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	Refactored the updates of in-flight files/dirs
Updated to account for changes as a result of commits/compacts. And changed instances of iteration over both files and dirs to use a single nested loop. This does rely implicitly on the structure layout of dirs/files and their location in lfs_t, which isn't great. But it gets the job done with less code duplication.
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							| @@ -295,8 +295,8 @@ typedef struct lfs_cache { | ||||
|  | ||||
| typedef struct lfs_file { | ||||
|     struct lfs_file *next; | ||||
|     lfs_block_t pair[2]; | ||||
|     uint16_t id; | ||||
|     lfs_block_t pair[2]; | ||||
|     struct lfs_ctz { | ||||
|         lfs_block_t head; | ||||
|         lfs_size_t size; | ||||
| @@ -313,10 +313,10 @@ typedef struct lfs_file { | ||||
|  | ||||
| typedef struct lfs_dir { | ||||
|     struct lfs_dir *next; | ||||
|     uint16_t id; | ||||
|     struct lfs_mdir m; | ||||
|  | ||||
|     lfs_block_t head[2]; | ||||
|     uint16_t id; | ||||
|     lfs_off_t pos; | ||||
| } lfs_dir_t; | ||||
|  | ||||
|   | ||||
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