Pokus o nejnovejsi upravy kvuli ESP32 - nutno overit na ESP8266!!

This commit is contained in:
2022-06-22 11:39:36 +02:00
parent 4ceb5c02d0
commit 71ab0b8e8c
13 changed files with 1063 additions and 1229 deletions

View File

@ -24,7 +24,7 @@
#include <Arduino.h>
#ifdef ESP32
#include <AsyncTCP.h>
#define WS_MAX_QUEUED_MESSAGES 32
#define WS_MAX_QUEUED_MESSAGES 16
#else
#include <ESPAsyncTCP.h>
#define WS_MAX_QUEUED_MESSAGES 8
@ -33,6 +33,10 @@
#include "AsyncWebSynchronization.h"
#include <list>
#include <deque>
#include <memory>
#ifdef ESP8266
#include <Hash.h>
#ifdef CRYPTO_HASH_h // include Hash.h from espressif framework if the first include was from the crypto library
@ -80,78 +84,25 @@ typedef enum { WS_CONTINUATION, WS_TEXT, WS_BINARY, WS_DISCONNECT = 0x08, WS_PIN
typedef enum { WS_MSG_SENDING, WS_MSG_SENT, WS_MSG_ERROR } AwsMessageStatus;
typedef enum { WS_EVT_CONNECT, WS_EVT_DISCONNECT, WS_EVT_PONG, WS_EVT_ERROR, WS_EVT_DATA } AwsEventType;
class AsyncWebSocketMessageBuffer {
private:
uint8_t * _data;
size_t _len;
bool _lock;
uint32_t _count;
class AsyncWebSocketMessage
{
private:
std::shared_ptr<std::vector<uint8_t>> _WSbuffer;
uint8_t _opcode{WS_TEXT};
bool _mask{false};
AwsMessageStatus _status{WS_MSG_ERROR};
size_t _sent{};
size_t _ack{};
size_t _acked{};
public:
AsyncWebSocketMessageBuffer();
AsyncWebSocketMessageBuffer(size_t size);
AsyncWebSocketMessageBuffer(uint8_t * data, size_t size);
AsyncWebSocketMessageBuffer(const AsyncWebSocketMessageBuffer &);
AsyncWebSocketMessageBuffer(AsyncWebSocketMessageBuffer &&);
~AsyncWebSocketMessageBuffer();
void operator ++(int i) { (void)i; _count++; }
void operator --(int i) { (void)i; if (_count > 0) { _count--; } ; }
bool reserve(size_t size);
void lock() { _lock = true; }
void unlock() { _lock = false; }
uint8_t * get() { return _data; }
size_t length() { return _len; }
uint32_t count() { return _count; }
bool canDelete() { return (!_count && !_lock); }
friend AsyncWebSocket;
};
class AsyncWebSocketMessage {
protected:
uint8_t _opcode;
bool _mask;
AwsMessageStatus _status;
public:
AsyncWebSocketMessage():_opcode(WS_TEXT),_mask(false),_status(WS_MSG_ERROR){}
virtual ~AsyncWebSocketMessage(){}
virtual void ack(size_t len __attribute__((unused)), uint32_t time __attribute__((unused))){}
virtual size_t send(AsyncClient *client __attribute__((unused))){ return 0; }
virtual bool finished(){ return _status != WS_MSG_SENDING; }
virtual bool betweenFrames() const { return false; }
};
class AsyncWebSocketBasicMessage: public AsyncWebSocketMessage {
private:
size_t _len;
size_t _sent;
size_t _ack;
size_t _acked;
uint8_t * _data;
public:
AsyncWebSocketBasicMessage(const char * data, size_t len, uint8_t opcode=WS_TEXT, bool mask=false);
AsyncWebSocketBasicMessage(uint8_t opcode=WS_TEXT, bool mask=false);
virtual ~AsyncWebSocketBasicMessage() override;
virtual bool betweenFrames() const override { return _acked == _ack; }
virtual void ack(size_t len, uint32_t time) override ;
virtual size_t send(AsyncClient *client) override ;
};
AsyncWebSocketMessage(std::shared_ptr<std::vector<uint8_t>> buffer, uint8_t opcode=WS_TEXT, bool mask=false);
class AsyncWebSocketMultiMessage: public AsyncWebSocketMessage {
private:
uint8_t * _data;
size_t _len;
size_t _sent;
size_t _ack;
size_t _acked;
AsyncWebSocketMessageBuffer * _WSbuffer;
public:
AsyncWebSocketMultiMessage(AsyncWebSocketMessageBuffer * buffer, uint8_t opcode=WS_TEXT, bool mask=false);
virtual ~AsyncWebSocketMultiMessage() override;
virtual bool betweenFrames() const override { return _acked == _ack; }
virtual void ack(size_t len, uint32_t time) override ;
virtual size_t send(AsyncClient *client) override ;
bool finished() const { return _status != WS_MSG_SENDING; }
bool betweenFrames() const { return _acked == _ack; }
void ack(size_t len, uint32_t time);
size_t send(AsyncClient *client);
};
class AsyncWebSocketClient {
