arduino-esp32-custom-lwip-p.../tests/timer/timer.ino

111 lines
2.1 KiB
C++

/* HW Timer test */
#include <unity.h>
#define TIMER_DIVIDER 16
#define TIMER_SCALE (APB_CLK_FREQ / TIMER_DIVIDER)
hw_timer_t * timer = NULL;
static volatile bool alarm_flag;
/* These functions are intended to be called before and after each test. */
void setUp(void) {
timer = timerBegin(0, TIMER_DIVIDER, true);
timerStop(timer);
timerRestart(timer);
}
void tearDown(void){
timerEnd(timer);
}
void ARDUINO_ISR_ATTR onTimer(){
alarm_flag = true;
}
void timer_interrupt_test(void){
alarm_flag = false;
timerAttachInterrupt(timer, &onTimer, true);
timerAlarmWrite(timer, (1.2 * TIMER_SCALE), true);
timerAlarmEnable(timer);
timerStart(timer);
delay(2000);
TEST_ASSERT_EQUAL(true, alarm_flag);
timerStop(timer);
timerRestart(timer);
alarm_flag = false;
timerAlarmDisable(timer);
timerStart(timer);
delay(2000);
TEST_ASSERT_EQUAL(false, alarm_flag);
}
void timer_divider_test(void){
uint64_t time_val;
uint64_t comp_time_val;
timerStart(timer);
delay(1000);
time_val = timerRead(timer);
// compare divider 16 and 8, value should be double
timerStop(timer);
timerSetDivider(timer,8);
timerRestart(timer);
timerStart(timer);
delay(1000);
comp_time_val = timerRead(timer);
TEST_ASSERT_INT_WITHIN(5000, 5000000, time_val);
TEST_ASSERT_INT_WITHIN(10000, 10000000, comp_time_val);
// divider is 256, value should be 2^4
timerStop(timer);
timerSetDivider(timer,256);
timerRestart(timer);
timerStart(timer);
delay(1000);
comp_time_val = timerRead(timer);
TEST_ASSERT_INT_WITHIN(5000, 5000000, time_val);
TEST_ASSERT_INT_WITHIN(3126, 312500, comp_time_val);
}
void timer_read_test(void){
uint64_t set_timer_val = 0xFF;
uint64_t get_timer_val = 0;
timerWrite(timer,set_timer_val);
get_timer_val = timerRead(timer);
TEST_ASSERT_EQUAL(set_timer_val, get_timer_val);
}
void setup(){
// Open serial communications and wait for port to open:
Serial.begin(115200);
while (!Serial) {
;
}
UNITY_BEGIN();
RUN_TEST(timer_read_test);
RUN_TEST(timer_interrupt_test);
RUN_TEST(timer_divider_test);
UNITY_END();
}
void loop(){
}