The root of the problem was some assumptions about what tags could be sent to lfs_dir_commit. - The first assumption is that there could be only one splice (create/delete) tag at a time, which is trivially broken by the core commit in lfs_rename. - The second assumption is that there is at most one create and one delete in a single commit. This is less obvious but turns out to not be true in the case that we rename a file such that it overwrites another file in the same directory (1 delete for source file, 1 delete for destination). - The third assumption was that there was an ordering to the delete/creates passed to lfs_dir_commit. It may be possible to force all deletes to follow creates by rearranging the tags in lfs_rename, but this risks overflowing tag ids. The way the lfs_dir_commit first collected the "deletetag" and "createtag" broke all three of these assumptions. And because we lose the ordering information we can no longer apply the directory changes to open files correctly. The file ids may be shifted in a way that doesn't reflect the actual operations on disk. These problems were made worst by lfs_dir_commit cleaning up moves implicitly, which also creates deletes implicitly. While cleaning up moves in lfs_dir_commit may save some code size, it makes the commit logic much more difficult to implement correctly. This bug turned into pulling out a dead tree stump, roots and all. I ended up reworking how lfs_dir_commit updates open files so that it has less assumptions, now it just traverses the commit tags multiple times in order to update file ids after a successful commit in the correct order. This also got rid of the dir copy by carefully updating split dirs after all files have an up-to-date copy of the original dir. I also just removed the implicit move cleanup. It turns out the only commits that can occur before we have cleaned up the move is in lfs_fs_relocate, so it was simple enough to explicitly handle this case when we update our parent and pred during a relocate. Cases where we may need to fix moves: - In lfs_rename when we move a file/dir - In lfs_demove if we lose power - In lfs_fs_relocate if we have to relocate our parent and we find it had a pending move (or else the move will be outdated) - In lfs_fs_relocate if we have to relocate our predecessor and we find it had a pending move (or else the move will be outdated) Note the two cases in lfs_fs_relocate may be recursive. But lfs_fs_relocate can only trigger other lfs_fs_relocates so it's not possible for pending moves to spill out into other filesystem commits And of couse, I added several tests to cover these situations. Hopefully the rename-with-open-files logic should be fairly locked down now. found with initial fix by eastmoutain
littlefs
A little fail-safe filesystem designed for microcontrollers.
   | | |     .---._____
  .-----.   |          |
--|o    |---| littlefs |
--|     |---|          |
  '-----'   '----------'
   | | |
Power-loss resilience - littlefs is designed to handle random power failures. All file operations have strong copy-on-write guarantees and if power is lost the filesystem will fall back to the last known good state.
Dynamic wear leveling - littlefs is designed with flash in mind, and provides wear leveling over dynamic blocks. Additionally, littlefs can detect bad blocks and work around them.
Bounded RAM/ROM - littlefs is designed to work with a small amount of memory. RAM usage is strictly bounded, which means RAM consumption does not change as the filesystem grows. The filesystem contains no unbounded recursion and dynamic memory is limited to configurable buffers that can be provided statically.
Example
Here's a simple example that updates a file named boot_count every time
main runs. The program can be interrupted at any time without losing track
of how many times it has been booted and without corrupting the filesystem:
#include "lfs.h"
// variables used by the filesystem
lfs_t lfs;
lfs_file_t file;
// configuration of the filesystem is provided by this struct
const struct lfs_config cfg = {
    // block device operations
    .read  = user_provided_block_device_read,
    .prog  = user_provided_block_device_prog,
    .erase = user_provided_block_device_erase,
    .sync  = user_provided_block_device_sync,
    // block device configuration
    .read_size = 16,
    .prog_size = 16,
    .block_size = 4096,
    .block_count = 128,
    .cache_size = 16,
    .lookahead_size = 16,
    .block_cycles = 500,
};
// entry point
int main(void) {
    // mount the filesystem
    int err = lfs_mount(&lfs, &cfg);
    // reformat if we can't mount the filesystem
    // this should only happen on the first boot
    if (err) {
        lfs_format(&lfs, &cfg);
        lfs_mount(&lfs, &cfg);
    }
    // read current count
    uint32_t boot_count = 0;
    lfs_file_open(&lfs, &file, "boot_count", LFS_O_RDWR | LFS_O_CREAT);
    lfs_file_read(&lfs, &file, &boot_count, sizeof(boot_count));
    // update boot count
    boot_count += 1;
    lfs_file_rewind(&lfs, &file);
    lfs_file_write(&lfs, &file, &boot_count, sizeof(boot_count));
    // remember the storage is not updated until the file is closed successfully
    lfs_file_close(&lfs, &file);
    // release any resources we were using
    lfs_unmount(&lfs);
    // print the boot count
    printf("boot_count: %d\n", boot_count);
}
Usage
Detailed documentation (or at least as much detail as is currently available) can be found in the comments in lfs.h.
littlefs takes in a configuration structure that defines how the filesystem operates. The configuration struct provides the filesystem with the block device operations and dimensions, tweakable parameters that tradeoff memory usage for performance, and optional static buffers if the user wants to avoid dynamic memory.
