Update to v3.7.5

This commit is contained in:
2025-04-10 08:01:08 +02:00
parent 6abe266ba0
commit 13237c6372
11 changed files with 286 additions and 18 deletions

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@ -0,0 +1,47 @@
// SPDX-License-Identifier: LGPL-3.0-or-later
// Copyright 2016-2025 Hristo Gochkov, Mathieu Carbou, Emil Muratov
#include <DNSServer.h>
#ifdef ESP32
#include <AsyncTCP.h>
#include <WiFi.h>
#elif defined(ESP8266)
#include <ESP8266WiFi.h>
#include <ESPAsyncTCP.h>
#elif defined(TARGET_RP2040) || defined(TARGET_RP2350) || defined(PICO_RP2040) || defined(PICO_RP2350)
#include <RPAsyncTCP.h>
#include <WiFi.h>
#endif
#include <ESPAsyncWebServer.h>
static AsyncWebServer server(80);
void setup() {
Serial.begin(115200);
#ifndef CONFIG_IDF_TARGET_ESP32H2
WiFi.mode(WIFI_AP);
WiFi.softAP("esp-captive");
#endif
// Shows how to use AsyncResponseStream.
// The internal buffer will be allocated and data appended to it,
// until the response is sent, then this buffer is read and committed on the network.
//
// curl -v http://192.168.4.1/
//
server.on("/", HTTP_GET, [](AsyncWebServerRequest *request) {
AsyncResponseStream *response = request->beginResponseStream("plain/text", 40 * 1024);
for (int i = 0; i < 32 * 1024; i++) {
response->write('a');
}
request->send(response);
});
server.begin();
}
void loop() {
delay(100);
}

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@ -103,7 +103,7 @@ void setup() {
// curl -v -X POST -H "Content-Type: application/json" -d '{"game": "test"}' http://192.168.4.1/delay
//
server.onNotFound([](AsyncWebServerRequest *request) {
requests++;
requests = requests + 1;
if (request->url() == "/delay") {
request->send(200, "application/json", "{\"status\":\"OK\"}");
} else {
@ -125,7 +125,7 @@ void setup() {
server.on("/", HTTP_GET, [](AsyncWebServerRequest *request) {
// need to cast to uint8_t*
// if you do not, the const char* will be copied in a temporary String buffer
requests++;
requests = requests + 1;
request->send(200, "text/html", (uint8_t *)htmlContent, htmlContentLength);
});
@ -143,7 +143,7 @@ void setup() {
// time curl -N -v -G -d 'd=2000' -d 'l=10000' http://192.168.4.1/slow.html --output -
//
server.on("/slow.html", HTTP_GET, [](AsyncWebServerRequest *request) {
requests++;
requests = requests + 1;
uint32_t d = request->getParam("d")->value().toInt();
uint32_t l = request->getParam("l")->value().toInt();
Serial.printf("d = %" PRIu32 ", l = %" PRIu32 "\n", d, l);

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@ -0,0 +1,124 @@
// SPDX-License-Identifier: LGPL-3.0-or-later
// Copyright 2016-2025 Hristo Gochkov, Mathieu Carbou, Emil Muratov
//
// WebSocket example using the easy to use AsyncWebSocketMessageHandler handler that only supports unfragmented messages
//
#include <Arduino.h>
#ifdef ESP32
#include <AsyncTCP.h>
#include <WiFi.h>
#elif defined(ESP8266)
#include <ESP8266WiFi.h>
#include <ESPAsyncTCP.h>
#elif defined(TARGET_RP2040) || defined(TARGET_RP2350) || defined(PICO_RP2040) || defined(PICO_RP2350)
#include <RPAsyncTCP.h>
#include <WiFi.h>
#endif
#include <ESPAsyncWebServer.h>
static AsyncWebServer server(80);
// create an easy-to-use handler
static AsyncWebSocketMessageHandler wsHandler;
// add it to the websocket server
static AsyncWebSocket ws("/ws", wsHandler.eventHandler());
// alternatively you can do as usual:
//
// static AsyncWebSocket ws("/ws");
// ws.onEvent(wsHandler.eventHandler());
static const char *htmlContent PROGMEM = R"(
<!DOCTYPE html>
<html>
<head>
<title>WebSocket</title>
</head>
<body>
<h1>WebSocket Example</h1>
<>Open your browser console!</p>
<input type="text" id="message" placeholder="Type a message">
<button onclick='sendMessage()'>Send</button>
<script>
var ws = new WebSocket('ws://192.168.4.1/ws');
ws.onopen = function() {
console.log("WebSocket connected");
};
ws.onmessage = function(event) {
console.log("WebSocket message: " + event.data);
};
ws.onclose = function() {
console.log("WebSocket closed");
};
ws.onerror = function(error) {
console.log("WebSocket error: " + error);
};
function sendMessage() {
var message = document.getElementById("message").value;
ws.send(message);
console.log("WebSocket sent: " + message);
}
</script>
</body>
</html>
)";
static const size_t htmlContentLength = strlen_P(htmlContent);
void setup() {
Serial.begin(115200);
#ifndef CONFIG_IDF_TARGET_ESP32H2
WiFi.mode(WIFI_AP);
WiFi.softAP("esp-captive");
#endif
// serves root html page
server.on("/", HTTP_GET, [](AsyncWebServerRequest *request) {
request->send(200, "text/html", (const uint8_t *)htmlContent, htmlContentLength);
});
wsHandler.onConnect([](AsyncWebSocket *server, AsyncWebSocketClient *client) {
Serial.printf("Client %" PRIu32 " connected\n", client->id());
server->textAll("New client: " + String(client->id()));
});
wsHandler.onDisconnect([](AsyncWebSocket *server, uint32_t clientId) {
Serial.printf("Client %" PRIu32 " disconnected\n", clientId);
server->textAll("Client " + String(clientId) + " disconnected");
});
wsHandler.onError([](AsyncWebSocket *server, AsyncWebSocketClient *client, uint16_t errorCode, const char *reason, size_t len) {
Serial.printf("Client %" PRIu32 " error: %" PRIu16 ": %s\n", client->id(), errorCode, reason);
});
wsHandler.onMessage([](AsyncWebSocket *server, AsyncWebSocketClient *client, const uint8_t *data, size_t len) {
Serial.printf("Client %" PRIu32 " data: %s\n", client->id(), (const char *)data);
});
wsHandler.onFragment([](AsyncWebSocket *server, AsyncWebSocketClient *client, const AwsFrameInfo *frameInfo, const uint8_t *data, size_t len) {
Serial.printf("Client %" PRIu32 " fragment %" PRIu32 ": %s\n", client->id(), frameInfo->num, (const char *)data);
});
server.addHandler(&ws);
server.begin();
}
static uint32_t lastWS = 0;
static uint32_t deltaWS = 2000;
void loop() {
uint32_t now = millis();
if (now - lastWS >= deltaWS) {
ws.cleanupClients();
ws.printfAll("now: %" PRIu32 "\n", now);
lastWS = millis();
#ifdef ESP32
Serial.printf("Free heap: %" PRIu32 "\n", ESP.getFreeHeap());
#endif
}
}