ESPAsyncWebServer/src/AsyncEventSource.h

156 lines
5.4 KiB
C++

/*
Asynchronous WebServer library for Espressif MCUs
Copyright (c) 2016 Hristo Gochkov. All rights reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef ASYNCEVENTSOURCE_H_
#define ASYNCEVENTSOURCE_H_
#include <Arduino.h>
#include <list>
#ifdef ESP32
#include <AsyncTCP.h>
#include <mutex>
#ifndef SSE_MAX_QUEUED_MESSAGES
#define SSE_MAX_QUEUED_MESSAGES 32
#endif
#elif defined(ESP8266)
#include <ESPAsyncTCP.h>
#ifndef SSE_MAX_QUEUED_MESSAGES
#define SSE_MAX_QUEUED_MESSAGES 8
#endif
#elif defined(TARGET_RP2040)
#include <AsyncTCP_RP2040W.h>
#ifndef SSE_MAX_QUEUED_MESSAGES
#define SSE_MAX_QUEUED_MESSAGES 32
#endif
#endif
#include <ESPAsyncWebServer.h>
#ifdef ESP8266
#include <Hash.h>
#ifdef CRYPTO_HASH_h // include Hash.h from espressif framework if the first include was from the crypto library
#include <../src/Hash.h>
#endif
#endif
class AsyncEventSource;
class AsyncEventSourceResponse;
class AsyncEventSourceClient;
using ArEventHandlerFunction = std::function<void(AsyncEventSourceClient* client)>;
using ArAuthorizeConnectHandler = std::function<bool(AsyncWebServerRequest* request)>;
class AsyncEventSourceMessage {
private:
uint8_t* _data;
size_t _len;
size_t _sent;
// size_t _ack;
size_t _acked;
public:
AsyncEventSourceMessage(const char* data, size_t len);
~AsyncEventSourceMessage();
size_t ack(size_t len, uint32_t time = 0);
size_t write(AsyncClient* client);
size_t send(AsyncClient* client);
bool finished() { return _acked == _len; }
bool sent() { return _sent == _len; }
};
class AsyncEventSourceClient {
private:
AsyncClient* _client;
AsyncEventSource* _server;
uint32_t _lastId;
std::list<AsyncEventSourceMessage> _messageQueue;
#ifdef ESP32
mutable std::mutex _lockmq;
#endif
void _queueMessage(const char* message, size_t len);
void _runQueue();
public:
AsyncEventSourceClient(AsyncWebServerRequest* request, AsyncEventSource* server);
~AsyncEventSourceClient();
AsyncClient* client() { return _client; }
void close();
void write(const char* message, size_t len);
void send(const String& message, const String& event, uint32_t id = 0, uint32_t reconnect = 0) { send(message.c_str(), event.c_str(), id, reconnect); }
void send(const String& message, const char* event, uint32_t id = 0, uint32_t reconnect = 0) { send(message.c_str(), event, id, reconnect); }
void send(const char* message, const char* event = NULL, uint32_t id = 0, uint32_t reconnect = 0);
bool connected() const { return (_client != NULL) && _client->connected(); }
uint32_t lastId() const { return _lastId; }
size_t packetsWaiting() const;
// system callbacks (do not call)
void _onAck(size_t len, uint32_t time);
void _onPoll();
void _onTimeout(uint32_t time);
void _onDisconnect();
};
class AsyncEventSource : public AsyncWebHandler {
private:
String _url;
std::list<std::unique_ptr<AsyncEventSourceClient>> _clients;
#ifdef ESP32
// Same as for individual messages, protect mutations of _clients list
// since simultaneous access from different tasks is possible
mutable std::mutex _client_queue_lock;
#endif
ArEventHandlerFunction _connectcb{nullptr};
ArAuthorizeConnectHandler _authorizeConnectHandler;
public:
AsyncEventSource(const String& url) : _url(url) {};
~AsyncEventSource() { close(); };
const char* url() const { return _url.c_str(); }
void close();
void onConnect(ArEventHandlerFunction cb);
void authorizeConnect(ArAuthorizeConnectHandler cb);
void send(const String& message, const String& event, uint32_t id = 0, uint32_t reconnect = 0) { send(message.c_str(), event.c_str(), id, reconnect); }
void send(const String& message, const char* event, uint32_t id = 0, uint32_t reconnect = 0) { send(message.c_str(), event, id, reconnect); }
void send(const char* message, const char* event = NULL, uint32_t id = 0, uint32_t reconnect = 0);
// number of clients connected
size_t count() const;
size_t avgPacketsWaiting() const;
// system callbacks (do not call)
void _addClient(AsyncEventSourceClient* client);
void _handleDisconnect(AsyncEventSourceClient* client);
virtual bool canHandle(AsyncWebServerRequest* request) override final;
virtual void handleRequest(AsyncWebServerRequest* request) override final;
};
class AsyncEventSourceResponse : public AsyncWebServerResponse {
private:
String _content;
AsyncEventSource* _server;
public:
AsyncEventSourceResponse(AsyncEventSource* server);
void _respond(AsyncWebServerRequest* request);
size_t _ack(AsyncWebServerRequest* request, size_t len, uint32_t time);
bool _sourceValid() const { return true; }
};
#endif /* ASYNCEVENTSOURCE_H_ */