The state of the littlefs is stored in the lfs_t type which is left up
to the user to allocate, allowing multiple filesystems to be in use
simultaneously. With the lfs_t and configuration struct, a user can
format a block device or mount the filesystem.
Once mounted, the littlefs provides a full set of POSIX-like file and directory functions, with the deviation that the allocation of filesystem structures must be provided by the user.
All POSIX operations, such as remove and rename, are atomic, even in event of power-loss. Additionally, file updates are not actually committed to the filesystem until sync or close is called on the file.
Other notes
All littlefs calls have the potential to return a negative error code. The
errors can be either one of those found in the enum lfs_error in
lfs.h, or an error returned by the user's block device operations.
In the configuration struct, the prog and erase function provided by the
user may return a LFS_ERR_CORRUPT error if the implementation already can
detect corrupt blocks. However, the wear leveling does not depend on the return
code of these functions, instead all data is read back and checked for
integrity.
If your storage caches writes, make sure that the provided sync function
flushes all the data to memory and ensures that the next read fetches the data
from memory, otherwise data integrity can not be guaranteed. If the write
function does not perform caching, and therefore each read or write call
hits the memory, the sync function can simply return 0.
Design
At a high level, littlefs is a block based filesystem that uses small logs to store metadata and larger copy-on-write (COW) structures to store file data.
In littlefs, these ingredients form a sort of two-layered cake, with the small logs (called metadata pairs) providing fast updates to metadata anywhere on storage, while the COW structures store file data compactly and without any wear amplification cost.
Both of these data structures are built out of blocks, which are fed by a common block allocator. By limiting the number of erases allowed on a block per allocation, the allocator provides dynamic wear leveling over the entire filesystem.
                    root
                   .--------.--------.
                   | A'| B'|         |
                   |   |   |->       |
                   |   |   |         |
                   '--------'--------'
                .----'   '--------------.
       A       v                 B       v
      .--------.--------.       .--------.--------.
      | C'| D'|         |       | E'|new|         |
      |   |   |->       |       |   | E'|->       |
      |   |   |         |       |   |   |         |
      '--------'--------'       '--------'--------'
      .-'   '--.                  |   '------------------.
     v          v              .-'                        v
.--------.  .--------.        v                       .--------.
|   C    |  |   D    |   .--------.       write       | new E  |
|        |  |        |   |   E    |        ==>        |        |
|        |  |        |   |        |                   |        |
'--------'  '--------'   |        |                   '--------'
                         '--------'                   .-'    |
                         .-'    '-.    .-------------|------'
                        v          v  v              v
                   .--------.  .--------.       .--------.
                   |   F    |  |   G    |       | new F  |
                   |        |  |        |       |        |
                   |        |  |        |       |        |
                   '--------'  '--------'       '--------'
More details on how littlefs works can be found in DESIGN.md and SPEC.md.
- 
DESIGN.md - A fully detailed dive into how littlefs works. I would suggest reading it as the tradeoffs at work are quite interesting. 
- 
SPEC.md - The on-disk specification of littlefs with all the nitty-gritty details. May be useful for tooling development. 
Testing
The littlefs comes with a test suite designed to run on a PC using the emulated block device found in the emubd directory. The tests assume a Linux environment and can be started with make:
make test
License
The littlefs is provided under the BSD-3-Clause license. See LICENSE.md for more information. Contributions to this project are accepted under the same license.
Individual files contain the following tag instead of the full license text.
SPDX-License-Identifier:    BSD-3-Clause
This enables machine processing of license information based on the SPDX License Identifiers that are here available: http://spdx.org/licenses/
Related projects
- 
littlefs-fuse - A FUSE wrapper for littlefs. The project allows you to mount littlefs directly on a Linux machine. Can be useful for debugging littlefs if you have an SD card handy. 
- 
littlefs-js - A javascript wrapper for littlefs. I'm not sure why you would want this, but it is handy for demos. You can see it in action here. 
- 
mklfs - A command line tool built by the Lua RTOS guys for making littlefs images from a host PC. Supports Windows, Mac OS, and Linux. 
- 
Mbed OS - The easiest way to get started with littlefs is to jump into Mbed which already has block device drivers for most forms of embedded storage. littlefs is available in Mbed OS as the LittleFileSystem class. 
- 
SPIFFS - Another excellent embedded filesystem for NOR flash. As a more traditional logging filesystem with full static wear-leveling, SPIFFS will likely outperform littlefs on small memories such as the internal flash on microcontrollers. 
- 
Dhara - An interesting NAND flash translation layer designed for small MCUs. It offers static wear-leveling and power-resilience with only a fixed O(|address|) pointer structure stored on each block and in RAM.