Update na verzi 3.7.2. POZOR: vyzaduje do platformio.ini doplnit lib_compat_mode = strict
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113
examples/WebSocket/WebSocket.ino
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113
examples/WebSocket/WebSocket.ino
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// SPDX-License-Identifier: LGPL-3.0-or-later
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// Copyright 2016-2025 Hristo Gochkov, Mathieu Carbou, Emil Muratov
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//
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// WebSocket example
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//
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#include <Arduino.h>
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#ifdef ESP32
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#include <AsyncTCP.h>
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#include <WiFi.h>
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#elif defined(ESP8266)
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#include <ESP8266WiFi.h>
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#include <ESPAsyncTCP.h>
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#elif defined(TARGET_RP2040) || defined(TARGET_RP2350) || defined(PICO_RP2040) || defined(PICO_RP2350)
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#include <RPAsyncTCP.h>
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#include <WiFi.h>
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#endif
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#include <ESPAsyncWebServer.h>
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static AsyncWebServer server(80);
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static AsyncWebSocket ws("/ws");
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void setup() {
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Serial.begin(115200);
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#ifndef CONFIG_IDF_TARGET_ESP32H2
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WiFi.mode(WIFI_AP);
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WiFi.softAP("esp-captive");
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#endif
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//
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// Run in terminal 1: websocat ws://192.168.4.1/ws => should stream data
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// Run in terminal 2: websocat ws://192.168.4.1/ws => should stream data
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// Run in terminal 3: websocat ws://192.168.4.1/ws => should fail:
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//
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// To send a message to the WebSocket server:
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//
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// echo "Hello!" | websocat ws://192.168.4.1/ws
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//
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ws.onEvent([](AsyncWebSocket *server, AsyncWebSocketClient *client, AwsEventType type, void *arg, uint8_t *data, size_t len) {
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(void)len;
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if (type == WS_EVT_CONNECT) {
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ws.textAll("new client connected");
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Serial.println("ws connect");
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client->setCloseClientOnQueueFull(false);
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client->ping();
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} else if (type == WS_EVT_DISCONNECT) {
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ws.textAll("client disconnected");
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Serial.println("ws disconnect");
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} else if (type == WS_EVT_ERROR) {
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Serial.println("ws error");
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} else if (type == WS_EVT_PONG) {
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Serial.println("ws pong");
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} else if (type == WS_EVT_DATA) {
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AwsFrameInfo *info = (AwsFrameInfo *)arg;
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Serial.printf("index: %" PRIu64 ", len: %" PRIu64 ", final: %" PRIu8 ", opcode: %" PRIu8 "\n", info->index, info->len, info->final, info->opcode);
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String msg = "";
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if (info->final && info->index == 0 && info->len == len) {
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if (info->opcode == WS_TEXT) {
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data[len] = 0;
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Serial.printf("ws text: %s\n", (char *)data);
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}
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}
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}
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});
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// shows how to prevent a third WS client to connect
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server.addHandler(&ws).addMiddleware([](AsyncWebServerRequest *request, ArMiddlewareNext next) {
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// ws.count() is the current count of WS clients: this one is trying to upgrade its HTTP connection
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if (ws.count() > 1) {
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// if we have 2 clients or more, prevent the next one to connect
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request->send(503, "text/plain", "Server is busy");
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} else {
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// process next middleware and at the end the handler
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next();
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}
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});
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server.addHandler(&ws);
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server.begin();
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}
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static uint32_t lastWS = 0;
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static uint32_t deltaWS = 100;
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static uint32_t lastHeap = 0;
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void loop() {
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uint32_t now = millis();
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if (now - lastWS >= deltaWS) {
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ws.printfAll("kp%.4f", (10.0 / 3.0));
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lastWS = millis();
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}
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if (now - lastHeap >= 2000) {
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// cleanup disconnected clients or too many clients
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ws.cleanupClients();
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#ifdef ESP32
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Serial.printf("Free heap: %" PRIu32 "\n", ESP.getFreeHeap());
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#endif
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lastHeap = now;
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}
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}
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