ESPAsyncWebServer/src/AsyncWebSocket.cpp

1240 lines
34 KiB
C++

/*
Asynchronous WebServer library for Espressif MCUs
Copyright (c) 2016 Hristo Gochkov. All rights reserved.
This file is part of the esp8266 core for Arduino environment.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "AsyncWebSocket.h"
#include "Arduino.h"
#include <cstring>
#include <libb64/cencode.h>
#if defined(ESP32)
#if ESP_IDF_VERSION_MAJOR < 5
#include "BackPort_SHA1Builder.h"
#else
#include <SHA1Builder.h>
#endif
#include <rom/ets_sys.h>
#elif defined(TARGET_RP2040) || defined(ESP8266)
#include <Hash.h>
#endif
using namespace asyncsrv;
size_t webSocketSendFrameWindow(AsyncClient* client) {
if (!client || !client->canSend())
return 0;
size_t space = client->space();
if (space < 9)
return 0;
return space - 8;
}
size_t webSocketSendFrame(AsyncClient* client, bool final, uint8_t opcode, bool mask, uint8_t* data, size_t len) {
if (!client || !client->canSend()) {
// Serial.println("SF 1");
return 0;
}
size_t space = client->space();
if (space < 2) {
// Serial.println("SF 2");
return 0;
}
uint8_t mbuf[4] = {0, 0, 0, 0};
uint8_t headLen = 2;
if (len && mask) {
headLen += 4;
mbuf[0] = rand() % 0xFF;
mbuf[1] = rand() % 0xFF;
mbuf[2] = rand() % 0xFF;
mbuf[3] = rand() % 0xFF;
}
if (len > 125)
headLen += 2;
if (space < headLen) {
// Serial.println("SF 2");
return 0;
}
space -= headLen;
if (len > space)
len = space;
uint8_t* buf = (uint8_t*)malloc(headLen);
if (buf == NULL) {
// os_printf("could not malloc %u bytes for frame header\n", headLen);
// Serial.println("SF 3");
return 0;
}
buf[0] = opcode & 0x0F;
if (final)
buf[0] |= 0x80;
if (len < 126)
buf[1] = len & 0x7F;
else {
buf[1] = 126;
buf[2] = (uint8_t)((len >> 8) & 0xFF);
buf[3] = (uint8_t)(len & 0xFF);
}
if (len && mask) {
buf[1] |= 0x80;
memcpy(buf + (headLen - 4), mbuf, 4);
}
if (client->add((const char*)buf, headLen) != headLen) {
// os_printf("error adding %lu header bytes\n", headLen);
free(buf);
// Serial.println("SF 4");
return 0;
}
free(buf);
if (len) {
if (len && mask) {
size_t i;
for (i = 0; i < len; i++)
data[i] = data[i] ^ mbuf[i % 4];
}
if (client->add((const char*)data, len) != len) {
// os_printf("error adding %lu data bytes\n", len);
// Serial.println("SF 5");
return 0;
}
}
if (!client->send()) {
// os_printf("error sending frame: %lu\n", headLen+len);
// Serial.println("SF 6");
return 0;
}
// Serial.println("SF");
return len;
}
/*
* AsyncWebSocketMessageBuffer
*/
AsyncWebSocketMessageBuffer::AsyncWebSocketMessageBuffer(const uint8_t* data, size_t size)
: _buffer(std::make_shared<std::vector<uint8_t>>(size)) {
if (_buffer->capacity() < size) {
_buffer->reserve(size);
} else {
std::memcpy(_buffer->data(), data, size);
}
}
AsyncWebSocketMessageBuffer::AsyncWebSocketMessageBuffer(size_t size)
: _buffer(std::make_shared<std::vector<uint8_t>>(size)) {
if (_buffer->capacity() < size) {
_buffer->reserve(size);
}
}
bool AsyncWebSocketMessageBuffer::reserve(size_t size) {
if (_buffer->capacity() >= size)
return true;
_buffer->reserve(size);
return _buffer->capacity() >= size;
}
/*
* Control Frame
*/
class AsyncWebSocketControl {
private:
uint8_t _opcode;
uint8_t* _data;
size_t _len;
bool _mask;
bool _finished;
public:
AsyncWebSocketControl(uint8_t opcode, const uint8_t* data = NULL, size_t len = 0, bool mask = false)
: _opcode(opcode), _len(len), _mask(len && mask), _finished(false) {
if (data == NULL)
_len = 0;
if (_len) {
if (_len > 125)
_len = 125;
_data = (uint8_t*)malloc(_len);
if (_data == NULL)
_len = 0;
else
memcpy(_data, data, len);
} else
_data = NULL;
}
~AsyncWebSocketControl() {
if (_data != NULL)
free(_data);
}
bool finished() const { return _finished; }
uint8_t opcode() { return _opcode; }
uint8_t len() { return _len + 2; }
size_t send(AsyncClient* client) {
_finished = true;
return webSocketSendFrame(client, true, _opcode & 0x0F, _mask, _data, _len);
}
};
/*
* AsyncWebSocketMessage Message
*/
AsyncWebSocketMessage::AsyncWebSocketMessage(AsyncWebSocketSharedBuffer buffer, uint8_t opcode, bool mask) : _WSbuffer{buffer},
_opcode(opcode & 0x07),
_mask{mask},
_status{_WSbuffer ? WS_MSG_SENDING : WS_MSG_ERROR} {
