Aktualizace na verzi 2.10.4
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@ -28,6 +28,8 @@ This fork is based on [yubox-node-org/ESPAsyncWebServer](https://github.com/yubo
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- Remove filename after inline in Content-Disposition header according to RFC2183
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- Depends on `mathieucarbou/Async TCP @ ^3.1.4`
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- Arduino 3 / ESP-IDF 5.1 compatibility
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- Added all flavors of `binary()`, `text()`, `binaryAll()` and `textAll()` in `AsyncWebSocket`
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- Added `setCloseClientOnQueueFull(bool)` which can be set on a client to either close the connection or discard messages but not close the connection when the queue is full
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## Documentation
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@ -28,6 +28,8 @@ This fork is based on [yubox-node-org/ESPAsyncWebServer](https://github.com/yubo
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- Remove filename after inline in Content-Disposition header according to RFC2183
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- Depends on `mathieucarbou/Async TCP @ ^3.1.4`
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- Arduino 3 / ESP-IDF 5.1 compatibility
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- Added all flavors of `binary()`, `text()`, `binaryAll()` and `textAll()` in `AsyncWebSocket`
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- Added `setCloseClientOnQueueFull(bool)` which can be set on a client to either close the connection or discard messages but not close the connection when the queue is full
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## Documentation
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@ -16,7 +16,7 @@ public:
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CaptiveRequestHandler() {}
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virtual ~CaptiveRequestHandler() {}
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bool canHandle(AsyncWebServerRequest *request){
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bool canHandle(__unused AsyncWebServerRequest *request){
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//request->addInterestingHeader("ANY");
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return true;
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}
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@ -18,7 +18,7 @@ class CaptiveRequestHandler : public AsyncWebHandler {
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CaptiveRequestHandler() {}
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virtual ~CaptiveRequestHandler() {}
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bool canHandle(AsyncWebServerRequest* request) {
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bool canHandle(__unused AsyncWebServerRequest* request) {
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// request->addInterestingHeader("ANY");
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return true;
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}
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@ -6,8 +6,8 @@ class StreamConcat : public Stream {
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public:
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StreamConcat(Stream* s1, Stream* s2) : _s1(s1), _s2(s2) {}
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size_t write(const uint8_t* p, size_t n) override { return 0; }
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size_t write(uint8_t c) override { return 0; }
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size_t write(__unused const uint8_t* p, __unused size_t n) override { return 0; }
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size_t write(__unused uint8_t c) override { return 0; }
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void flush() override {}
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int available() override { return _s1->available() + _s2->available(); }
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@ -1,6 +1,6 @@
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{
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"name": "ESP Async WebServer",
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"version": "2.10.1",
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"version": "2.10.4",
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"description": "Asynchronous HTTP and WebSocket Server Library for ESP32. Supports: WebSocket, SSE, Authentication, Arduino Json 7, File Upload, Static File serving, URL Rewrite, URL Redirect, etc.",
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"keywords": "http,async,websocket,webserver",
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"homepage": "https://github.com/mathieucarbou/ESPAsyncWebServer",
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@ -1,5 +1,5 @@
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name=ESP Async WebServer
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version=2.10.1
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version=2.10.4
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author=Me-No-Dev
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maintainer=Mathieu Carbou <mathieu.carbou@gmail.com>
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sentence=Asynchronous HTTP and WebSocket Server Library for ESP32
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@ -18,8 +18,8 @@ monitor_filters = esp32_exception_decoder, log2file
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lib_dir = .
