Christopher Haster f9324d1443 Exploring inlined mutable configuration
Currently littlefs uses a separate mutable state struct and immutable
config struct. This lets users place the config struct in ROM where
possible.

However the recent addition of LFS_STATICCFG raises the question of if
this split is still valuable.

If the config is copied into the mutable struct at runtime, this allows
a couple things:
1. Easier user interface, config can be stack allocated, no need to store
   the config struct for the lifetime of littlefs in OSs.
2. Avoids duplication when littlefs would need to change config based on
   observed superblocks, such as LFS_NAME_MAX limits
3. In theory, access to a single struct is faster/smaller as it avoids
   an additional load instruction.

Unfortunately, inlining the dynamic config runs into several issues:

1. The code size actually increases with this change! From digging into
   this it's for a couple reasons:

   - Copying the config over takes code.

   - C has notorious problems with pointer aliasing, accessing
     constants from a const struct actually allows C to assume the
     values aren't going to change in more situations.

     This suggests it may be possible to reduce the code size more by
     loading the config pointer into a variable, but I haven't explored
     this probably not-worth-it optimization.

   - Even assuming deduplication of superblock-dependent configuration,
     the config struct is significantly larger than the mutable struct,
     and it turns out combining these two exceeds the limits of
     immediate-relative-loads, discarding the possible code size
     improvement from avoiding a second dereference.

2. The implementation of dynamic configuration differs significantly from
   the static configuration. This adds mess into the compile-time #ifdefs
   needed to support both options.
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littlefs

A little fail-safe filesystem designed for microcontrollers.

   | | |     .---._____
  .-----.   |          |
--|o    |---| littlefs |
--|     |---|          |
  '-----'   '----------'
   | | |

Power-loss resilience - littlefs is designed to handle random power failures. All file operations have strong copy-on-write guarantees and if power is lost the filesystem will fall back to the last known good state.

Dynamic wear leveling - littlefs is designed with flash in mind, and provides wear leveling over dynamic blocks. Additionally, littlefs can detect bad blocks and work around them.

Bounded RAM/ROM - littlefs is designed to work with a small amount of memory. RAM usage is strictly bounded, which means RAM consumption does not change as the filesystem grows. The filesystem contains no unbounded recursion and dynamic memory is limited to configurable buffers that can be provided statically.

Example

Here's a simple example that updates a file named boot_count every time main runs. The program can be interrupted at any time without losing track of how many times it has been booted and without corrupting the filesystem:

#include "lfs.h"

// variables used by the filesystem
lfs_t lfs;
lfs_file_t file;

// configuration of the filesystem is provided by this struct
const struct lfs_cfg cfg = {
    // block device operations
    .read  = user_provided_block_device_read,
    .prog  = user_provided_block_device_prog,
    .erase = user_provided_block_device_erase,
    .sync  = user_provided_block_device_sync,

    // block device configuration
    .read_size = 16,
    .prog_size = 16,
    .block_size = 4096,
    .block_count = 128,
    .cache_size = 16,
    .lookahead_size = 16,
    .block_cycles = 500,
};

// entry point
int main(void) {
    // mount the filesystem
    int err = lfs_mount(&lfs, &cfg);

    // reformat if we can't mount the filesystem
    // this should only happen on the first boot
    if (err) {
        lfs_format(&lfs, &cfg);
        lfs_mount(&lfs, &cfg);
    }

    // read current count
    uint32_t boot_count = 0;
    lfs_file_open(&lfs, &file, "boot_count", LFS_O_RDWR | LFS_O_CREAT);
    lfs_file_read(&lfs, &file, &boot_count, sizeof(boot_count));

    // update boot count
    boot_count += 1;
    lfs_file_rewind(&lfs, &file);
    lfs_file_write(&lfs, &file, &boot_count, sizeof(boot_count));

    // remember the storage is not updated until the file is closed successfully
    lfs_file_close(&lfs, &file);

    // release any resources we were using
    lfs_unmount(&lfs);

    // print the boot count
    printf("boot_count: %d\n", boot_count);
}

Usage

Detailed documentation (or at least as much detail as is currently available) can be found in the comments in lfs.h.

littlefs takes in a configuration structure that defines how the filesystem operates. The configuration struct provides the filesystem with the block device operations and dimensions, tweakable parameters that tradeoff memory usage for performance, and optional static buffers if the user wants to avoid dynamic memory.

The state of the littlefs is stored in the lfs_t type which is left up to the user to allocate, allowing multiple filesystems to be in use simultaneously. With the lfs_t and configuration struct, a user can format a block device or mount the filesystem.