}
void AsyncWebSocketMessage::ack(size_t len, uint32_t time) {
(void)time;
_acked += len;
if (_sent >= _WSbuffer->size() && _acked >= _ack) {
_status = WS_MSG_SENT;
}
// ets_printf("A: %u\n", len);
}
size_t AsyncWebSocketMessage::send(AsyncClient* client) {
if (!client)
return 0;
if (_status != WS_MSG_SENDING)
return 0;
if (_acked < _ack) {
return 0;
}
if (_sent == _WSbuffer->size()) {
if (_acked == _ack)
_status = WS_MSG_SENT;
return 0;
}
if (_sent > _WSbuffer->size()) {
_status = WS_MSG_ERROR;
// ets_printf("E: %u > %u\n", _sent, _WSbuffer->length());
return 0;
}
size_t toSend = _WSbuffer->size() - _sent;
size_t window = webSocketSendFrameWindow(client);
if (window < toSend) {
toSend = window;
}
_sent += toSend;
_ack += toSend + ((toSend < 126) ? 2 : 4) + (_mask * 4);
// ets_printf("W: %u %u\n", _sent - toSend, toSend);
bool final = (_sent == _WSbuffer->size());
uint8_t* dPtr = (uint8_t*)(_WSbuffer->data() + (_sent - toSend));
uint8_t opCode = (toSend && _sent == toSend) ? _opcode : (uint8_t)WS_CONTINUATION;
size_t sent = webSocketSendFrame(client, final, opCode, _mask, dPtr, toSend);
_status = WS_MSG_SENDING;
if (toSend && sent != toSend) {
// ets_printf("E: %u != %u\n", toSend, sent);
_sent -= (toSend - sent);
_ack -= (toSend - sent);
}
// ets_printf("S: %u %u\n", _sent, sent);
return sent;
}
/*
* Async WebSocket Client
*/
const char* AWSC_PING_PAYLOAD = "ESPAsyncWebServer-PING";
const size_t AWSC_PING_PAYLOAD_LEN = 22;
AsyncWebSocketClient::AsyncWebSocketClient(AsyncWebServerRequest* request, AsyncWebSocket* server)
: _tempObject(NULL) {
_client = request->client();
_server = server;
_clientId = _server->_getNextId();
_status = WS_CONNECTED;
_pstate = 0;
_lastMessageTime = millis();
_keepAlivePeriod = 0;
_client->setRxTimeout(0);
_client->onError([](void* r, AsyncClient* c, int8_t error) { (void)c; ((AsyncWebSocketClient*)(r))->_onError(error); }, this);
_client->onAck([](void* r, AsyncClient* c, size_t len, uint32_t time) { (void)c; ((AsyncWebSocketClient*)(r))->_onAck(len, time); }, this);
_client->onDisconnect([](void* r, AsyncClient* c) { ((AsyncWebSocketClient*)(r))->_onDisconnect(); delete c; }, this);
_client->onTimeout([](void* r, AsyncClient* c, uint32_t time) { (void)c; ((AsyncWebSocketClient*)(r))->_onTimeout(time); }, this);
_client->onData([](void* r, AsyncClient* c, void* buf, size_t len) { (void)c; ((AsyncWebSocketClient*)(r))->_onData(buf, len); }, this);
_client->onPoll([](void* r, AsyncClient* c) { (void)c; ((AsyncWebSocketClient*)(r))->_onPoll(); }, this);
delete request;
memset(&_pinfo, 0, sizeof(_pinfo));
}
AsyncWebSocketClient::~AsyncWebSocketClient() {
{
#ifdef ESP32
std::lock_guard<std::mutex> lock(_lock);
#endif
_messageQueue.clear();
_controlQueue.clear();
}
_server->_handleEvent(this, WS_EVT_DISCONNECT, NULL, NULL, 0);
}
void AsyncWebSocketClient::_clearQueue() {
while (!_messageQueue.empty() && _messageQueue.front().finished())
_messageQueue.pop_front();
}
void AsyncWebSocketClient::_onAck(size_t len, uint32_t time) {
_lastMessageTime = millis();
#ifdef ESP32
std::lock_guard<std::mutex> lock(_lock);
#endif
if (!_controlQueue.empty()) {
auto& head = _controlQueue.front();
if (head.finished()) {
len -= head.len();
if (_status == WS_DISCONNECTING && head.opcode() == WS_DISCONNECT) {
_controlQueue.pop_front();
_status = WS_DISCONNECTED;
if (_client)
_client->close(true);
return;
}
_controlQueue.pop_front();
}
}
if (len && !_messageQueue.empty()) {
_messageQueue.front().ack(len, time);
}
_clearQueue();
_runQueue();
}
void AsyncWebSocketClient::_onPoll() {
if (!_client)
return;
#ifdef ESP32
std::unique_lock<std::mutex> lock(_lock);
#endif
if (_client && _client->canSend() && (!_controlQueue.empty() || !_messageQueue.empty())) {
_runQueue();
} else if (_keepAlivePeriod > 0 && (millis() - _lastMessageTime) >= _keepAlivePeriod && (_controlQueue.empty() && _messageQueue.empty())) {
#ifdef ESP32
lock.unlock();
#endif
ping((uint8_t*)AWSC_PING_PAYLOAD, AWSC_PING_PAYLOAD_LEN);
}
}
void AsyncWebSocketClient::_runQueue() {
// all calls to this method MUST be protected by a mutex lock!