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; src_dir = examples/CaptivePortal
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; src_dir = examples/SimpleServer
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; src_dir = examples/StreamFiles
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src_dir = examples/Filters
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src_dir = examples/StreamFiles
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; src_dir = examples/Filters
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[env:arduino]
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platform = espressif32
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@ -264,7 +264,7 @@ class AsyncCallbackJsonWebHandler : public AsyncWebHandler {
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request->send(500);
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}
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}
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virtual void handleUpload(AsyncWebServerRequest* request, const String& filename, size_t index, uint8_t* data, size_t len, bool final) override final {
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virtual void handleUpload(__unused AsyncWebServerRequest* request, __unused const String& filename, __unused size_t index, __unused uint8_t* data, __unused size_t len, __unused bool final) override final {
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}
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virtual void handleBody(AsyncWebServerRequest* request, uint8_t* data, size_t len, size_t index, size_t total) override final {
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if (_onRequest) {
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@ -461,13 +461,22 @@ void AsyncWebSocketClient::_queueMessage(std::shared_ptr<std::vector<uint8_t>> b
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if (_messageQueue.size() >= WS_MAX_QUEUED_MESSAGES)
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{
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l.unlock();
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if(closeWhenFull)
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{
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#ifdef ESP8266
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ets_printf("AsyncWebSocketClient::_queueMessage: Too many messages queued, closing connection\n");
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ets_printf("AsyncWebSocketClient::_queueMessage: Too many messages queued: closing connection\n");
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#else
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log_e("Too many messages queued: closing connection");
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log_e("Too many messages queued: closing connection");
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#endif
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_status = WS_DISCONNECTED;
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if (_client) _client->close(true);
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_status = WS_DISCONNECTED;
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if (_client) _client->close(true);
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} else {
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#ifdef ESP8266
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ets_printf("AsyncWebSocketClient::_queueMessage: Too many messages queued: discarding new message\n");
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#else
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log_e("Too many messages queued: discarding new message");
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#endif
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}
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return;
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}
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else
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@ -954,21 +963,19 @@ void AsyncWebSocket::text(uint32_t id, const __FlashStringHelper *data)
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free(message);
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}
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}
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void AsyncWebSocket::textAll(AsyncWebSocketMessageBuffer * buffer)
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void AsyncWebSocket::text(uint32_t id, AsyncWebSocketMessageBuffer *buffer)
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{
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if (buffer) {
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textAll(std::move(buffer->_buffer));
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delete buffer;
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text(id, std::move(buffer->_buffer));
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delete buffer;
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}
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}
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void AsyncWebSocket::textAll(std::shared_ptr<std::vector<uint8_t>> buffer)
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void AsyncWebSocket::text(uint32_t id, std::shared_ptr<std::vector<uint8_t>> buffer)
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{
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for (auto &c : _clients)
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if (c.status() == WS_CONNECTED)
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c.text(buffer);
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if (AsyncWebSocketClient *c = client(id))
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c->text(buffer);
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}
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void AsyncWebSocket::textAll(const uint8_t *message, size_t len)
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{
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textAll(makeSharedBuffer(message, len));
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@ -1005,6 +1012,20 @@ void AsyncWebSocket::textAll(const __FlashStringHelper *data)
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free(message);
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}
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}
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void AsyncWebSocket::textAll(AsyncWebSocketMessageBuffer * buffer)
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{
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if (buffer) {
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textAll(std::move(buffer->_buffer));
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delete buffer;
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}
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}
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void AsyncWebSocket::textAll(std::shared_ptr<std::vector<uint8_t>> buffer)
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{
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for (auto &c : _clients)
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if (c.status() == WS_CONNECTED)
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c.text(buffer);
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}
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void AsyncWebSocket::binary(uint32_t id, const uint8_t *message, size_t len)
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{
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@ -1034,27 +1055,24 @@ void AsyncWebSocket::binary(uint32_t id, const __FlashStringHelper *data, size_t
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free(message);
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}
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}
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void AsyncWebSocket::binaryAll(AsyncWebSocketMessageBuffer * buffer)
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void AsyncWebSocket::binary(uint32_t id, AsyncWebSocketMessageBuffer *buffer)
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{
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if (buffer) {
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binaryAll(std::move(buffer->_buffer));
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binary(id, std::move(buffer->_buffer));
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delete buffer;
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}
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}
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void AsyncWebSocket::binaryAll(std::shared_ptr<std::vector<uint8_t>> buffer)
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void AsyncWebSocket::binary(uint32_t id, std::shared_ptr<std::vector<uint8_t>> buffer)
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{
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for (auto &c : _clients)
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if (c.status() == WS_CONNECTED)
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c.binary(buffer);
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if (AsyncWebSocketClient *c = client(id))
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c->binary(buffer);
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}
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void AsyncWebSocket::binaryAll(const uint8_t *message, size_t len)
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{
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binaryAll(makeSharedBuffer(message, len));
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}
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void AsyncWebSocket::binaryAll(const char *message, size_t len)
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{
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binaryAll((const uint8_t *)message, len);
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@ -1078,6 +1096,19 @@ void AsyncWebSocket::binaryAll(const __FlashStringHelper *data, size_t len)
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free(message);
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}
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}
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void AsyncWebSocket::binaryAll(AsyncWebSocketMessageBuffer * buffer)
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{
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if (buffer) {
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binaryAll(std::move(buffer->_buffer));
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delete buffer;
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}
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}
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void AsyncWebSocket::binaryAll(std::shared_ptr<std::vector<uint8_t>> buffer)
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{
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for (auto &c : _clients)
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if (c.status() == WS_CONNECTED)
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c.binary(buffer);
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}
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size_t AsyncWebSocket::printf(uint32_t id, const char *format, ...){
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AsyncWebSocketClient * c = client(id);
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@ -137,6 +137,7 @@ class AsyncWebSocketClient {
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std::deque<AsyncWebSocketControl> _controlQueue;
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std::deque<AsyncWebSocketMessage> _messageQueue;
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bool closeWhenFull = true;
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uint8_t _pstate;
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AwsFrameInfo _pinfo;
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@ -164,6 +165,27 @@ class AsyncWebSocketClient {
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const AsyncWebSocket *server() const { return _server; }
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AwsFrameInfo const &pinfo() const { return _pinfo; }
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// - If "true" (default), the connection will be closed if the message queue is full.