Once mounted, the littlefs provides a full set of POSIX-like file and directory functions, with the deviation that the allocation of filesystem structures must be provided by the user.

All POSIX operations, such as remove and rename, are atomic, even in event of power-loss. Additionally, file updates are not actually committed to the filesystem until sync or close is called on the file.

Other notes

Littlefs is written in C, and specifically should compile with any compiler that conforms to the C99 standard.

All littlefs calls have the potential to return a negative error code. The errors can be either one of those found in the enum lfs_error in lfs.h, or an error returned by the user's block device operations.

In the configuration struct, the prog and erase function provided by the user may return a LFS_ERR_CORRUPT error if the implementation already can detect corrupt blocks. However, the wear leveling does not depend on the return code of these functions, instead all data is read back and checked for integrity.

If your storage caches writes, make sure that the provided sync function flushes all the data to memory and ensures that the next read fetches the data from memory, otherwise data integrity can not be guaranteed. If the write function does not perform caching, and therefore each read or write call hits the memory, the sync function can simply return 0.

Design

At a high level, littlefs is a block based filesystem that uses small logs to store metadata and larger copy-on-write (COW) structures to store file data.

In littlefs, these ingredients form a sort of two-layered cake, with the small logs (called metadata pairs) providing fast updates to metadata anywhere on storage, while the COW structures store file data compactly and without any wear amplification cost.

Both of these data structures are built out of blocks, which are fed by a common block allocator. By limiting the number of erases allowed on a block per allocation, the allocator provides dynamic wear leveling over the entire filesystem.

                    root
                   .--------.--------.
                   | A'| B'|         |
                   |   |   |->       |
                   |   |   |         |
                   '--------'--------'
                .----'   '--------------.
       A       v                 B       v
      .--------.--------.       .--------.--------.
      | C'| D'|         |       | E'|new|         |
      |   |   |->       |       |   | E'|->       |
      |   |   |         |       |   |   |         |
      '--------'--------'       '--------'--------'
      .-'   '--.                  |   '------------------.
     v          v              .-'                        v
.--------.  .--------.        v                       .--------.
|   C    |  |   D    |   .--------.       write       | new E  |
|        |  |        |   |   E    |        ==>        |        |
|        |  |        |   |        |                   |        |
'--------'  '--------'   |        |                   '--------'
                         '--------'                   .-'    |
                         .-'    '-.    .-------------|------'
                        v          v  v              v
                   .--------.  .--------.       .--------.
                   |   F    |  |   G    |       | new F  |
                   |        |  |        |       |        |
                   |        |  |        |       |        |
                   '--------'  '--------'       '--------'

More details on how littlefs works can be found in DESIGN.md and SPEC.md.

  • DESIGN.md - A fully detailed dive into how littlefs works. I would suggest reading it as the tradeoffs at work are quite interesting.

  • SPEC.md - The on-disk specification of littlefs with all the nitty-gritty details. May be useful for tooling development.

Testing

The littlefs comes with a test suite designed to run on a PC using the emulated block device found in the emubd directory. The tests assume a Linux environment and can be started with make:

make test

License

The littlefs is provided under the BSD-3-Clause license. See LICENSE.md for more information. Contributions to this project are accepted under the same license.

Individual files contain the following tag instead of the full license text.

SPDX-License-Identifier:    BSD-3-Clause

This enables machine processing of license information based on the SPDX License Identifiers that are here available: http://spdx.org/licenses/

  • littlefs-fuse - A FUSE wrapper for littlefs. The project allows you to mount littlefs directly on a Linux machine. Can be useful for debugging littlefs if you have an SD card handy.

  • littlefs-js - A javascript wrapper for littlefs. I'm not sure why you would want this, but it is handy for demos. You can see it in action here.

  • mklfs - A command line tool built by the Lua RTOS guys for making littlefs images from a host PC. Supports Windows, Mac OS, and Linux.

  • Mbed OS - The easiest way to get started with littlefs is to jump into Mbed which already has block device drivers for most forms of embedded storage. littlefs is available in Mbed OS as the LittleFileSystem class.

  • SPIFFS - Another excellent embedded filesystem for NOR flash. As a more traditional logging filesystem with full static wear-leveling, SPIFFS will likely outperform littlefs on small memories such as the internal flash on microcontrollers.

  • Dhara - An interesting NAND flash translation layer designed for small MCUs. It offers static wear-leveling and power-resilience with only a fixed O(|address|) pointer structure stored on each block and in RAM.

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