if (!_client)
return;
_clearQueue();
if (!_controlQueue.empty() && (_messageQueue.empty() || _messageQueue.front().betweenFrames()) && webSocketSendFrameWindow(_client) > (size_t)(_controlQueue.front().len() - 1)) {
_controlQueue.front().send(_client);
} else if (!_messageQueue.empty() && _messageQueue.front().betweenFrames() && webSocketSendFrameWindow(_client)) {
_messageQueue.front().send(_client);
}
}
bool AsyncWebSocketClient::queueIsFull() const {
#ifdef ESP32
std::lock_guard<std::mutex> lock(_lock);
#endif
return (_messageQueue.size() >= WS_MAX_QUEUED_MESSAGES) || (_status != WS_CONNECTED);
}
size_t AsyncWebSocketClient::queueLen() const {
#ifdef ESP32
std::lock_guard<std::mutex> lock(_lock);
#endif
return _messageQueue.size();
}
bool AsyncWebSocketClient::canSend() const {
#ifdef ESP32
std::lock_guard<std::mutex> lock(_lock);
#endif
return _messageQueue.size() < WS_MAX_QUEUED_MESSAGES;
}
bool AsyncWebSocketClient::_queueControl(uint8_t opcode, const uint8_t* data, size_t len, bool mask) {
if (!_client)
return false;
#ifdef ESP32
std::lock_guard<std::mutex> lock(_lock);
#endif
_controlQueue.emplace_back(opcode, data, len, mask);
if (_client && _client->canSend())
_runQueue();
return true;
}
bool AsyncWebSocketClient::_queueMessage(AsyncWebSocketSharedBuffer buffer, uint8_t opcode, bool mask) {
if (!_client || buffer->size() == 0 || _status != WS_CONNECTED)
return false;
#ifdef ESP32
std::lock_guard<std::mutex> lock(_lock);
#endif
if (_messageQueue.size() >= WS_MAX_QUEUED_MESSAGES) {
if (closeWhenFull) {
_status = WS_DISCONNECTED;
if (_client)
_client->close(true);
#ifdef ESP8266
ets_printf("AsyncWebSocketClient::_queueMessage: Too many messages queued: closing connection\n");
#elif defined(ESP32)
log_e("Too many messages queued: closing connection");
#endif
} else {
#ifdef ESP8266
ets_printf("AsyncWebSocketClient::_queueMessage: Too many messages queued: discarding new message\n");
#elif defined(ESP32)
log_e("Too many messages queued: discarding new message");
#endif
}
return false;
}
_messageQueue.emplace_back(buffer, opcode, mask);
if (_client && _client->canSend())
_runQueue();
return true;
}
void AsyncWebSocketClient::close(uint16_t code, const char* message) {
if (_status != WS_CONNECTED)
return;
_status = WS_DISCONNECTING;
if (code) {
uint8_t packetLen = 2;
if (message != NULL) {
size_t mlen = strlen(message);
if (mlen > 123)
mlen = 123;
packetLen += mlen;
}
char* buf = (char*)malloc(packetLen);
if (buf != NULL) {
buf[0] = (uint8_t)(code >> 8);
buf[1] = (uint8_t)(code & 0xFF);
if (message != NULL) {
memcpy(buf + 2, message, packetLen - 2);
}
_queueControl(WS_DISCONNECT, (uint8_t*)buf, packetLen);
free(buf);
return;
}
}
_queueControl(WS_DISCONNECT);
}
bool AsyncWebSocketClient::ping(const uint8_t* data, size_t len) {
return _status == WS_CONNECTED && _queueControl(WS_PING, data, len);
}
void AsyncWebSocketClient::_onError(int8_t) {
// Serial.println("onErr");
}
void AsyncWebSocketClient::_onTimeout(uint32_t time) {
if (!_client)
return;
// Serial.println("onTime");
(void)time;
_client->close(true);
}
void AsyncWebSocketClient::_onDisconnect() {