@ -161,8 +112,10 @@ class AsyncWebSocketClient {
uint32_t _clientId;
AwsClientStatus _status;
LinkedList<AsyncWebSocketControl *> _controlQueue;
LinkedList<AsyncWebSocketMessage *> _messageQueue;
AsyncWebLock _lock;
std::deque<AsyncWebSocketControl> _controlQueue;
std::deque<AsyncWebSocketMessage> _messageQueue;
uint8_t _pstate;
AwsFrameInfo _pinfo;
@ -170,8 +123,8 @@ class AsyncWebSocketClient {
uint32_t _lastMessageTime;
uint32_t _keepAlivePeriod;
void _queueMessage(AsyncWebSocketMessage *dataMessage);
void _queueControl(AsyncWebSocketControl *controlMessage);
void _queueControl(uint8_t opcode, const uint8_t *data=NULL, size_t len=0, bool mask=false);
void _queueMessage(std::shared_ptr<std::vector<uint8_t>> buffer, uint8_t opcode=WS_TEXT, bool mask=false);
void _runQueue();
void _clearQueue();
@ -182,18 +135,22 @@ class AsyncWebSocketClient {
~AsyncWebSocketClient();
//client id increments for the given server
uint32_t id(){ return _clientId; }
AwsClientStatus status(){ return _status; }
AsyncClient* client(){ return _client; }
uint32_t id() const { return _clientId; }
AwsClientStatus status() const { return _status; }
AsyncClient* client() { return _client; }
const AsyncClient* client() const { return _client; }
AsyncWebSocket *server(){ return _server; }
const AsyncWebSocket *server() const { return _server; }
AwsFrameInfo const &pinfo() const { return _pinfo; }
IPAddress remoteIP();
uint16_t remotePort();
IPAddress remoteIP() const;
uint16_t remotePort() const;
bool shouldBeDeleted() const { return !_client; }
//control frames
void close(uint16_t code=0, const char * message=NULL);
void ping(uint8_t *data=NULL, size_t len=0);
void ping(const uint8_t *data=NULL, size_t len=0);
//set auto-ping period in seconds. disabled if zero (default)
void keepAlivePeriod(uint16_t seconds){
@ -204,31 +161,30 @@ class AsyncWebSocketClient {
}
//data packets
void message(AsyncWebSocketMessage *message){ _queueMessage(message); }
bool queueIsFull();
size_t queueLen() { return _messageQueue.length() + _controlQueue.length(); }
void message(std::shared_ptr<std::vector<uint8_t>> buffer, uint8_t opcode=WS_TEXT, bool mask=false) { _queueMessage(buffer, opcode, mask); }
bool queueIsFull() const;
size_t queueLen() const;
size_t printf(const char *format, ...) __attribute__ ((format (printf, 2, 3)));
#ifndef ESP32
size_t printf_P(PGM_P formatP, ...) __attribute__ ((format (printf, 2, 3)));
#endif
void text(const char * message, size_t len);
void text(const char * message);
void text(uint8_t * message, size_t len);
void text(char * message);
void text(const String &message);
void text(const __FlashStringHelper *data);
void text(AsyncWebSocketMessageBuffer *buffer);
void text(std::shared_ptr<std::vector<uint8_t>> buffer);
void text(const uint8_t *message, size_t len);
void text(const char *message, size_t len);
void text(const char *message);
void text(const String &message);
void text(const __FlashStringHelper *message);
void binary(std::shared_ptr<std::vector<uint8_t>> buffer);
void binary(const uint8_t *message, size_t len);
void binary(const char * message, size_t len);
void binary(const char * message);
void binary(uint8_t * message, size_t len);
void binary(char * message);
void binary(const String &message);
void binary(const __FlashStringHelper *data, size_t len);
void binary(AsyncWebSocketMessageBuffer *buffer);
void binary(const __FlashStringHelper *message, size_t len);
bool canSend() { return _messageQueue.length() < WS_MAX_QUEUED_MESSAGES; }
bool canSend() const;
//system callbacks (do not call)
void _onAck(size_t len, uint32_t time);
@ -244,11 +200,9 @@ typedef std::function<void(AsyncWebSocket * server, AsyncWebSocketClient * clien
//WebServer Handler implementation that plays the role of a socket server
class AsyncWebSocket: public AsyncWebHandler {
public:
typedef LinkedList<AsyncWebSocketClient *> AsyncWebSocketClientLinkedList;
