Verze 2.10.8

This commit is contained in:
2024-06-12 14:01:12 +02:00
parent ea4b7d415c
commit 5c12efc75b
8 changed files with 90 additions and 85 deletions

View File

@@ -48,11 +48,15 @@
#endif
#endif
#ifndef DEFAULT_MAX_WS_CLIENTS
#ifdef ESP32
#define DEFAULT_MAX_WS_CLIENTS 8
#else
#define DEFAULT_MAX_WS_CLIENTS 4
#endif
#endif
using AsyncWebSocketSharedBuffer = std::shared_ptr<std::vector<uint8_t>>;
class AsyncWebSocket;
class AsyncWebSocketResponse;
@@ -93,13 +97,13 @@ class AsyncWebSocketMessageBuffer {
friend AsyncWebSocketClient;
private:
std::shared_ptr<std::vector<uint8_t>> _buffer;
AsyncWebSocketSharedBuffer _buffer;
public:
AsyncWebSocketMessageBuffer();
AsyncWebSocketMessageBuffer(size_t size);
AsyncWebSocketMessageBuffer(uint8_t* data, size_t size);
~AsyncWebSocketMessageBuffer();
AsyncWebSocketMessageBuffer(){}
explicit AsyncWebSocketMessageBuffer(size_t size);
AsyncWebSocketMessageBuffer(const uint8_t* data, size_t size);
//~AsyncWebSocketMessageBuffer();
bool reserve(size_t size);
uint8_t* get() { return _buffer->data(); }
size_t length() const { return _buffer->size(); }
@@ -108,7 +112,7 @@ class AsyncWebSocketMessageBuffer {
class AsyncWebSocketMessage
{
private:
std::shared_ptr<std::vector<uint8_t>> _WSbuffer;
AsyncWebSocketSharedBuffer _WSbuffer;
uint8_t _opcode{WS_TEXT};
bool _mask{false};
AwsMessageStatus _status{WS_MSG_ERROR};
@@ -117,7 +121,7 @@ private:
size_t _acked{};
public:
AsyncWebSocketMessage(std::shared_ptr<std::vector<uint8_t>> buffer, uint8_t opcode=WS_TEXT, bool mask=false);
AsyncWebSocketMessage(AsyncWebSocketSharedBuffer buffer, uint8_t opcode=WS_TEXT, bool mask=false);
bool finished() const { return _status != WS_MSG_SENDING; }
bool betweenFrames() const { return _acked == _ack; }
@@ -146,7 +150,7 @@ class AsyncWebSocketClient {
uint32_t _keepAlivePeriod;
void _queueControl(uint8_t opcode, const uint8_t *data=NULL, size_t len=0, bool mask=false);
void _queueMessage(std::shared_ptr<std::vector<uint8_t>> buffer, uint8_t opcode=WS_TEXT, bool mask=false);
void _queueMessage(AsyncWebSocketSharedBuffer buffer, uint8_t opcode=WS_TEXT, bool mask=false);
void _runQueue();
void _clearQueue();
@@ -204,7 +208,7 @@ class AsyncWebSocketClient {
}
//data packets
void message(std::shared_ptr<std::vector<uint8_t>> buffer, uint8_t opcode=WS_TEXT, bool mask=false) { _queueMessage(buffer, opcode, mask); }
void message(AsyncWebSocketSharedBuffer buffer, uint8_t opcode=WS_TEXT, bool mask=false) { _queueMessage(buffer, opcode, mask); }
bool queueIsFull() const;
size_t queueLen() const;
@@ -213,20 +217,24 @@ class AsyncWebSocketClient {
size_t printf_P(PGM_P formatP, ...) __attribute__ ((format (printf, 2, 3)));
#endif
void text(std::shared_ptr<std::vector<uint8_t>> buffer);
void text(AsyncWebSocketSharedBuffer buffer);
void text(const uint8_t *message, size_t len);
void text(const char *message, size_t len);
void text(const char *message);
void text(const String &message);
#ifndef ESP32
void text(const __FlashStringHelper *message);
#endif // ESP32
void text(AsyncWebSocketMessageBuffer *buffer);
void binary(std::shared_ptr<std::vector<uint8_t>> buffer);
void binary(AsyncWebSocketSharedBuffer buffer);
void binary(const uint8_t *message, size_t len);
void binary(const char * message, size_t len);
void binary(const char * message);
void binary(const String &message);
#ifndef ESP32
void binary(const __FlashStringHelper *message, size_t len);
#endif // ESP32
void binary(AsyncWebSocketMessageBuffer *buffer);
bool canSend() const;
@@ -240,8 +248,8 @@ class AsyncWebSocketClient {
void _onData(void *pbuf, size_t plen);
};
typedef std::function<bool(AsyncWebServerRequest *request)> AwsHandshakeHandler;
typedef std::function<void(AsyncWebSocket * server, AsyncWebSocketClient * client, AwsEventType type, void * arg, uint8_t *data, size_t len)> AwsEventHandler;