// Serial.println("onDis");
_client = nullptr;
}
void AsyncWebSocketClient::_onData(void* pbuf, size_t plen) {
_lastMessageTime = millis();
uint8_t* data = (uint8_t*)pbuf;
while (plen > 0) {
if (!_pstate) {
const uint8_t* fdata = data;
_pinfo.index = 0;
_pinfo.final = (fdata[0] & 0x80) != 0;
_pinfo.opcode = fdata[0] & 0x0F;
_pinfo.masked = (fdata[1] & 0x80) != 0;
_pinfo.len = fdata[1] & 0x7F;
// log_d("WS[%" PRIu32 "]: _onData: %" PRIu32, _clientId, plen);
// log_d("WS[%" PRIu32 "]: _status = %" PRIu32, _clientId, _status);
// log_d("WS[%" PRIu32 "]: _pinfo: index: %" PRIu64 ", final: %" PRIu8 ", opcode: %" PRIu8 ", masked: %" PRIu8 ", len: %" PRIu64, _clientId, _pinfo.index, _pinfo.final, _pinfo.opcode, _pinfo.masked, _pinfo.len);
data += 2;
plen -= 2;
if (_pinfo.len == 126 && plen >= 2) {
_pinfo.len = fdata[3] | (uint16_t)(fdata[2]) << 8;
data += 2;
plen -= 2;
} else if (_pinfo.len == 127 && plen >= 8) {
_pinfo.len = fdata[9] | (uint16_t)(fdata[8]) << 8 | (uint32_t)(fdata[7]) << 16 | (uint32_t)(fdata[6]) << 24 | (uint64_t)(fdata[5]) << 32 | (uint64_t)(fdata[4]) << 40 | (uint64_t)(fdata[3]) << 48 | (uint64_t)(fdata[2]) << 56;
data += 8;
plen -= 8;
}
if (_pinfo.masked && plen >= 4) { // if ws.close() is called, Safari sends a close frame with plen 2 and masked bit set. We must not decrement plen which is already 0.
memcpy(_pinfo.mask, data, 4);
data += 4;
plen -= 4;
}
}
const size_t datalen = std::min((size_t)(_pinfo.len - _pinfo.index), plen);
const auto datalast = data[datalen];
if (_pinfo.masked) {
for (size_t i = 0; i < datalen; i++)
data[i] ^= _pinfo.mask[(_pinfo.index + i) % 4];
}
if ((datalen + _pinfo.index) < _pinfo.len) {
_pstate = 1;
if (_pinfo.index == 0) {
if (_pinfo.opcode) {
_pinfo.message_opcode = _pinfo.opcode;
_pinfo.num = 0;
}
}
if (datalen > 0)
_server->_handleEvent(this, WS_EVT_DATA, (void*)&_pinfo, data, datalen);
_pinfo.index += datalen;
} else if ((datalen + _pinfo.index) == _pinfo.len) {
_pstate = 0;
if (_pinfo.opcode == WS_DISCONNECT) {
if (datalen) {
uint16_t reasonCode = (uint16_t)(data[0] << 8) + data[1];
char* reasonString = (char*)(data + 2);
if (reasonCode > 1001) {
_server->_handleEvent(this, WS_EVT_ERROR, (void*)&reasonCode, (uint8_t*)reasonString, strlen(reasonString));
}
}
if (_status == WS_DISCONNECTING) {
_status = WS_DISCONNECTED;
if (_client)
_client->close(true);
} else {
_status = WS_DISCONNECTING;
if (_client)
_client->ackLater();
_queueControl(WS_DISCONNECT, data, datalen);
}
} else if (_pinfo.opcode == WS_PING) {
_server->_handleEvent(this, WS_EVT_PING, NULL, NULL, 0);
_queueControl(WS_PONG, data, datalen);
} else if (_pinfo.opcode == WS_PONG) {
if (datalen != AWSC_PING_PAYLOAD_LEN || memcmp(AWSC_PING_PAYLOAD, data, AWSC_PING_PAYLOAD_LEN) != 0)
_server->_handleEvent(this, WS_EVT_PONG, NULL, NULL, 0);
} else if (_pinfo.opcode < WS_DISCONNECT) { // continuation or text/binary frame
_server->_handleEvent(this, WS_EVT_DATA, (void*)&_pinfo, data, datalen);
if (_pinfo.final)
_pinfo.num = 0;
else
_pinfo.num += 1;
}
} else {
// os_printf("frame error: len: %u, index: %llu, total: %llu\n", datalen, _pinfo.index, _pinfo.len);
// what should we do?
