.1 -0.9, 1.4749999999999996 0.024999999999999994 3.0, 1.4749999999999996 -0.024999999999999994 3.0, 1.5250000000000004 -0.024999999999999994 3.0, 1.5250000000000004 0.024999999999999994 3.0, 1.4749999999999996 -0.024999999999999994 -1.0, 1.4749999999999996 0.024999999999999994 -1.0, 1.5250000000000004 0.024999999999999994 -1.0, 1.5250000000000004 -0.024999999999999994 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668323 -0.6396021490668313 0.42640143271121933, -0.6396021490668323 0.6396021490668313 0.42640143271121933, 0.6396021490668323 0.6396021490668313 0.42640143271121933, 0.6396021490668323 -0.6396021490668313 0.42640143271121933, -0.6396021490668322 -0.6396021490668312 -0.42640143271121966, -0.6396021490668322 0.6396021490668312 -0.42640143271121966, 0.6396021490668322 0.6396021490668312 -0.42640143271121966, 0.6396021490668322 -0.6396021490668312 -0.42640143271121966, -0.32338083338177886 0.3233808333817777 0.8892972917998867, -0.32338083338177886 -0.3233808333817777 0.8892972917998867, 0.32338083338177886 -0.3233808333817777 0.8892972917998867, 0.32338083338177886 0.3233808333817777 0.8892972917998867, -0.3233808333817787 -0.3233808333817776 -0.8892972917998871, -0.3233808333817787 0.3233808333817776 -0.8892972917998871, 0.3233808333817787 0.3233808333817776 -0.8892972917998871, 0.3233808333817787 -0.3233808333817776 -0.8892972917998871 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy9 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 2.4 -0.1 2.9, 2.4 0.1 2.9, 2.6 0.1 2.9, 2.6 -0.1 2.9, 2.4 -0.1 -0.9, 2.4 0.1 -0.9, 2.6 0.1 -0.9, 2.6 -0.1 -0.9, 2.475 0.024999999999999994 3.0, 2.475 -0.024999999999999994 3.0, 2.525 -0.024999999999999994 3.0, 2.525 0.024999999999999994 3.0, 2.475 -0.024999999999999994 -1.0, 2.475 0.024999999999999994 -1.0, 2.525 0.024999999999999994 -1.0, 2.525 -0.024999999999999994 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668311 -0.6396021490668313 0.42640143271122094, -0.6396021490668311 0.6396021490668313 0.42640143271122094, 0.6396021490668311 0.6396021490668313 0.42640143271122094, 0.6396021490668311 -0.6396021490668313 0.42640143271122094, -0.6396021490668311 -0.6396021490668312 -0.4264014327112212, -0.6396021490668311 0.6396021490668312 -0.4264014327112212, 0.6396021490668311 0.6396021490668312 -0.4264014327112212, 0.6396021490668311 -0.6396021490668312 -0.4264014327112212, -0.3233808333817771 0.3233808333817773 0.8892972917998876, -0.3233808333817771 -0.3233808333817773 0.8892972917998876, 0.3233808333817771 -0.3233808333817773 0.8892972917998876, 0.3233808333817771 0.3233808333817773 0.8892972917998876, -0.3233808333817769 -0.3233808333817772 -0.8892972917998878, -0.3233808333817769 0.3233808333817772 -0.8892972917998878, 0.3233808333817769 0.3233808333817772 -0.8892972917998878, 0.3233808333817769 -0.3233808333817772 -0.8892972917998878 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] } DEF cube8_copy8 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 3.4 -0.1 2.9, 3.4 0.1 2.9, 3.6 0.1 2.9, 3.6 -0.1 2.9, 3.4 -0.1 -0.9, 3.4 0.1 -0.9, 3.6 0.1 -0.9, 3.6 -0.1 -0.9, 3.475 0.024999999999999994 3.0, 3.475 -0.024999999999999994 3.0, 3.525 -0.024999999999999994 3.0, 3.525 0.024999999999999994 3.0, 3.475 -0.024999999999999994 -1.0, 3.475 0.024999999999999994 -1.0, 3.525 0.024999999999999994 -1.0, 3.525 -0.024999999999999994 -1.0 ] } coordIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] normal Normal { vector [ -0.6396021490668311 -0.6396021490668313 0.42640143271122094, -0.6396021490668311 0.6396021490668313 0.42640143271122094, 0.6396021490668311 0.6396021490668313 0.42640143271122094, 0.6396021490668311 -0.6396021490668313 0.42640143271122094, -0.6396021490668311 -0.6396021490668312 -0.4264014327112212, -0.6396021490668311 0.6396021490668312 -0.4264014327112212, 0.6396021490668311 0.6396021490668312 -0.4264014327112212, 0.6396021490668311 -0.6396021490668312 -0.4264014327112212, -0.3233808333817771 0.3233808333817773 0.8892972917998876, -0.3233808333817771 -0.3233808333817773 0.8892972917998876, 0.3233808333817771 -0.3233808333817773 0.8892972917998876, 0.3233808333817771 0.3233808333817773 0.8892972917998876, -0.3233808333817769 -0.3233808333817772 -0.8892972917998878, -0.3233808333817769 0.3233808333817772 -0.8892972917998878, 0.3233808333817769 0.3233808333817772 -0.8892972917998878, 0.3233808333817769 -0.3233808333817772 -0.8892972917998878 ] } normalIndex [ 0, 1, 5, 4, -1, 0, 3, 10, 9, -1, 0, 4, 7, 3, -1, 0, 9, 8, 1, -1, 1, 2, 6, 5, -1, 1, 8, 11, 2, -1, 2, 3, 7, 6, -1, 2, 11, 10, 3, -1, 4, 5, 13, 12, -1, 4, 12, 15, 7, -1, 5, 6, 14, 13, -1, 6, 7, 15, 14, -1, 8, 9, 10, 11, -1, 12, 13, 14, 15, -1 ] } } ] }