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	Added optional block-level caching
This adds caching of the most recent read/program blocks, allowing support of devices that don't have byte-level read+writes, along with reduced device access on devices that do support byte-level read+writes. Note: The current implementation is a bit eager to drop caches where it simplifies the cache layer. This layer is already complex enough. Note: It may be worthwhile to add a compile switch for caching to reduce code size, note sure. Note: This does add a dependency on malloc, which could have a porting layer, but I'm just using the functions from stdlib for now. These can be overwritten with noops if the user controls the system, and keeps things simple for now.
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		| @@ -8,6 +8,7 @@ | ||||
| #define LFS_UTIL_H | ||||
|  | ||||
| #include "lfs_config.h" | ||||
| #include <stdlib.h> | ||||
|  | ||||
|  | ||||
| // Builtin functions | ||||
| @@ -34,5 +35,4 @@ static inline int lfs_scmp(uint32_t a, uint32_t b) { | ||||
| uint32_t lfs_crc(uint32_t crc, lfs_size_t size, const void *buffer); | ||||
|  | ||||
|  | ||||
|  | ||||
| #endif | ||||
|   | ||||
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