break;
}
// restore byte as _handleEvent may have added a null terminator i.e., data[len] = 0;
if (data && datalen > 0)
data[datalen] = datalast;
data += datalen;
plen -= datalen;
}
}
size_t AsyncWebSocketClient::printf(const char* format, ...) {
va_list arg;
va_start(arg, format);
size_t len = vsnprintf(nullptr, 0, format, arg);
va_end(arg);
if (len == 0)
return 0;
char* buffer = new char[len + 1];
if (!buffer)
return 0;
va_start(arg, format);
len = vsnprintf(buffer, len + 1, format, arg);
va_end(arg);
bool enqueued = text(buffer, len);
delete[] buffer;
return enqueued ? len : 0;
}
#ifdef ESP8266
size_t AsyncWebSocketClient::printf_P(PGM_P formatP, ...) {
va_list arg;
va_start(arg, formatP);
size_t len = vsnprintf_P(nullptr, 0, formatP, arg);
va_end(arg);
if (len == 0)
return 0;
char* buffer = new char[len + 1];
if (!buffer)
return 0;
va_start(arg, formatP);
len = vsnprintf_P(buffer, len + 1, formatP, arg);
va_end(arg);
bool enqueued = text(buffer, len);
delete[] buffer;
return enqueued ? len : 0;
}
#endif
namespace {
AsyncWebSocketSharedBuffer makeSharedBuffer(const uint8_t* message, size_t len) {
auto buffer = std::make_shared<std::vector<uint8_t>>(len);
std::memcpy(buffer->data(), message, len);
return buffer;
}
}
bool AsyncWebSocketClient::text(AsyncWebSocketMessageBuffer* buffer) {
bool enqueued = false;
if (buffer) {
enqueued = text(std::move(buffer->_buffer));
delete buffer;
}
return enqueued;
}
bool AsyncWebSocketClient::text(AsyncWebSocketSharedBuffer buffer) {
return _queueMessage(buffer);
}
bool AsyncWebSocketClient::text(const uint8_t* message, size_t len) {
return text(makeSharedBuffer(message, len));
}
bool AsyncWebSocketClient::text(const char* message, size_t len) {
return text((const uint8_t*)message, len);
}
bool AsyncWebSocketClient::text(const char* message) {
return text(message, strlen(message));
}
bool AsyncWebSocketClient::text(const String& message) {
return text(message.c_str(), message.length());
}
#ifdef ESP8266
bool AsyncWebSocketClient::text(const __FlashStringHelper* data) {
PGM_P p = reinterpret_cast<PGM_P>(data);
size_t n = 0;
while (1) {
if (pgm_read_byte(p + n) == 0)
break;
n += 1;
}
char* message = (char*)malloc(n + 1);
bool enqueued = false;
if (message) {
memcpy_P(message, p, n);
message[n] = 0;
enqueued = text(message, n);
free(message);
}
return enqueued;
}
#endif // ESP8266
bool AsyncWebSocketClient::binary(AsyncWebSocketMessageBuffer* buffer) {
bool enqueued = false;
if (buffer) {
enqueued = binary(std::move(buffer->_buffer));
delete buffer;
}
return enqueued;
}
bool AsyncWebSocketClient::binary(AsyncWebSocketSharedBuffer buffer) {
return _queueMessage(buffer, WS_BINARY);
}
bool AsyncWebSocketClient::binary(const uint8_t* message, size_t len) {
return binary(makeSharedBuffer(message, len));
}
bool AsyncWebSocketClient::binary(const char* message, size_t len) {
return binary((const uint8_t*)message, len);
}
bool AsyncWebSocketClient::binary(const char* message) {
return binary(message, strlen(message));
}
bool AsyncWebSocketClient::binary(const String& message) {
return binary(message.c_str(), message.length());
}
#ifdef ESP8266
bool AsyncWebSocketClient::binary(const __FlashStringHelper* data, size_t len) {
PGM_P p = reinterpret_cast<PGM_P>(data);
char* message = (char*)malloc(len);
bool enqueued = false;
if (message) {
memcpy_P(message, p, len);
enqueued = binary(message, len);
free(message);
}
return enqueued;
}
#endif
IPAddress AsyncWebSocketClient::remoteIP() const {
if (!_client)
return IPAddress((uint32_t)0U);
return _client->remoteIP();
}
uint16_t AsyncWebSocketClient::remotePort() const {
if (!_client)
return 0;
return _client->remotePort();
}
/*
* Async Web Socket - Each separate socket location
*/
void AsyncWebSocket::_handleEvent(AsyncWebSocketClient* client, AwsEventType type, void* arg, uint8_t* data, size_t len) {
if (_eventHandler != NULL) {
_eventHandler(this, client, type, arg, data, len);
}
}
AsyncWebSocketClient* AsyncWebSocket::_newClient(AsyncWebServerRequest* request) {
_clients.emplace_back(request, this);
_handleEvent(&_clients.back(), WS_EVT_CONNECT, request, NULL, 0);
return &_clients.back();
}
bool AsyncWebSocket::availableForWriteAll() {
