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2 changed files with 32 additions and 30 deletions

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@ -1,5 +1,4 @@
/* NBNS service client
Pavel Brychta pablo@xpablo.cz
/* Klient sluzby NBNS
*/
#include "ESP8266NetBIOS.h"
@ -25,65 +24,65 @@ extern "C" {
#define LWIP_PLATFORM_HTONL(_n) ((u32_t)( (((_n) & 0xff) << 24) | (((_n) & 0xff00) << 8) | (((_n) >> 8) & 0xff00) | (((_n) >> 24) & 0xff) ))
#endif
// NBNS query structure (at least things that I've discovered):
// Definice struktury NBNS dotazu (alespon veci, ktere jsem vypozoroval):
struct NBNSQUESTION {
uint16_t NBNSQ_ID; // query ID
uint16_t NBNSQ_ID; // ID dotazu
uint8_t NBNSQ_FLAGS1;
uint8_t NBNSQ_FLAGS2;
uint16_t NBNSQ_QUESTIONCOUNT;
uint16_t NBNSQ_ANSWERCOUNT;
uint16_t NBNSQ_AUTHORITYCOUNT;
uint16_t NBNSQ_ADDITIONALRECORDCOUNT;
uint8_t NBNSQ_NAMESIZE; // following string length
char NBNSQ_NAME[32+1]; // CAUTION!!! maybe this entry is not of constant length
uint8_t NBNSQ_NAMESIZE; // delka nasledujiciho retezce
char NBNSQ_NAME[32+1]; // POZOR!!! mozna tato polozka muze byt ruzne dlouha
uint16_t NBNSQ_TYPE;
uint16_t NBNSQ_CLASS;
} __attribute__((packed));
// NBNS response structure (again at least things that I've discovered)
// Definice struktury NBNS odpovedi (stejne jako u dotazu)
struct NBNSANSWER {
uint16_t NBNSA_ID; // query ID
uint16_t NBNSA_ID; // ID dotazu
uint8_t NBNSA_FLAGS1;
uint8_t NBNSA_FLAGS2;
uint16_t NBNSA_QUESTIONCOUNT;
uint16_t NBNSA_ANSWERCOUNT;
uint16_t NBNSA_AUTHORITYCOUNT;
uint16_t NBNSA_ADDITIONALRECORDCOUNT;
uint8_t NBNSA_NAMESIZE; // length of the following string
char NBNSA_NAME[32 + 1]; // CAUTION!!! maybe this entry is not of constant length
uint8_t NBNSA_NAMESIZE; // delka nasledujiciho retezce
char NBNSA_NAME[32 + 1]; // POZOR!!! mozna tato polozka muze byt ruzne dlouha
uint16_t NBNSA_TYPE;
uint16_t NBNSA_CLASS;
uint32_t NBNSA_TIMETOLIVE;
uint16_t NBNSA_LENGTH;
uint16_t NBNSA_NODEFLAGS; // CAUTION!!! I'm really not sure about this
uint16_t NBNSA_NODEFLAGS; // POZOR!!! tady si nejsem moc jisty
uint32_t NBNSA_NODEADDRESS;
} __attribute__((packed));
// structure of NBNS response to name query
// Definice struktury NBNS odpovedi na dotaz na jmeno
struct NBNSANSWERN {
uint16_t NBNSAN_ID; // query ID
uint16_t NBNSAN_ID; // ID dotazu
uint8_t NBNSAN_FLAGS1;
uint8_t NBNSAN_FLAGS2;
uint16_t NBNSAN_QUESTIONCOUNT;
uint16_t NBNSAN_ANSWERCOUNT;
uint16_t NBNSAN_AUTHORITYCOUNT;
uint16_t NBNSAN_ADDITIONALRECORDCOUNT;
uint8_t NBNSAN_NAMESIZE; // length of the following string
char NBNSAN_NAME[32 + 1]; // CAUTION!!! maybe this entry is not of constant length
uint8_t NBNSAN_NAMESIZE; // delka nasledujiciho retezce
char NBNSAN_NAME[32 + 1]; // POZOR!!! mozna tato polozka muze byt ruzne dlouha
uint16_t NBNSAN_TYPE;
uint16_t NBNSAN_CLASS;
uint32_t NBNSAN_TIMETOLIVE;
uint16_t NBNSAN_LENGTH;
uint8_t NBNSAN_NUMBER; // number of names
char NBNSAN_NNAME[15]; // node name
uint8_t NBNSAN_NTYPE; // type of name
char NBNSAN_NNAME[15]; // jmeno nodu
uint8_t NBNSAN_NTYPE; // typ jmena
uint16_t NBNSAN_NFLAGS; // node flags
} __attribute__((packed));
/** Method to get NETBIOS name encoding.
* \param nbname Pointer to NETBIOS encoded name.
* \param name Pointer where to decode the name.
* \param maxlen Maximum of characters allowed in the nbname.
/** Metoda pro ziskani jmena z kodovani NETBIOS.
* \param nbname Ukazatel na jmeno v NETBIOS kodovani.
* \param name Ukazatel na misto, kam prevadime jmeno.
* \param maxlen Maximalni pocet znaku v nbname.
*/
void ESP8266NetBIOS::_getnbname(char *nbname, char *name, uint8_t maxlen)
{
@ -91,15 +90,15 @@ void ESP8266NetBIOS::_getnbname(char *nbname, char *name, uint8_t maxlen)
uint8_t c = 0;
while ((*nbname != 0x0) && (c < maxlen)) {
b = (*nbname++ - 'A') << 4; // correct the nibble and move it to upper bits
c++; // removed byte counter
b = (*nbname++ - 'A') << 4; // opravime nibble a prevedeme ho do vyssich bitu
c++; // pocitame pocet odebranych bytu
if (*nbname != 0x0) {
b |= *nbname++ - 'A'; // add lower nibble
c++; // again removed byte counter
b |= *nbname++ - 'A'; // pridame nizsi nibble
c++; // opet spocitame pocet odebranych znaku
}
*name++ = b; // store decoded character and bump pointer
*name++ = b; // ulozime znak do vysledku a posuneme ukazatel
}
*name = 0x0; // store trailing zero (made C character string)
*name = 0x0; // ulozime ukoncovaci 0
}
/** Prevod zadaneho textu do NETBIOS kodovani

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@ -6,11 +6,14 @@ const char* ssid = "............";
const char* password = "..............";
ESP8266WebServer wwwserver(80);
const char PAGE[] PROGMEM = "<!DOCTYPE HTML>\n<html>Hello world from ESP8266<p></html>"
String content;
static void handleRoot(void) {
content = F("<!DOCTYPE HTML>\n<html>Hello world from ESP8266");
content += F("<p>");
content += F("</html>");
wwwserver.send_P(200, F("text/html"), PAGE);
wwwserver.send(200, F("text/html"), content);
}
void setup() {