using AwsHandshakeHandler = std::function<bool(AsyncWebServerRequest *request)>;
using AwsEventHandler = std::function<void(AsyncWebSocket * server, AsyncWebSocketClient * client, AwsEventType type, void * arg, uint8_t *data, size_t len)>;
//WebServer Handler implementation that plays the role of a socket server
class AsyncWebSocket: public AsyncWebHandler {
@@ -249,14 +257,15 @@ class AsyncWebSocket: public AsyncWebHandler {
String _url;
std::list<AsyncWebSocketClient> _clients;
uint32_t _cNextId;
AwsEventHandler _eventHandler;
AwsHandshakeHandler _handshakeHandler;
AwsEventHandler _eventHandler{nullptr};
AwsHandshakeHandler _handshakeHandler;
bool _enabled;
AsyncWebLock _lock;
public:
AsyncWebSocket(const String& url);
~AsyncWebSocket();
explicit AsyncWebSocket(const char* url) : _url(url) ,_cNextId(1), _enabled(true) {}
AsyncWebSocket(const String& url) :_url(url) ,_cNextId(1),_enabled(true) {}
~AsyncWebSocket(){};
const char * url() const { return _url.c_str(); }
void enable(bool e){ _enabled = e; }
bool enabled() const { return _enabled; }
@@ -265,7 +274,7 @@ class AsyncWebSocket: public AsyncWebHandler {
size_t count() const;
AsyncWebSocketClient * client(uint32_t id);
bool hasClient(uint32_t id){ return client(id) != NULL; }
bool hasClient(uint32_t id){ return client(id) != nullptr; }
void close(uint32_t id, uint16_t code=0, const char * message=NULL);
void closeAll(uint16_t code=0, const char * message=NULL);
@@ -278,33 +287,41 @@ class AsyncWebSocket: public AsyncWebHandler {
void text(uint32_t id, const char *message, size_t len);
void text(uint32_t id, const char *message);
void text(uint32_t id, const String &message);
#ifndef ESP32
void text(uint32_t id, const __FlashStringHelper *message);
#endif // ESP32
void text(uint32_t id, AsyncWebSocketMessageBuffer *buffer);
void text(uint32_t id, std::shared_ptr<std::vector<uint8_t>> buffer);
void text(uint32_t id, AsyncWebSocketSharedBuffer buffer);
void textAll(const uint8_t *message, size_t len);
void textAll(const char * message, size_t len);
void textAll(const char * message);
void textAll(const String &message);
#ifndef ESP32
void textAll(const __FlashStringHelper *message);
#endif // ESP32
void textAll(AsyncWebSocketMessageBuffer *buffer);
void textAll(std::shared_ptr<std::vector<uint8_t>> buffer);
void textAll(AsyncWebSocketSharedBuffer buffer);
void binary(uint32_t id, const uint8_t *message, size_t len);
void binary(uint32_t id, const char *message, size_t len);
void binary(uint32_t id, const char *message);
void binary(uint32_t id, const String &message);
#ifndef ESP32
void binary(uint32_t id, const __FlashStringHelper *message, size_t len);
#endif // ESP32
void binary(uint32_t id, AsyncWebSocketMessageBuffer *buffer);
void binary(uint32_t id, std::shared_ptr<std::vector<uint8_t>> buffer);
void binary(uint32_t id, AsyncWebSocketSharedBuffer buffer);
void binaryAll(const uint8_t *message, size_t len);
void binaryAll(const char *message, size_t len);
void binaryAll(const char *message);
void binaryAll(const String &message);
#ifndef ESP32
void binaryAll(const __FlashStringHelper *message, size_t len);
#endif // ESP32
void binaryAll(AsyncWebSocketMessageBuffer *buffer);
void binaryAll(std::shared_ptr<std::vector<uint8_t>> buffer);
void binaryAll(AsyncWebSocketSharedBuffer buffer);
size_t printf(uint32_t id, const char *format, ...) __attribute__ ((format (printf, 3, 4)));
size_t printfAll(const char *format, ...) __attribute__ ((format (printf, 2, 3)));
@@ -333,7 +350,7 @@ class AsyncWebSocket: public AsyncWebHandler {
// messagebuffer functions/objects.
AsyncWebSocketMessageBuffer * makeBuffer(size_t size = 0);
AsyncWebSocketMessageBuffer * makeBuffer(uint8_t * data, size_t size);
AsyncWebSocketMessageBuffer * makeBuffer(const uint8_t * data, size_t size);
const std::list<AsyncWebSocketClient> &getClients() const { return _clients; }
};