return std::none_of(std::begin(_clients), std::end(_clients), [](const AsyncWebSocketClient& c) { return c.queueIsFull(); });
}
bool AsyncWebSocket::availableForWrite(uint32_t id) {
const auto iter = std::find_if(std::begin(_clients), std::end(_clients), [id](const AsyncWebSocketClient& c) { return c.id() == id; });
if (iter == std::end(_clients))
return true;
return !iter->queueIsFull();
}
size_t AsyncWebSocket::count() const {
return std::count_if(std::begin(_clients), std::end(_clients), [](const AsyncWebSocketClient& c) { return c.status() == WS_CONNECTED; });
}
AsyncWebSocketClient* AsyncWebSocket::client(uint32_t id) {
const auto iter = std::find_if(_clients.begin(), _clients.end(), [id](const AsyncWebSocketClient& c) { return c.id() == id && c.status() == WS_CONNECTED; });
if (iter == std::end(_clients))
return nullptr;
return &(*iter);
}
void AsyncWebSocket::close(uint32_t id, uint16_t code, const char* message) {
if (AsyncWebSocketClient* c = client(id))
c->close(code, message);
}
void AsyncWebSocket::closeAll(uint16_t code, const char* message) {
for (auto& c : _clients)
if (c.status() == WS_CONNECTED)
c.close(code, message);
}
void AsyncWebSocket::cleanupClients(uint16_t maxClients) {
if (count() > maxClients)
_clients.front().close();
for (auto iter = std::begin(_clients); iter != std::end(_clients);) {
if (iter->shouldBeDeleted())
iter = _clients.erase(iter);
else
iter++;
}
}
bool AsyncWebSocket::ping(uint32_t id, const uint8_t* data, size_t len) {
AsyncWebSocketClient* c = client(id);
return c && c->ping(data, len);
}
AsyncWebSocket::SendStatus AsyncWebSocket::pingAll(const uint8_t* data, size_t len) {
size_t hit = 0;
size_t miss = 0;
for (auto& c : _clients)
if (c.status() == WS_CONNECTED && c.ping(data, len))
hit++;
else
miss++;
return hit == 0 ? DISCARDED : (miss == 0 ? ENQUEUED : PARTIALLY_ENQUEUED);
}
bool AsyncWebSocket::text(uint32_t id, const uint8_t* message, size_t len) {
AsyncWebSocketClient* c = client(id);
return c && c->text(makeSharedBuffer(message, len));
}
bool AsyncWebSocket::text(uint32_t id, const char* message, size_t len) {
return text(id, (const uint8_t*)message, len);
}
bool AsyncWebSocket::text(uint32_t id, const char* message) {
return text(id, message, strlen(message));
}
bool AsyncWebSocket::text(uint32_t id, const String& message) {
return text(id, message.c_str(), message.length());
}
#ifdef ESP8266
bool AsyncWebSocket::text(uint32_t id, const __FlashStringHelper* data) {
PGM_P p = reinterpret_cast<PGM_P>(data);
size_t n = 0;
while (true) {
if (pgm_read_byte(p + n) == 0)
break;
n += 1;
}
char* message = (char*)malloc(n + 1);
bool enqueued = false;
if (message) {
memcpy_P(message, p, n);
message[n] = 0;
enqueued = text(id, message, n);
free(message);
}
return enqueued;
}
#endif // ESP8266
bool AsyncWebSocket::text(uint32_t id, AsyncWebSocketMessageBuffer* buffer) {
bool enqueued = false;
if (buffer) {
enqueued = text(id, std::move(buffer->_buffer));
delete buffer;
}
return enqueued;
}
bool AsyncWebSocket::text(uint32_t id, AsyncWebSocketSharedBuffer buffer) {
AsyncWebSocketClient* c = client(id);
return c && c->text(buffer);
}
AsyncWebSocket::SendStatus AsyncWebSocket::textAll(const uint8_t* message, size_t len) {
return textAll(makeSharedBuffer(message, len));
}
AsyncWebSocket::SendStatus AsyncWebSocket::textAll(const char* message, size_t len) {
return textAll((const uint8_t*)message, len);
}
AsyncWebSocket::SendStatus AsyncWebSocket::textAll(const char* message) {
return textAll(message, strlen(message));
}
AsyncWebSocket::SendStatus AsyncWebSocket::textAll(const String& message) {
return textAll(message.c_str(), message.length());
}
#ifdef ESP8266
AsyncWebSocket::SendStatus AsyncWebSocket::textAll(const __FlashStringHelper* data) {
PGM_P p = reinterpret_cast<PGM_P>(data);
size_t n = 0;
while (1) {
if (pgm_read_byte(p + n) == 0)
break;
n += 1;
}
char* message = (char*)malloc(n + 1);
AsyncWebSocket::SendStatus status = DISCARDED;
if (message) {
memcpy_P(message, p, n);
message[n] = 0;
status = textAll(message, n);
free(message);
}
return status;
}
#endif // ESP8266
AsyncWebSocket::SendStatus AsyncWebSocket::textAll(AsyncWebSocketMessageBuffer* buffer) {
AsyncWebSocket::SendStatus status = DISCARDED;
