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	Reworked all examples
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		| @@ -1,18 +1,19 @@ | ||||
| // ArduinoJson - arduinojson.org | ||||
| // Copyright Benoit Blanchon 2014-2017 | ||||
| // MIT License | ||||
| // | ||||
| // This example shows the different ways you can use Flash strings with | ||||
| // ArduinoJson. | ||||
| // | ||||
| // Use Flash strings sparingly, because ArduinoJson duplicates them in the | ||||
| // JsonBuffer. Prefer plain old char*, as they are more efficient in term of | ||||
| // code size, speed, and memory usage. | ||||
|  | ||||
| #include <ArduinoJson.h> | ||||
|  | ||||
| // About | ||||
| // ----- | ||||
| // This example shows the different ways you can use PROGMEM with ArduinoJson. | ||||
| // Please don't see this as an invitation to use PROGMEM. | ||||
| // On the contrary, you should always use char[] when possible, it's much more | ||||
| // efficient in term of code size, speed and memory usage. | ||||
|  | ||||
| void setup() { | ||||
| #ifdef PROGMEM | ||||
| #ifdef PROGMEM  // <- check that Flash strings are supported | ||||
|  | ||||
|   DynamicJsonBuffer jsonBuffer; | ||||
|  | ||||
|   // You can use a Flash String as your JSON input. | ||||
| @@ -51,3 +52,16 @@ void setup() { | ||||
| void loop() { | ||||
|   // not used in this example | ||||
| } | ||||
|  | ||||
| // See also | ||||
| // -------- | ||||
| // | ||||
| // The website arduinojson.org contains the documentation for all the functions | ||||
| // used above. It also includes an FAQ that will help you solve any memory | ||||
| // problem. | ||||
| // Please check it out at: https://arduinojson.org/ | ||||
| // | ||||
| // The book "Mastering ArduinoJson" contains a quick C++ course that explains | ||||
| // how your microcontroller stores strings in memory. It also tells why you | ||||
| // should not abuse Flash strings with ArduinoJson. | ||||
| // Please check it out at: https://leanpub.com/arduinojson/ | ||||
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