private:
String _url;
AsyncWebSocketClientLinkedList _clients;
std::list<AsyncWebSocketClient> _clients;
uint32_t _cNextId;
AwsEventHandler _eventHandler;
AwsHandshakeHandler _handshakeHandler;
@ -272,41 +226,34 @@ class AsyncWebSocket: public AsyncWebHandler {
void closeAll(uint16_t code=0, const char * message=NULL);
void cleanupClients(uint16_t maxClients = DEFAULT_MAX_WS_CLIENTS);
void ping(uint32_t id, uint8_t *data=NULL, size_t len=0);
void pingAll(uint8_t *data=NULL, size_t len=0); // done
void ping(uint32_t id, const uint8_t *data=NULL, size_t len=0);
void pingAll(const uint8_t *data=NULL, size_t len=0); // done
void text(uint32_t id, const char * message, size_t len);
void text(uint32_t id, const char * message);
void text(uint32_t id, uint8_t * message, size_t len);
void text(uint32_t id, char * message);
void text(uint32_t id, const uint8_t * message, size_t len);
void text(uint32_t id, const char *message, size_t len);
void text(uint32_t id, const char *message);
void text(uint32_t id, const String &message);
void text(uint32_t id, const __FlashStringHelper *message);
void textAll(std::shared_ptr<std::vector<uint8_t>> buffer);
void textAll(const uint8_t *message, size_t len);
void textAll(const char * message, size_t len);
void textAll(const char * message);
void textAll(uint8_t * message, size_t len);
void textAll(char * message);
void textAll(const String &message);
void textAll(const __FlashStringHelper *message); // need to convert
void textAll(AsyncWebSocketMessageBuffer * buffer);
void binary(uint32_t id, const char * message, size_t len);
void binary(uint32_t id, const char * message);
void binary(uint32_t id, uint8_t * message, size_t len);
void binary(uint32_t id, char * message);
void binary(uint32_t id, const uint8_t *message, size_t len);
void binary(uint32_t id, const char *message, size_t len);
void binary(uint32_t id, const char *message);
void binary(uint32_t id, const String &message);
void binary(uint32_t id, const __FlashStringHelper *message, size_t len);
void binaryAll(const char * message, size_t len);
void binaryAll(const char * message);
void binaryAll(uint8_t * message, size_t len);
void binaryAll(char * message);
void binaryAll(std::shared_ptr<std::vector<uint8_t>> buffer);
void binaryAll(const uint8_t *message, size_t len);
void binaryAll(const char *message, size_t len);
void binaryAll(const char *message);
void binaryAll(const String &message);
void binaryAll(const __FlashStringHelper *message, size_t len);
void binaryAll(AsyncWebSocketMessageBuffer * buffer);
void message(uint32_t id, AsyncWebSocketMessage *message);
void messageAll(AsyncWebSocketMultiMessage *message);
size_t printf(uint32_t id, const char *format, ...) __attribute__ ((format (printf, 3, 4)));
size_t printfAll(const char *format, ...) __attribute__ ((format (printf, 2, 3)));
@ -327,20 +274,12 @@ class AsyncWebSocket: public AsyncWebHandler {
//system callbacks (do not call)
uint32_t _getNextId(){ return _cNextId++; }
void _addClient(AsyncWebSocketClient * client);
void _handleDisconnect(AsyncWebSocketClient * client);
AsyncWebSocketClient *_newClient(AsyncWebServerRequest *request);
void _handleEvent(AsyncWebSocketClient * client, AwsEventType type, void * arg, uint8_t *data, size_t len);
virtual bool canHandle(AsyncWebServerRequest *request) override final;
virtual void handleRequest(AsyncWebServerRequest *request) override final;
// messagebuffer functions/objects.
AsyncWebSocketMessageBuffer * makeBuffer(size_t size = 0);
AsyncWebSocketMessageBuffer * makeBuffer(uint8_t * data, size_t size);
LinkedList<AsyncWebSocketMessageBuffer *> _buffers;
void _cleanBuffers();
AsyncWebSocketClientLinkedList getClients() const;
const std::list<AsyncWebSocketClient> &getClients() const { return _clients; }
};
//WebServer response to authenticate the socket and detach the tcp client from the web server request