if (buffer) {
status = textAll(std::move(buffer->_buffer));
delete buffer;
}
return status;
}
AsyncWebSocket::SendStatus AsyncWebSocket::textAll(AsyncWebSocketSharedBuffer buffer) {
size_t hit = 0;
size_t miss = 0;
for (auto& c : _clients)
if (c.status() == WS_CONNECTED && c.text(buffer))
hit++;
else
miss++;
return hit == 0 ? DISCARDED : (miss == 0 ? ENQUEUED : PARTIALLY_ENQUEUED);
}
bool AsyncWebSocket::binary(uint32_t id, const uint8_t* message, size_t len) {
AsyncWebSocketClient* c = client(id);
return c && c->binary(makeSharedBuffer(message, len));
}
bool AsyncWebSocket::binary(uint32_t id, const char* message, size_t len) {
return binary(id, (const uint8_t*)message, len);
}
bool AsyncWebSocket::binary(uint32_t id, const char* message) {
return binary(id, message, strlen(message));
}
bool AsyncWebSocket::binary(uint32_t id, const String& message) {
return binary(id, message.c_str(), message.length());
}
#ifdef ESP8266
bool AsyncWebSocket::binary(uint32_t id, const __FlashStringHelper* data, size_t len) {
PGM_P p = reinterpret_cast<PGM_P>(data);
char* message = (char*)malloc(len);
bool enqueued = false;
if (message) {
memcpy_P(message, p, len);
enqueued = binary(id, message, len);
free(message);
}
return enqueued;
}
#endif // ESP8266
bool AsyncWebSocket::binary(uint32_t id, AsyncWebSocketMessageBuffer* buffer) {
bool enqueued = false;
if (buffer) {
enqueued = binary(id, std::move(buffer->_buffer));
delete buffer;
}
return enqueued;
}
bool AsyncWebSocket::binary(uint32_t id, AsyncWebSocketSharedBuffer buffer) {
AsyncWebSocketClient* c = client(id);
return c && c->binary(buffer);
}
AsyncWebSocket::SendStatus AsyncWebSocket::binaryAll(const uint8_t* message, size_t len) {
return binaryAll(makeSharedBuffer(message, len));
}
AsyncWebSocket::SendStatus AsyncWebSocket::binaryAll(const char* message, size_t len) {
return binaryAll((const uint8_t*)message, len);
}
AsyncWebSocket::SendStatus AsyncWebSocket::binaryAll(const char* message) {
return binaryAll(message, strlen(message));
}
AsyncWebSocket::SendStatus AsyncWebSocket::binaryAll(const String& message) {
return binaryAll(message.c_str(), message.length());
}
#ifdef ESP8266
AsyncWebSocket::SendStatus AsyncWebSocket::binaryAll(const __FlashStringHelper* data, size_t len) {
PGM_P p = reinterpret_cast<PGM_P>(data);
char* message = (char*)malloc(len);
AsyncWebSocket::SendStatus status = DISCARDED;
if (message) {
memcpy_P(message, p, len);
status = binaryAll(message, len);
free(message);
}
return status;
}
#endif // ESP8266
AsyncWebSocket::SendStatus AsyncWebSocket::binaryAll(AsyncWebSocketMessageBuffer* buffer) {
AsyncWebSocket::SendStatus status = DISCARDED;
if (buffer) {
status = binaryAll(std::move(buffer->_buffer));
delete buffer;
}
return status;
}
AsyncWebSocket::SendStatus AsyncWebSocket::binaryAll(AsyncWebSocketSharedBuffer buffer) {
size_t hit = 0;
size_t miss = 0;
for (auto& c : _clients)
if (c.status() == WS_CONNECTED && c.binary(buffer))
hit++;
else
miss++;
return hit == 0 ? DISCARDED : (miss == 0 ? ENQUEUED : PARTIALLY_ENQUEUED);
}
size_t AsyncWebSocket::printf(uint32_t id, const char* format, ...) {
AsyncWebSocketClient* c = client(id);
if (c) {
va_list arg;
va_start(arg, format);
size_t len = c->printf(format, arg);
va_end(arg);
return len;
}
return 0;
}
size_t AsyncWebSocket::printfAll(const char* format, ...) {
va_list arg;
va_start(arg, format);
size_t len = vsnprintf(nullptr, 0, format, arg);
va_end(arg);
if (len == 0)
return 0;
char* buffer = new char[len + 1];
if (!buffer)
return 0;
va_start(arg, format);
len = vsnprintf(buffer, len + 1, format, arg);
va_end(arg);
AsyncWebSocket::SendStatus status = textAll(buffer, len);
delete[] buffer;
return status == DISCARDED ? 0 : len;
}
#ifdef ESP8266
size_t AsyncWebSocket::printf_P(uint32_t id, PGM_P formatP, ...) {
AsyncWebSocketClient* c = client(id);
if (c != NULL) {
va_list arg;
va_start(arg, formatP);
size_t len = c->printf_P(formatP, arg);
va_end(arg);
return len;
}
return 0;
}
size_t AsyncWebSocket::printfAll_P(PGM_P formatP, ...) {
va_list arg;
va_start(arg, formatP);
size_t len = vsnprintf_P(nullptr, 0, formatP, arg);
va_end(arg);
if (len == 0)
return 0;
char* buffer = new char[len + 1];
if (!buffer)
return 0;
