Files
thirdparty-ArduinoJson/include/ArduinoJson/Internals/BlockJsonBuffer.hpp
2016-01-07 22:39:57 +01:00

95 lines
2.1 KiB
C++

// Copyright Benoit Blanchon 2014-2016
// MIT License
//
// Arduino JSON library
// https://github.com/bblanchon/ArduinoJson
// If you like this project, please add a star!
#pragma once
#include "../JsonBuffer.hpp"
#include <stdlib.h>
namespace ArduinoJson {
namespace Internals {
class DefaultAllocator {
public:
void* allocate(size_t size) { return malloc(size); }
void deallocate(void* pointer) { free(pointer); }
};
template <typename TAllocator>
class BlockJsonBuffer : public JsonBuffer {
struct Block;
struct EmptyBlock {
Block* next;
size_t capacity;
size_t size;
};
struct Block : EmptyBlock {
uint8_t data[1];
};
public:
BlockJsonBuffer(size_t initialSize = 256)
: _head(NULL), _nextBlockSize(initialSize) {}
~BlockJsonBuffer() {
Block* currentBlock = _head;
while (currentBlock != NULL) {
Block* nextBlock = currentBlock->next;
_allocator.deallocate(currentBlock);
currentBlock = nextBlock;
}
}
size_t size() const {
size_t total = 0;
for (const Block* b = _head; b; b = b->next) total += b->size;
return total;
}
protected:
virtual void* alloc(size_t bytes) {
return canAllocInHead(bytes) ? allocInHead(bytes) : allocInNewBlock(bytes);
}
private:
bool canAllocInHead(size_t bytes) const {
return _head != NULL && _head->size + bytes <= _head->capacity;
}
void* allocInHead(size_t bytes) {
void* p = _head->data + _head->size;
_head->size += round_size_up(bytes);
return p;
}
void* allocInNewBlock(size_t bytes) {
size_t capacity = _nextBlockSize;
if (bytes > capacity) capacity = bytes;
if (!addNewBlock(capacity)) return NULL;
_nextBlockSize *= 2;
return allocInHead(bytes);
}
bool addNewBlock(size_t capacity) {
size_t bytes = sizeof(EmptyBlock) + capacity;
Block* block = static_cast<Block*>(_allocator.allocate(bytes));
if (block == NULL) return false;
block->capacity = capacity;
block->size = 0;
block->next = _head;
_head = block;
return true;
}
TAllocator _allocator;
Block* _head;
size_t _nextBlockSize;
};
}
}