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// This is the default behavior in yubox-node-org, which is not silently discarding messages but instead closes the connection.
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// The big issue with this behavior is that is can cause the UI to automatically re-create a new WS connection, which can be filled again,
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// and so on, causing a resource exhaustion.
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//
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// - If "false", the incoming message will be discarded if the queue is full.
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// This is the default behavior in the original ESPAsyncWebServer library from me-no-dev.
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// This behavior allows the best performance at the expense of unreliable message delivery in case the queue is full (some messages may be lost).
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//
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// - In any case, when the queue is full, a message is logged.
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// - IT is recommended to use the methods queueIsFull(), availableForWriteAll(), availableForWrite(clientId) to check if the queue is full before sending a message.
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//
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// Usage:
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// - can be set in the onEvent listener when connecting (event type is: WS_EVT_CONNECT)
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//
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// Use cases:,
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// - if using websocket to send logging messages, maybe some loss is acceptable.
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// - But if using websocket to send UI update messages, maybe the connection should be closed and the UI redrawn.
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void setCloseClientOnQueueFull(bool close) { closeWhenFull = close; }
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bool willCloseClientOnQueueFull() const { return closeWhenFull; }
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IPAddress remoteIP() const;
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uint16_t remotePort() const;
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@ -257,28 +279,32 @@ class AsyncWebSocket: public AsyncWebHandler {
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void text(uint32_t id, const char *message);
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void text(uint32_t id, const String &message);
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void text(uint32_t id, const __FlashStringHelper *message);
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void text(uint32_t id, AsyncWebSocketMessageBuffer *buffer);
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void text(uint32_t id, std::shared_ptr<std::vector<uint8_t>> buffer);
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void textAll(std::shared_ptr<std::vector<uint8_t>> buffer);
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void textAll(const uint8_t *message, size_t len);
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void textAll(const char * message, size_t len);
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void textAll(const char * message);
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void textAll(const String &message);
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void textAll(const __FlashStringHelper *message); // need to convert
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void textAll(const __FlashStringHelper *message);
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void textAll(AsyncWebSocketMessageBuffer *buffer);
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void textAll(std::shared_ptr<std::vector<uint8_t>> buffer);
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void binary(uint32_t id, const uint8_t *message, size_t len);
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void binary(uint32_t id, const char *message, size_t len);
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void binary(uint32_t id, const char *message);
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void binary(uint32_t id, const String &message);
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void binary(uint32_t id, const __FlashStringHelper *message, size_t len);
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void binary(uint32_t id, AsyncWebSocketMessageBuffer *buffer);
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void binary(uint32_t id, std::shared_ptr<std::vector<uint8_t>> buffer);
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void binaryAll(std::shared_ptr<std::vector<uint8_t>> buffer);
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void binaryAll(const uint8_t *message, size_t len);
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void binaryAll(const char *message, size_t len);
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void binaryAll(const char *message);
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void binaryAll(const String &message);
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void binaryAll(const __FlashStringHelper *message, size_t len);
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void binaryAll(AsyncWebSocketMessageBuffer *buffer);
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void binaryAll(std::shared_ptr<std::vector<uint8_t>> buffer);
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size_t printf(uint32_t id, const char *format, ...) __attribute__ ((format (printf, 3, 4)));
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size_t printfAll(const char *format, ...) __attribute__ ((format (printf, 2, 3)));
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@ -40,10 +40,10 @@
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#error Platform not supported
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#endif
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#define ASYNCWEBSERVER_VERSION "2.10.1"
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#define ASYNCWEBSERVER_VERSION "2.10.4"
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#define ASYNCWEBSERVER_VERSION_MAJOR 2
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#define ASYNCWEBSERVER_VERSION_MINOR 10
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#define ASYNCWEBSERVER_VERSION_REVISION 1
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#define ASYNCWEBSERVER_VERSION_REVISION 4
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#define ASYNCWEBSERVER_FORK_mathieucarbou
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#ifdef ASYNCWEBSERVER_REGEX
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