va_start(arg, formatP);
len = vsnprintf_P(buffer, len + 1, formatP, arg);
va_end(arg);
AsyncWebSocket::SendStatus status = textAll(buffer, len);
delete[] buffer;
return status == DISCARDED ? 0 : len;
}
#endif
const char __WS_STR_CONNECTION[] PROGMEM = {"Connection"};
const char __WS_STR_UPGRADE[] PROGMEM = {"Upgrade"};
const char __WS_STR_ORIGIN[] PROGMEM = {"Origin"};
const char __WS_STR_COOKIE[] PROGMEM = {"Cookie"};
const char __WS_STR_VERSION[] PROGMEM = {"Sec-WebSocket-Version"};
const char __WS_STR_KEY[] PROGMEM = {"Sec-WebSocket-Key"};
const char __WS_STR_PROTOCOL[] PROGMEM = {"Sec-WebSocket-Protocol"};
const char __WS_STR_ACCEPT[] PROGMEM = {"Sec-WebSocket-Accept"};
const char __WS_STR_UUID[] PROGMEM = {"258EAFA5-E914-47DA-95CA-C5AB0DC85B11"};
#define WS_STR_UUID_LEN 36
#define WS_STR_CONNECTION FPSTR(__WS_STR_CONNECTION)
#define WS_STR_UPGRADE FPSTR(__WS_STR_UPGRADE)
#define WS_STR_ORIGIN FPSTR(__WS_STR_ORIGIN)
#define WS_STR_COOKIE FPSTR(__WS_STR_COOKIE)
#define WS_STR_VERSION FPSTR(__WS_STR_VERSION)
#define WS_STR_KEY FPSTR(__WS_STR_KEY)
#define WS_STR_PROTOCOL FPSTR(__WS_STR_PROTOCOL)
#define WS_STR_ACCEPT FPSTR(__WS_STR_ACCEPT)
#define WS_STR_UUID FPSTR(__WS_STR_UUID)
bool AsyncWebSocket::canHandle(AsyncWebServerRequest* request) const {
return _enabled && request->isWebSocketUpgrade() && request->url().equals(_url);
}
void AsyncWebSocket::handleRequest(AsyncWebServerRequest* request) {
if (!request->hasHeader(WS_STR_VERSION) || !request->hasHeader(WS_STR_KEY)) {
request->send(400);
return;
}
if (_handshakeHandler != nullptr) {
if (!_handshakeHandler(request)) {
request->send(401);
return;
}
}
const AsyncWebHeader* version = request->getHeader(WS_STR_VERSION);
if (version->value().toInt() != 13) {
AsyncWebServerResponse* response = request->beginResponse(400);
response->addHeader(WS_STR_VERSION, T_13);
request->send(response);
return;
}
const AsyncWebHeader* key = request->getHeader(WS_STR_KEY);
AsyncWebServerResponse* response = new AsyncWebSocketResponse(key->value(), this);
if (request->hasHeader(WS_STR_PROTOCOL)) {
const AsyncWebHeader* protocol = request->getHeader(WS_STR_PROTOCOL);
// ToDo: check protocol
response->addHeader(WS_STR_PROTOCOL, protocol->value());
}
request->send(response);
}
AsyncWebSocketMessageBuffer* AsyncWebSocket::makeBuffer(size_t size) {
AsyncWebSocketMessageBuffer* buffer = new AsyncWebSocketMessageBuffer(size);
if (buffer->length() != size) {
delete buffer;
return nullptr;
} else {
return buffer;
}
}
AsyncWebSocketMessageBuffer* AsyncWebSocket::makeBuffer(const uint8_t* data, size_t size) {
AsyncWebSocketMessageBuffer* buffer = new AsyncWebSocketMessageBuffer(data, size);
if (buffer->length() != size) {
delete buffer;
return nullptr;
} else {
return buffer;
}
}
/*
* Response to Web Socket request - sends the authorization and detaches the TCP Client from the web server
* Authentication code from https://github.com/Links2004/arduinoWebSockets/blob/master/src/WebSockets.cpp#L480
*/
AsyncWebSocketResponse::AsyncWebSocketResponse(const String& key, AsyncWebSocket* server) {
_server = server;
_code = 101;
_sendContentLength = false;
uint8_t hash[20];
char buffer[33];
#if defined(ESP8266) || defined(TARGET_RP2040)
sha1(key + WS_STR_UUID, hash);
#else
String k;
k.reserve(key.length() + WS_STR_UUID_LEN);
k.concat(key);
k.concat(WS_STR_UUID);
SHA1Builder sha1;
sha1.begin();
sha1.add((const uint8_t*)k.c_str(), k.length());
sha1.calculate();
sha1.getBytes(hash);
#endif
base64_encodestate _state;
base64_init_encodestate(&_state);
int len = base64_encode_block((const char*)hash, 20, buffer, &_state);
len = base64_encode_blockend((buffer + len), &_state);
addHeader(WS_STR_CONNECTION, WS_STR_UPGRADE);
addHeader(WS_STR_UPGRADE, T_WS);
addHeader(WS_STR_ACCEPT, buffer);
}
void AsyncWebSocketResponse::_respond(AsyncWebServerRequest* request) {
if (_state == RESPONSE_FAILED) {
request->client()->close(true);
return;
}
String out;
_assembleHead(out, request->version());
request->client()->write(out.c_str(), _headLength);
_state = RESPONSE_WAIT_ACK;
}
size_t AsyncWebSocketResponse::_ack(AsyncWebServerRequest* request, size_t len, uint32_t time) {
(void)time;
if (len)
_server->_newClient(request);
return 0;
}